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Worth Coming Back? I Thought So... Here's Why

STAR WARS: The Old Republic > English > General Discussion
Worth Coming Back? I Thought So... Here's Why

VelumArgentum's Avatar


VelumArgentum
06.08.2012 , 10:52 PM | #1
Hi everyone,

I thought I would drop in and share my two cents on why I left and why I decided to come back. I'm not trying to start a flame war, nor am I trying to waste your time. All I'm going to talk about is what the title says...

I initially left SWTOR a few months ago (a few weeks before 1.2) for a multitude of reasons; most of which were of my own doing. There was the time commitment issue, but that is to be expected from any RPG game - nothing can help that but my own willpower (damn those games and their fun!). There was also the problem that I joined an excellent raiding guild but I joined on the condition that I would level up a character (unfortunately, same class, different specialization) to raid with them. This was also my fault, since the game kind of turned into a level grinding job and it lost its 'fun' flavour for me. Again... my fault. There was also the problem of 'lack of stuff to do.' Don't get me wrong, the PvP was real fun, but playing huttball over and over began looking a bit lackluster. I'll be honest: if I had spent a bit less time in-game I probably would've had more fun overall. But it is what it is...

So I've been away for a few months and I've been reading a lot of the news surrounding this game lately. 25% sub loss. Firing of developers and community manager. EA CEO putting it just above Tiger Woods PGA in terms of importance. Low pop servers. You name it... it didn't look good for this game.

So I was thinking... well if this game is in this state, let me look at the other MMOs on the market, just so I can get some perspective on just why this game appears to be faltering. I tried out the whole lot of them, as long as they were F2P or free to try.

Now this is only my opinion, but after going through about 15 of the most popular MMOs I was shocked to see that SWTOR was getting a bad rap. Maybe this game didn't come out with all the features and content that would've pleased everyone but in comparison to everything out there this is a damn polished game in terms of the overall feel. Nothing else out there felt so smooth, so visually enthralling, and that's not even mentioning the audio component. The F2P model cheapens the game beyond belief. It's just not the same when so many game altering mechanics can be individually bought. By the way... you think you'll be spending less money on F2P than you will be on a subscription service? Maybe over the course of a 4 year subscription... otherwise... sorry. That's what microtransactions do - they attempt to use the same psychology as the .99 cents price model. I rather just pay upfront and know that I'll be getting everything content-wise. No guides about what to purchase from the in-game store and how to most frugally spend your money.

Anyhow... I was blown away just how every other MMO paled in comparison to this one. Maybe it's because I'm such an ardent Star Wars fan, but I can't bring myself to understand all the hate. I've been going through a lot of people's complaints and I kind of feel sorry for the developers. Why? Because so many of the complaints are so ludicrously specific that I'm sure they must be pounding their heads against the wall as EA management breathes down their necks.

Anyway. I'm back. I'm really excited to see the changes to the game since I've been away. I'm glad to be here - wouldn't want to be anywhere else (I checked). Hopefully I can spread the good word and support a game that is, in my somewhat educated opinion, one hell of a ride.

May the force be with you!

Edit:
As for the game-crashing bugs. These things happen for three reasons: a) new game b) PC configurations c) it's complicated. If you don't believe me, google this:

"Diablo 3 + error code"

(Hint: It's made by the same people behind WoW)

P.S. Thanks for all the great messages of welcome! I truly enjoy this community!

________________

Edit #2: I've noticed a lot of negative comments posted here after I said that I'm happy to be back and enjoying the game. I thought I would share this tidbit with all of you to give a bit better perspective!


For your perspectives, I've done some research on the interwebs back from 2004 when WoW first came out!

Now, I realize the irony of doing this, but I'm just presenting this not to show you "OMG ITS LIKE WOW!" but to show you all that the same kinds of complaints from self-entilted gamers apparently never go away...

(What the above sentence means is that I am not comparing it to WoW at launch I am comparing the eerily similar attitudes of entitled gamers almost 10 years ago - Just wanted to underline that point.)

