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Top Ten Reasons YOU play SWTOR? Top five reasons you quit?

STAR WARS: The Old Republic > English > General Discussion
Top Ten Reasons YOU play SWTOR? Top five reasons you quit?

grylsk's Avatar


grylsk
06.17.2012 , 04:29 PM | #51
my guild moved to swtor from wow and i rather like my guild..

RSLeMire's Avatar


RSLeMire
06.17.2012 , 04:56 PM | #52
Why on earth would anyone be here if they quit?
"Whatever our fate, let us meet it as Jedi."

SuperSair's Avatar


SuperSair
06.17.2012 , 05:38 PM | #53
Reasons why i still play:
1. My friends/guild.
2. PvE experience is trending upwards.
3. PvP is fun.
4. It's Star Wars.
5. It's BioWare.

Reasons why i would quit right now:
1. Developers seem out of touch with their own game.
2. PvP experience and balance is trending downward.
3. PvE Content is slim at best.
4. Being a Republic player in a Empire game.
5. It's EA.
Duct tape is like the Force, it has a light side, a dark side and it holds the universe together.

Woobies's Avatar


Woobies
06.17.2012 , 05:44 PM | #54
Love the game but bad customer service and out of touch developers have me running for the door.
Cake is a Lie. Pie is a Lie. Truth can only be found in Twinkies.

Lymain's Avatar


Lymain
06.17.2012 , 05:53 PM | #55
Top 3 reasons I play:
1) Juggernaut is cool (leaping all over the place, ect)
2) Star Wars
3) Huttball

Top 3 reasons I might quit:
1) Friends quit because of 2) and 3)
2) No good open world PvP
3) The objectives in the non-huttball warzones are boring

Driveinns's Avatar


Driveinns
06.17.2012 , 05:58 PM | #56
I play it because it is brilliant. I have never thought thus far of unsubbing.

Class story, story in general.

Playability. I like that you get to USE your powers later as you level, not just use four to five of them as some other games have you do, where there are powers that are just bought and forgotten.

Voice over.

Space missions.

Just that fact that it is well written and fun. I have not yet found a class who's story I don't find awesome!

My bit done.

EATtheDEAD's Avatar


EATtheDEAD
06.17.2012 , 06:01 PM | #57
10 for playing:
1. Star Wars'esq feel
2. Class story lines
3. Hoping it will be more like kotor in the future
4. Pvp warzones are entertaining, sometimes
5. Hoping Legacy becomes more then a credit sink
6. I'm out of reasons...

5 for quitting:
1. Side quests make me want to /wrists
2. Boring repetitive leveling system ^like this^
3. Legacy system nothing but a giant credit sink
4. Bioware not adding anything worth a **** to the game.
5. Armor sets are so not Star Wars it makes me feel angry
THERE WON'T BE A HEART LEFT BEATING!
-Sith Warrior's only phrase

siriusblaque's Avatar


siriusblaque
06.17.2012 , 06:31 PM | #58
Top Ten Reasons
1-4 Loved KotOR
5-6 BW fanboy since Baldur's Gate
7-8 Played Sith Lords repeatedly just to get my Old Republic fix taken care of.
9-10 Its The Old Republic

Top 5 reasons why I will probably quit
1-3 PVP
Sorry but I don't think its the devs that are out of touch with the game. I think its a lot of subs that are out of touch with the game. I think you have a whole lot of ex-Wow and other ex-MMO players coming here and expecting what they are familiar with. But Bioware has always been about story line. Period. End of Story. To complain that there are only 4 areas where basically people go to hack and slash for credits and potential prizes is nonsensical to me. Why do you need more than 4? Warzones are the same boring routine everytime. The howls of complaint that came from this sector are absolultely insane. How should BW have handled it? They should have opened a small number PVP only servers and allowed anyone to transfer there. Then as those people left the game they would not have scuttled entire servers with them. I really dislike the focus that PVP has taken and how much the future of this game appears to be around that.

4. Flashpoints and Ops. Read the PVP notes above. I think the real social opportunity here was in the planetary heroics. It makes more sense to me to have in depth missions that are much more difficult and challenging on a planet level. I have done a couple of HM raids with my guild. Frankly third time through is just plan boring. See PVP notes above.

