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1.3 Character specific legacy perks

STAR WARS: The Old Republic > English > General Discussion
1.3 Character specific legacy perks
First BioWare Post First BioWare Post

Iwipe's Avatar


Iwipe
06.06.2012 , 11:20 AM | #11
Quote: Originally Posted by DarthZaul View Post
Why have they massively nerfed everything? The exp bonuses were all 30% in the preview video. Unless your missing the fact that they are cumulative. (I haven't got on yet)

NVM
Yes they are cumulative, I have bolded that word to emphasize it

Kautious's Avatar


Kautious
06.06.2012 , 11:25 AM | #12
gotta say.. disappointed..

celldoom's Avatar


celldoom
06.06.2012 , 11:32 AM | #13
Copypasting from my locked thread:

-All bonuses are generic and don't account for the reality of the leveling experience. While Flashpoint or Space experience perks seem to be at a reasonable level, others, such as Class and Warzone, are not good enough.

-Why is exploration even a thing? And if for some reason exploring and fully opening up the maps on each planet is a viable way of leveling up the current bonus is too low to even matter. Does this apply to opening lore codex and datacron hunting?

-Missing a "stop EXP gains" perk. Could be an ability that players cast a buff on themselves to prevent EXP gains. I personally have no use for this but alot of people want this to enjoy their leveling experience without outleveling the content.

-Missing a "Priority Transport: Personal Ship" to teleport to your own ship.

-Bioware advertised the notion of "playing as we want". Well what about people who only want to do warzones while leveling? The warzone EXP buff is not good enough to maintain a relatively good leveling speed while doing only warzones. An increase in the bonus would be good, even if it means making the perks more expencive such as simply doubling the gains on each rank (4+8+12+16+20=60%) and making it cost more.
Same goes for Class missions. Leveling a character through class missions alone won't be possible because the exp provided is not enough to level fast enough to be at the same level as them.

-Field Mail Droid - does this only work on planet's surface or can it be summoned inside flashpoints, your won ship or operations?

DarthZaul's Avatar


DarthZaul
06.06.2012 , 11:44 AM | #14
I was referring to Siriano but was ninjad with the answer.

Someone said the sprint speed perks didn't make it in though?

Awesome, they added more speeder perks than just the level 10 use. Hopefully now you don't get dismounted by every mob pack you go even remotely near to.

TheSeer's Avatar


TheSeer
06.06.2012 , 11:51 AM | #15
What I want to know is what people think about the required legacy levels for different levels of the advancement perks? To me they feel too high, especial the 20 and 25, as they are supposes to help a person with leveling alts. I mean how long will take a new player to reach these legacy levels and benefit from these XP bonus?

Now, I know Iím very casual, so maybe itís not as bad as seem, but I only have legacy 10 with one 50 and several lower alts. It also seem while playing low characters you get little legacy gain and so it forces you to choose between playing your 50 over an alt, just to get high enough legacy level, to get the xp bonus.

I guess, I just want to hear what other think about this. It not that I think there shouldnít be high level legacy perk I just think this is counterproductive.

Also, without all xp boxes bought, how useful is this really going to be? As I can only get first two for a whooping 6% and that doesn't seem very useful for that price.

tkinnunzero's Avatar


tkinnunzero
06.06.2012 , 11:53 AM | #16
Well since the server seems to have crashed, here's my thoughts as someone whose main is level 37 and legacy level 1. Experience buffs are only useful when leveling. They should be as useful to everyone, regardless of whether they are leveling 8 characters at the same rate or 1 character exclusively.

I think the buffs should have their costs slashed to a 10th and legacy level requirements set to between 1-5. They should also maybe be account wide, but if someone wants to opt-out one of their characters maybe they could only apply to characters that are part of the extended legacy family tree.
How is (my cooking / SWTOR's Legacy in 1.3)?
- It is NOT that bad.

DarthZaul's Avatar


DarthZaul
06.06.2012 , 11:55 AM | #17
Quote: Originally Posted by TheSeer View Post
What I want to know is what people think about the required legacy levels for different levels of the advancement perks? .
At first I thought level 25 was reasonable because legacy level goes up very fast doing dailies, but then I found out that the exp required for a level starts increasing quite dramatically from level 20 onward so its quite a lot of work.

SanguineSphinx's Avatar


SanguineSphinx
06.06.2012 , 11:59 AM | #18
The Affection Gain "perks" are worse than useless. Seriously? 15% affection gain for 250k? That makes it MORE expensive than just buying gifts for your companions the normal way.

EDIT: This will only be somewhat less than terrible if it's made Legacy-wide, the % goes up to AT LEAST 100%, or if it's way, way cheaper than it is now.
I tried leaving the forums. But the Sith Empire has returned!

TheSeer's Avatar


TheSeer
06.06.2012 , 12:00 PM | #19
Quote: Originally Posted by tkinnunzero View Post
I think the buffs should have their costs slashed to a 10th and legacy level requirements set to between 1-5. They should also maybe be account wide, but if someone wants to opt-out one of their characters maybe they could only apply to characters that are part of the extended legacy family tree.
^ This is how I feel, as of right now I would not be inclined to spend my money until I reach legacy 25 and even thatís a big maybe, it just doesnít seem worth it.

thewatcheruatu's Avatar


thewatcheruatu
06.06.2012 , 12:00 PM | #20
Well, I do wish the quick travel to the Black Hole were a little cheaper, but I guess I'm going to buy it anyway. The cost represents about two hours of doing dailies, which is worth noting since it's probably only saving you about five minutes each time you use it. So basically, you'll have to use it 24 times before you break even on what you paid for it.

Not ridiculous, but I almost just wish this were something we got for free, since if the rest of you are like me, you just like to get your dailies over with as quickly as possible so that you can move on to things you like to do more.
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