Enjoy,

Altgaming review from 2004:

"Fix your game, Blizzard. Listen to your players, actually cater to the high end, fix bugs that need fixing, and don't leave your playerbase hanging for months on end. Then I will give your game a higher mark"

Gamers:

#1: Horrible latency issues after WoW launch. (The solution Blizzard gave everyone was to re-roll toons on other servers)

"i don't think horrendous explains how poorly the WoW servers are doing...they crash intermittently. to make it worse, there are no problems with the pacific and mountain realms...yet they can't fix central and eastern...LET ME SWITCH MY *********** CHARACTER IF YOU CAN"T FIX YOUR OWN ****! i'm getting ready to just say to hell with it and cancel my subscription. I've invested too much time into my character to just up and start over...but that's really my only alternative to just flat quitting, which seems to be my only remaining option."

#2: Complaint of WoW being an EQ clone:

"I've played EQ for a few months, and as it was my first MMOG, I loved it. Well, for the MMO part. I think I'm a tourist by heart. While I have played some other MMOGs since, except for a few very unique ones like "A tale in the Desert", they are mostly more of the same, but different.

Anyway, why is everyone so lyrical about WoW? While I'm not into the Beta, as far as I can make of the forums, it is *EXACTLY* like EQ. Sure, it looks different, there is another company behind it, things have different names and such, but it sure seems to have exactly the same rules and gameplay.

What happened to the UO legacy? Player housing and such starts to become a valued addition, but what is it exactly that you would do there, except for showcasing your loot?

While that is logical, as EQ is the most sucessful MMOG out there (except for Lineage in the East), so it doesn't surprise me. But it made me wonder: is that just the way a successful fantasy MMOG should work? Are the rules of those games decided upon already?"

#3: Think WoW is alright? Just wait until you play GW1!

“This is not what Guild Wars is here to do. I think Guild Wars is here to entertain. It is here to take the tedious aspects of this real life replicate and toss it on it's tooshie. Possibly even give it a cookie with my name on it on it's way out. This is a game that you play to compete (yes that includes against NPC mobs). You don't buy this game to spend your days digging holes to get enough ore to make your new Super Fork of Politician Slaying. You buy Guild Wars to instantly partake of action, to skip the running from city to city. To play a game, not live a life.
If you want an action game that gets right to the point, set in a fantasy, and might I say gorgeous setting, I'll straight up tell you: Guild Wars.”

#4: PvP in WoW is broken and meaningless

"The fact is that the PvP in WoW doesn't exist. The war doesn't exist. It's all faked in a sort of detached arcade mode that roleplays itself, taking place somewhere else in the form of a detached, instanced zone. The PvP isn't consistent, despite the two factions are at war from the "lore" point of view, they aren't in the game. They don't fight over something. They don't conquer nor control (at least in the BGs, on the PvP servers the situation was better before they introduced the honor points). So it's obvious how the whole and only purpose of the PvP is just the personal gain. A personal gain that can easily be exploited since the "war" exists just as a false excuse. As a pretence."

(With a little addition about how a previous MMO did it better

"In DAoC, beside the Realm Points, people fight for territory and keeps. If you go "afk" or you log out you won't find a brand new "clean" instance when you decide to go back. You cannot "reset" the RvR. You cannot flee from the battlefield and spawn another one if you don't like it. This makes the war concrete. The guilds have a role in the game and can conquer and upgrade their keeps and towers, the defence needs to be organized and if you want a bad situation to change you have to work for that change with the resources you have available.

In WoW there's no guild involvement. All the mechanics are solely focused on the single character and the persistence of the war is completely gone thanks to meaningless instances that spawn at will."

#5: Damn Blizzard for their arcane policies and not catching the 'sploiters!

"What are you talking about? WoW has sucked for a long time. I got tired of hackers, people who just want to cause trouble, clans ganging up on one person, AH price drivers ( I hate them), the inflated prices of items on the AH, ninja looters, guilds in general, 14 year olds with puters, ect. You name it this game is just teh suck now. I don't know if it will die out (doubt it) but it sure sucked for a long time for me.

The way the culture is, if you make one mistake you are black listed even when you don't deserve it. I had a bunch of *********** 14 year olds gang up on me in a raid. That was the last time I let a buch of pimple poppers talk to me that way."

#6: Blizzard can't even get their server infrastructure in order!

