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Class changes and balance in Game Update 1.3

STAR WARS: The Old Republic > English > General Discussion
Class changes and balance in Game Update 1.3
First BioWare Post First BioWare Post

dougiefreshhhhh's Avatar


dougiefreshhhhh
06.09.2012 , 10:34 AM | #331
Quote: Originally Posted by Arilou_skiff View Post
Dark Charge incrases your armour by 115%, which is more than twice base.
Ya but wear light armor...

dougiefreshhhhh's Avatar


dougiefreshhhhh
06.09.2012 , 10:38 AM | #332
Quote: Originally Posted by murcans View Post
What about sentinels and sages are you planing nerf them and bring balance to combat ?
You nerf tank class because of pvp crybabies but same time u destroyed tank them pve too
Tank assassins are the weakest tank class at the game now you nerf more them and destroy
I think I'll nerf my account when 1.3 comes and quit
Seems legit

dougiefreshhhhh's Avatar


dougiefreshhhhh
06.09.2012 , 10:47 AM | #333
Quote: Originally Posted by murcans View Post
Simple dou you know why people select tankassasin to pvp because deception tree is assassin has the worst dps all other damage class and if you don't have pocket healer in your group you will die easily or you have to be stealth and heal and stealth and heal yourself without killing anyone in war zones I suggest you go target dummies and test deception dps and compare other dps classes any good ranged class will kill you in 2 or 3 shots in warzones
Agree i didn't like the dps trees, the only good one "was" the tanking tree.

dougiefreshhhhh's Avatar


dougiefreshhhhh
06.09.2012 , 10:51 AM | #334
Quote: Originally Posted by Skolops View Post
How does that even make sense? They ALREADY have the weakest tanking ability in the game - their damage reduction is basically 10% less as it is than every other tank. Now it's going to be closer in line with a well geared Sentinel than a tank. On top of this, with the threat generation increase their PvE viability is basically completely gone.

In any case, how on earth is this supposed to make them better tanks????
Because they said so.

Kissakias's Avatar


Kissakias
06.09.2012 , 11:48 AM | #335
need to free the high impact bolt from vanguard dps
just let it have the specific damage with specific cooldown, and nothing more
make vanguard dps, a respective range dps

as for the armors, are for the lols, are like wow in space
Join us and earn gooood rewards using my referral http://www.swtor.com/r/ZvPhZd... Be a suber today!!
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TSDx's Avatar


TSDx
06.09.2012 , 04:06 PM | #336
I'll keep saying it until it finally sinks into the heads of Bioware Devs.

Its a joke if you nerf tank dps without touching Marauder/Sentinel defensive cooldowns.

humanyt's Avatar


humanyt
06.09.2012 , 09:21 PM | #337
We could talk and discuss many topics for which many of us agree to be displeased and there is a lot discussion from both sides.

It would be interesting to feel and test these changes on the public test server ourselves, how is the public test server doing at the moment?

Keihryon's Avatar


Keihryon
06.09.2012 , 09:26 PM | #338
What I'd like to know, after seeing the picture in that article, is how a double barrel, quadruple nozzle cannon works....

Missandei's Avatar


Missandei
06.10.2012 , 12:17 AM | #339
People, they put 1.3 on PTS not beccause they want to get feedback on balance issues..
They just want all to be accustomed with changes. Thats all..
So even if you mathemaically and practically prove the fact that 2+2=4, that change nothing - BioWare will release 1.3 with a statement that 2+2=5.

They maybe listen to the BUG reports, but certainly not the Balance issues.
It is time to postpone the subscription for 3-4 monthes.. than in the midFall you can check how far the game had fallen..
Missandei Shadow ...yet shadows can kill. And oft-times a very small man can cast a very large shadow.

TheRedNalroni's Avatar


TheRedNalroni
06.10.2012 , 01:41 AM | #340
Quote: Originally Posted by Missandei View Post
People, they put 1.3 on PTS not beccause they want to get feedback on balance issues..
They just want all to be accustomed with changes. Thats all..
So even if you mathemaically and practically prove the fact that 2+2=4, that change nothing - BioWare will release 1.3 with a statement that 2+2=5.

They maybe listen to the BUG reports, but certainly not the Balance issues.
It is time to postpone the subscription for 3-4 monthes.. than in the midFall you can check how far the game had fallen..
QFT

But Until My subscription runs out I refuse to give up hope that they see that the healing on paper is in practice half that due to no static tank and spank fights in Operations.