5. Storyline. I play for the story. I love this game for the story. The codex entries, the lore, the connections between items and characters that BW has so finely crafted. But at 50 when my character is at the height of power and accomplishment, the story is over. For me so is the game. I have 2 characters at 50 now. When I finish leveling the others I will probably move on. I need the story. I primarily play a Role Playing Game. I need a Role to play at 50 and this game just doesn't have it. PVP, FPs, Ops. means to me that I may as well be playing a FPS and the last one of those I bought was the original Call of Duty. Boring.
Squadron 367 11-11-11 Beta Test

"I believe in the democratization of fear" Darth Jadus

TheBetty's Avatar


TheBetty
06.17.2012 , 06:36 PM | #59
Quote: Originally Posted by dankat View Post
What are the top things you can say about SWTOR? Or perhaps, top five reasons you quit? I am still playing, so to start this off I will post my top ten reasons why I still play SWTOR and am interested in it, though NOT necessarily in this order.
- Music. It's elegant, plentiful and enhances the narrative.

- Massive, diverse environments. The SWTOR planets themselves I find very unique in art style, architecture, color scheme, mass, setup and above all, story and lore.

- Datacrons. I just find these really entertaining to find.
- The Codex. I love the fact that there is just this massive encyclopedia of lore for the game, a rumoured 1-2 novels worth.

- Class Story: We knew this was coming. All the stories are very interesting to me and fufill the star wars archetypes, and it really makes you feel unstoppable, and one man army.

- Flashpoints and Operations. I like that these are fun, have variety, have challenge AND are infused with Bioware storytelling, lore and environments. If you WoW PvE, you will like SWTOR PvE., as it is often more in-depth and has a greater feeling of peril.

- Crew Skills. Grind free crafting. Awesome.

- Space Combat. I love it, I dont know why, I just do.

- Overall Presentation of the Star Wars Universe. If there is but one thing this game does right, it is capturing the Star Wars feel. Great, massive and diverse world, interesting (though cliche) characters, tons of lore to explore and a real sense of galactic conflict. Its a personalized Star Wars saga with the class stories and world arc and RPG style lore, but at the end of the day you can join with friends and have fun in a perilous, exciting flashpoints and operations, or bashing some heads in some fully voice acted warzones

Things that ARE wrong with this game:
- HORRIBLE character customization
- Though fun, flashpoints and ops must progressively attain more difficulty,
- Lack of PvP endgames. I enjoy warzones, but four is not enough for hardcore PvPers.
- Lack of variety in terms of housing and minigames (though space combat is a step in the right direction).
- Needs MORE DIVERGING stories in flashpoints and world arcs
- No hobbies or alternate professions outside of space combat
- Population imbalance, but you knew that.

Otherwise, I really love SWTOR and think Bioware should proceed to not keep up the good work, but proceed to do better to make the content better with every update, to be progressive and learn.
I pretty much agree with everything you have said inlcuding the downsides. The upcoming content and updates should address most of these downsides. I am personally interested to see the difficulty level of Nightmare
If force choking Jawas is wrong, I don't want to be right.

Kyneris's Avatar


Kyneris
06.17.2012 , 06:36 PM | #60
Top reasons I started playing
- It's a BioWare RPG.
- It's Star Wars
- Every class has it's own storyline.
- Fully voice acted.
- No repeated quests between the factions.

The single reason I didn't resub yesterday.
It's been six months and we haven't seen a single new class or companions quest. Six. Months. This game was supposed to be the BioWare story that would never end. In this respect, BioWare has not delivered imo. Instead of doing what they to best (create awesome stories) they insist on going the WoW route by adding more and more dailies and raids. If I wanted to play WoW, i'd play WoW. I came here for the "Bioware story" (tm) and until more of that is implemented I will remain unsubbed.
"Should we arrive at certainty without doubt and truth without error, it behooves us to place the foundations of knowledge in mathematics." - Roger Bacon
This is Vireth Danea, my Sith OC.