"First of all, **** you, Blizzard, for having a patch downloader that can't find its own *** with three robot arms and a high-powered LED flashlight. **** you for having a downloader that operates almost exclusively on the principle of P2P networking, because those of us who happen to be able to log on during non-peak hours are going to spend EVERY SINGLE ONE OF THOSE HOURS TRYING TO DOWNLOAD THAT PATCH! When there are 300 people on the server, ain't nobody gonna download anything fast. I had average download speeds of 2 Kb/s. For a 60 MB file. I was downloading from roughly 2PM until almost 7. I finally found a site that hosted the patch and downloaded it directly. In about 5 minutes. **** you, Blizzard.

Then I finally get the patch downloaded and installed, get into the game to log in, and I'm stuck on "Authenticating" for 10 minutes. At least. GAAAAAAH! It's 7:15 PM! I want to play this game! **** you, Blizzard!

And of course, when I try to surf onto the official WoW forums to see what the problem might be, I get "Page not found". So not only are their game servers down, but their corp website server is down as well. Idiots."

Baramore's Avatar


Baramore
06.08.2012 , 11:03 PM | #2
WTB more people like you...long live SWTOR!

Spatology's Avatar


Spatology
06.08.2012 , 11:06 PM | #3
People been blowing up bioware...but undeservedly....

i love the game and havent stopped playing since launch....

Keep it coming haters, let teh dark side comsume you, so that i can bring the might of the republic down on yo' face!

Sarfux's Avatar


Sarfux
06.08.2012 , 11:41 PM | #4
I feel the same way as you.

Not a lot of mmos have the polish and fluidity that tor does...I tried MANY also. I'm an mmorpg addict and NOTHING lives up to this game. I even tried TERA..omg..don't get me started. TERAble. I don't know why the bashing needs to keep going. this is a marvelous game and will continue to get better and bigger with each update. I agree with the part about not getting why the game is bashed. It is one of the best mmos out there right now and continues to get polish done on it. TOR just seems like the mmo to hate right now. It's not going anywhere though.

When I looked at other mmos to I was like, "lol..this is what tor is competing against? lol" so. I agree
Always be who you are, not what the galaxy wants you to be

Mentor System

Kubernetic's Avatar


Kubernetic
06.08.2012 , 11:48 PM | #5
Welcome back! Nice read.

I haven't compared all of the other games as you have, but I know the MMO games I used to play pale in comparison to SWTOR. I won't be going anywhere for a while.
Tekay —— En-ki —— Tιkay —— Hassle —— Jaksen
Explorer (80%) • Killer (53%) • Socializer (47%) • Achiever (20%)
Excited Star Citizen — But ready to resubscribe when and if...

VelumArgentum's Avatar


VelumArgentum
06.09.2012 , 12:02 AM | #6
And I didn't even mention the community!

I played Rift today until lvl 15 and left after my mother was called a whore by most people in chat when I asked what the difference was between Rift and WoW (besides graphics).

So far... 1 hour back into SWTOR and everyone's helping me get readjusted!

Glad to be back!

Ainew's Avatar


Ainew
06.09.2012 , 12:02 AM | #7
I recently renewed Iwas only gone 3 weeks. Although some things really drive me insane like how bad everything in the game looks compared to other games,No barbershop for a year most likely,releasing races for all classes after I had already made my character leveled to 50 and grinded tons of pve/pvp,The main reason I quit was simply low populations the game isn't that much different from most mmo's.Its WoW in space,it doesn't matter if you will admit that or not. When you talk about people pointing out tiny details that you think bioware must be bashing their heads in over what you overlook is the multitude of these small annoyances/pet peeves that drives people insane. There just an overwhelming amount of things wrong and yes none of them are major or really matter that much,but when you have so many people just get feed up with it.

Swtor was released in 2006 wow form with the same basic game model, Now they play catch up trying to add features WoW /other games already have,People get fed up with waiting or say "hey,I can just play this other mmo with all my stuff and features". I came back simply because on the newer game I was playing I knew no one,Playing an mmo solo is honestly extremely boring,I'd rather play with the people I met on swtor and enjoy my incomplete game.In another year (when swtor should've been released) I imagine the game will be much more enjoyable.

Tornak's Avatar


Tornak
06.09.2012 , 12:07 AM | #8
Quote: Originally Posted by VelumArgentum View Post
Hi everyone,

I thought I would drop in and share my two cents on why I left and why I decided to come back. I'm not trying to start a flame war, nor am I trying to waste your time. All I'm going to talk about is what the title says...

