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New Operation


Toweleeeie's Avatar


Toweleeeie
06.05.2012 , 05:55 AM | #11
Quote: Originally Posted by Kaisernick View Post
i need to see more as i felt those few seconds the whole thing looked a little to fantisity wow style for me.
Agreed
I like turtles

Shouei's Avatar


Shouei
06.05.2012 , 06:23 AM | #12
dude i just saw the video and i just started jumping up and down and clapping new level cap new planets operations it look so sick i can actually pick up my 50s and stop making new ones when all this stuff comes out

Thoffs's Avatar


Thoffs
06.05.2012 , 06:47 AM | #13
I am excited about the new operations (heck, I am just excited about any new content). I have no idea what the new level cap will be -- that really surprised me. My personal opinion would be a only a small level cap increase to 52-55, as only one new operation could not support a massive level cap increase. A small level cap increase would also make Denova more accessible to folks, while still not making it totally irrelevant.

But, who knows, my idle speculation until more details are released. The E3 announcements, especially the Op, definitely got me excited!!!!

Snakeyees's Avatar


Snakeyees
06.05.2012 , 10:25 AM | #14
Doesn't look to star warsy to me, don't get me wrong I'm all for new content, but more bugs and monsters where the Epic light saber battles and stuff that makes star wars star wars.
Asro Miraluka, Jedi Guardian Level 50 Veteran of Squadron 367 Server: Bergen Colony
--->.

Aenene's Avatar


Aenene
06.05.2012 , 11:24 AM | #15
i would like to see more 8man content for pre-level cap. I hope they leave EV, KP and Denova (in the modes they currently come with) the way they are, so that lvl 50 can be where the "end game" can begin for players, with new difficulties (perhaps naming them something different to denote the lvl cap tuned encounters) and then having the new Op start at lvl cap. I am not opposed to the retuning of Nightmare modes however! If they follow the Op plan that was found a while back (the site(s) elude me atm who posted them), then the new ops look like a really good storyline.
Aenene: Merc Healer [50]
<Kandosii> GM & RL
Mandalore the Indomitable

Ahlad's Avatar


Ahlad
06.05.2012 , 01:37 PM | #16
I'd like to see the level cap raised only to 55. That way Campaign, Rakata, and Columi gear do not become worthless because they are still modded over the level cap.

Then i think that any new gear set should stay at level 61 mods. Add in a new variety of stats, set bonuses, and styles for each class. Also make half the gear come from NM Denova and the other half from HM/NM Terror from Beyond. Also Rakata gear that drops from SM Denova should be split between that and SM Terror from Beyond.

They should also include bracers and belts into any new set bonuses, and add a third bonus.

Forgon's Avatar


Forgon
06.05.2012 , 01:57 PM | #17
Quote: Originally Posted by Snakeyees View Post
Doesn't look to star warsy to me, don't get me wrong I'm all for new content, but more bugs and monsters where the Epic light saber battles and stuff that makes star wars star wars.
Considering Star Wars lore has more then just epic light saber battles, I am happy. Also, since the EC encounters were pretty nice, here is to hoping more unique and interesting encounters on the difficulty curve.
Quote: Originally Posted by milmo View Post
No, we need to rant on how this game is exactly like WoW and when we learn it's not like WoW we go into a blood rage. We must aim to be inconsistent, incoherent and contradictory.

DeketheDeke's Avatar


DeketheDeke
06.05.2012 , 05:14 PM | #18
I think everyone is missing the part where it said "coming this year". Meaning the highlights include 1.3, 1.4 and possibly 1.5 (if they can push it out by December). With NiM EC not coming with 1.3 we've got a long while until a new operation drops. I'm thinking September or later.

The-Vortex's Avatar


The-Vortex
06.05.2012 , 06:42 PM | #19
Quote: Originally Posted by DeketheDeke View Post
I think everyone is missing the part where it said "coming this year". Meaning the highlights include 1.3, 1.4 and possibly 1.5 (if they can push it out by December). With NiM EC not coming with 1.3 we've got a long while until a new operation drops. I'm thinking September or later.
From the footage so far it actually looks pretty far along and probably going through internal testing. 1.3 has no new content meaning that it would make sense for the level designers and artists to work on this stuff while the bulk of the programmers / scripters are working on the group finder and the rest of the stuff in 1.3. With that in mind my guess for 1.4 would be late July / early - mid August.

Most of the stuff shown seems to be from the leaked 1.3 stuff on Torhead (http://www.torhead.com/guide/leak-1.3) and I wouldn't put it past them to push this back a patch to get the group finder and transfers out faster. This means that going off this theory the operation / warzone / hk would probably be in 1.4, as they are a: part of the leaks and b: fit the whole gree theme (bar hk), while the new planet and species would be later in the year based off the survey being passed around on the general board.

Based off the darth hater preview at e3, they showed a new daily area on Belsavis which (suprise) was detailed in the 1.3 leaks, and if they are showing stuff off it would seem like the bulk of the development is actually finished. (source: http://www.darthhater.com/articles/s...-behind-closed)

Its probably a little too optimistic but it makes sense from a design standpoint, why would you have all of the designers and artists who frankly, are not needed for anything in 1.3 sit around for two months when you can have them working on stuff for a future patch to get it out the door faster? Seems like a waste of resources otherwise.

As for nightmare mode: they said it would drop a new tier of gear right? They could make Terror from Beyond and Explosive Conflict Nightmare Mode drop the same tier of gear so the progression goes:

EV / KP story -> EV / KP hard -> EC Story / EV + KP Nightmare -> EC Hard / Terror story -> Terror hard -> Terror
Nightmare / EC Nightmare.

Bottom line: My theory is this: they pushed 1.3 back to 1.4 and the bulk of the development is actually done and is currently going through internal testing (they just cut some features from this patch such as the group finder, mod kits etc to get it out faster), nightmare EC was delayed to flesh out the next tier by making it part of nightmare tier 3. Release date estemate would be: late July - mid August.

Although I'm most likely wrong about this but based off the leaks and the content shown so far I would be willing to bet a hefty sum on this being what actually happens. But we'll find out soon enough I guess.
End of Days - Republic - The Progenitor
Varias - 50 Gunslinger
Saris - 50 Jedi Guardian

Flying-Brian's Avatar


Flying-Brian
06.05.2012 , 08:45 PM | #20
I would just like to see them implement cross faction grouping for operations.