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How does your Guild handle loot distribution?


AFKJ's Avatar


AFKJ
06.06.2012 , 10:40 AM | #1
I recently joined a guild on my server (mind you there aren't many ppl there to begin with, 6 lightsabers total on the GTN) and quickly started raiding again in both first (play dps) and second OPS grps (play healer). I however noticed that after defeating bosses for a week or less that, all item modification mods and all crafting mats go right to the guild. Afterwards we have the option to purchase them from the guild (lol) for half the GTN price (which on most if not all the items is simply non-existant at this point in the game). So my point / question would be to all : does this seem fair? I truly want to say that some ppl don't pay for those at all (the numbers fluctuate weekly on amounts of items/mats but amount of cash remains roughly the same). To me, and I could be totally wrong here, I feel like I am being muled for mats and items for the upper echelon. I'm not here to "rip" my guild or anything like that. Some good ppl there. What I am here to do is question how other guilds handle such things.

KeyboardNinja's Avatar


KeyboardNinja
06.06.2012 , 10:52 AM | #2
We have two different loot systems, depending on what we're doing. Our main "raiding with progression" group has been running together for a long time, even before joining the same guild (we used to just PuG), so we don't have a hard-and-fast loot system. Basically, we trust everyone to be considerate. The general policy is main-spec > off-spec > companion > vendor. Depending on if you use your off-spec a lot, it may get pushed up above other people's off-specs. Mod rolls (for main spec) and mod transfers (for alts) are handled on a case-by-case basis. Winning a piece doesn't affect subsequent rolls. Rare mats are randomed (unless someone really needs it).

Our second loot system is used for our open guild raiding, which tends to be more variable compositions based on sign-ups and availability. This loot system is similar to the above, except that winning a piece means you cannot roll on a subsequent piece for your class unless the other members of your class have won a roll. Once all members of a class have won a roll, it resets and everyone rolls again. A bit like suicide kings, but without the pre-assigned priorities. Rare mats, mods and anything that's not BoP are taken by the raid leader and distributed *afterward* to even out loot distribution. This way, everyone comes away from the raid with something, even if they didn't win any set pieces.

Both of these systems work amazingly well. I don't recommend the first system unless you really know, trust and like the people you're running with. The second system works astonishingly well in almost any group composition, and I highly recommend it. We've tried suicide kings in the past, as well as a complex statistical system that involves weighting rolls based on raid opportunities, but this one is definitely the best.
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DarkDisturbed's Avatar


DarkDisturbed
06.06.2012 , 10:57 AM | #3
What we do...

If you need it, it's your's. If more than one needs it for their main raid spec, we do "/roll" on it between the players whom need it. Highest roll gets it. If it's the last piece from the raid you need, you automatically get it so we can pull in another player to get geared.

All crafting mats go to the guild bank (for distribution to official guild crafters that craft items for fresh 50s to get into hard/nightmare raids faster) , but mods/enhancements/armoring/schematics are rolled upon in the raid.

metaIsaber's Avatar


metaIsaber
06.06.2012 , 11:14 AM | #4
Main Looter puts the item into the chat box for everyone to see (we also use vent). If you need the item for your character, then you roll. Highest number wins. If no one needs the item, we do a companion roll. If it isn't needed by anyone (schematic) it gets randomly assigned out. Seems to work out nicely.

Larry_Dallas's Avatar


Larry_Dallas
06.06.2012 , 11:50 AM | #5
Regular raid group can be trusted with need/greed. Same with another guild I fill in for from time to time.

Anyone not mentioned is in the op, we run with master looter. Biometrics, we just random.

Larry_Dallas's Avatar


Larry_Dallas
06.06.2012 , 11:51 AM | #6
Quote: Originally Posted by metaIsaber View Post
Main Looter puts the item into the chat box for everyone to see (we also use vent). If you need the item for your character, then you roll. Highest number wins. If no one needs the item, we do a companion roll. If it isn't needed by anyone (schematic) it gets randomly assigned out. Seems to work out nicely.
And if we are running Master looter, this is the priority list. One roll for self. Nobody rolls, one roll for comps. Nobody rolls, it gets randomed.

eventidephoenix's Avatar


eventidephoenix
06.06.2012 , 11:58 AM | #7
My guild's loot is simple: Need if you will use it, Greed if you will use it for companion or sell it, Pass if you can't use it.

If we find someone being an idiot /gkick lol

but generally we're all gracious people and we like to keep it that way.

Vortuus's Avatar


Vortuus
06.06.2012 , 11:58 AM | #8
Quote: Originally Posted by AFKJ View Post
So my point / question would be to all : does this seem fair? I truly want to say that some ppl don't pay for those at all (the numbers fluctuate weekly on amounts of items/mats but amount of cash remains roughly the same). To me, and I could be totally wrong here, I feel like I am being muled for mats and items for the upper echelon.
Yes, to answer your question, it's fair. And I bet some of the 'upper echelon' feels like they're being muled to get you gear.

You're talking about crafting mats and mods/crystals/etc. Who cares about them? Just be glad they're carrying you.

To answer the question in your thread title... we force loot on people. Most Ops groups that are actually doing well have people that don't care that much about loot. That's part of the reason I know they're carrying you.
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Diegles's Avatar


Diegles
06.06.2012 , 12:01 PM | #9
We have the same system as OP talks about, BoP loot gets distributed quite fairly, with 2 diffrent loot systems, depending on which raid we're talking about. BoE items go to gbank, where RAIDING players gets to request said items and get them free of charge, if item is requested for alts, it's going to cost(even raiding members alts) 50% of GTN price to get them. Materials dropping from raids are put into guildbank and stationed there untill requested, if a person is trying to gain him self a augmented piece he will have to sell the piece he creates, and spend the money he gained from that on buying new materials, now he could also chose to give the item to gbank for distribution for other members, but he would then have to wait another week to request the same items required to craft the item, seing as if 1 raid clears SM and HM EC you get aprox enough materials to craft one implant.

If the items that are tradeable are not requested at all for about a week, it gets sold on the GTN and the credits go straight into guildbank, where they will be stored untill certain items are requested that the guild does not currently have, for instance say gbank has 20m credits, and 1.3 gets released, the guild could spend quite a lot on Augment kits, and distribute them to their raiding members.

There is no reason for the people who do not raid, to get the items free of charge from the guild, we offer those items to them for 50% of the GTN which is a bargain, considering they havn't worked for them. If they didn't have a guild they would have to pay 100% of the GTN price for them, no?

AFKJ's Avatar


AFKJ
06.06.2012 , 12:42 PM | #10
Quote: Originally Posted by Vortuus View Post
Yes, to answer your question, it's fair. And I bet some of the 'upper echelon' feels like they're being muled to get you gear.

You're talking about crafting mats and mods/crystals/etc. Who cares about them? Just be glad they're carrying you.

To answer the question in your thread title... we force loot on people. Most Ops groups that are actually doing well have people that don't care that much about loot. That's part of the reason I know they're carrying you.
Ya ok there boss. When I joined 4-5 weeks ago I was already in mostly T2-3 and hadn't played the char actively since the first Ilum nerf (being BM when it mattered). I got gear ofc, but carried? You simply have no idea what you're talking about. The grp I was placed into was MAIN OPS and was still in HM KP/EV progression for other ppl. None of which is my fault or concern. I play this game and any MMO for that matter to be as self sufficient as possible regardless, as most ppl would. If any gripe I have, and was curious how other guilds were doing things elsewhere, was the distribution of Rakata mods / high end craft gear as to if it were sold to the ppl who watched it drop in front of them.

I'm certainly not mad, but you are, bro.