I initially left SWTOR a few months ago (a few weeks before 1.2) for a multitude of reasons; most of which were of my own doing. There was the time commitment issue, but that is to be expected from any RPG game - nothing can help that but my own willpower (damn those games and their fun!). There was also the problem that I joined an excellent raiding guild but I joined on the condition that I would level up a character (unfortunately, same class, different specialization) to raid with them. This was also my fault, since the game kind of turned into a level grinding job and it lost its 'fun' flavour for me. Again... my fault. There was also the problem of 'lack of stuff to do.' Don't get me wrong, the PvP was real fun, but playing huttball over and over began looking a bit lackluster. I'll be honest: if I had spent a bit less time in-game I probably would've had more fun overall. But it is what it is...

So I've been away for a few months and I've been reading a lot of the news surrounding this game lately. 25% sub loss. Firing of developers and community manager. EA CEO putting it just above Tiger Woods PGA in terms of importance. Low pop servers. You name it... it didn't look good for this game.

So I was thinking... well if this game is in this state, let me look at the other MMOs on the market, just so I can get some perspective on just why this game appears to be faltering. I tried out the whole lot of them, as long as they were F2P or free to try.

Now this is only my opinion, but after going through about 15 of the most popular MMOs I was shocked to see that SWTOR was getting a bad rap. Maybe this game didn't come out with all the features and content that would've pleased everyone but in comparison to everything out there this is a damn polished game in terms of the overall feel. Nothing else out there felt so smooth, so visually enthralling, and that's not even mentioning the audio component. The F2P model cheapens the game beyond belief. It's just not the same when so many game altering mechanics can be individually bought. By the way... you think you'll be spending less money on F2P than you will be on a subscription service? Maybe over the course of a 4 year subscription... otherwise... sorry. That's what microtransactions do - they attempt to use the same psychology as the .99 cents price model. I rather just pay upfront and know that I'll be getting everything content-wise. No guides about what to purchase from the in-game store and how to most frugally spend your money.

Anyhow... I was blown away just how every other MMO paled in comparison to this one. Maybe it's because I'm such an ardent Star Wars fan, but I can't bring myself to understand all the hate. I've been going through a lot of people's complaints and I kind of feel sorry for the developers. Why? Because so many of the complaints are so ludicrously specific that I'm sure they must be pounding their heads against the wall as EA management breathes down their necks.

Anyway. I'm back. I'm really excited to see the changes to the game since I've been away. I'm glad to be here - wouldn't want to be anywhere else (I checked). Hopefully I can spread the good word and support a game that is, in my somewhat educated opinion, one hell of a ride.

May the force be with you!
Been away too few months and now been back about 4days, started a new char with high hopes and....fail

Same little bugs still around, not working videos or camera angles and a new bug has emerged on videos sound keeps disapearing, cant preview weapons .. still?!? World is still dead like its been, even the new story wont make you wanna play as all the fill in quests r ofc the same.

Codek's Avatar


Codek
06.09.2012 , 12:09 AM | #9
TOR basically had the biggest hype and cool concept that it ended up doing what it set out to do. Lure many people from previous MMO's (Mostly WoW and SWG) along with many people who quit MMO's a while back and decided to pick it up again. The problem with this market is that they were used to the previous MMO and expected many of the fine details from those MMO's to carry on with the new game. Very few seemed to actually have any idea what it is like for a new MMO to start so insane expectations arrived with this crowd.

The other issue that arrived was the fact that this crowd of un-satisfied players ended up way larger then anything seen previously. So many people tried SWTOR so early on that even the low amount of 25% disapproval (compared to other MMO releases) was a large enough crowd to broadcast the complaints to as many public source as possible. Since anything done right will go un-noticed (anything done wrong becomes incredibly obvious), the cons out weighted the pros thus further instigating the negativity that we saw these past few months.

The good thing is that next up will be the part where this game is finished with the polish and is loaded up with new content while the disappointed players come to the realization that the next big game turned out to have just as many (if not more) issues then here. Praise will spread as subs steady out and begin the cycle of growth spike and slow drop off between patches. whether the subs will grow or diminish in the long run is still to be determined but we still got 6 months to determine just what this game is made off.
~Codek

Nvicj's Avatar


Nvicj
06.09.2012 , 12:13 AM | #10