Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer

Vote to stop hacking before it destroys SWTOR! and an example...

STAR WARS: The Old Republic > English > PvP
Vote to stop hacking before it destroys SWTOR! and an example...

NoaFlux's Avatar

05.29.2012 , 07:08 AM | #1
I just posted a thread on creating an IN GAME VOTING SYSTEM to stop/intimidate hacking (link below). I encouraged anyone to vote, and also thank Bioware for their hard work.

I failed to mention how this would work so here it is...

A possible example of the voting system

IF 15 players voted against a given player in a given week. That player would be temporarily penalized. The option should be universal too, I should be able to vote against my teamates as I don't want to be playing with a cheater. The reason it's important to lay this out over the course of a week, is to nicely give the hacker time to stop hacking, and to play fair. It also gives them time to clear up any misunderstandings if someone votes against them (their should be an option to remove your vote). Lastly it just intimidates them more, making them less afraid of Bioware...and more afraid of teammates.

Please vote here and thank Bioware for their awesome game and hardwork!

Bpotux's Avatar

05.29.2012 , 07:17 AM | #2
Every Marauder, PT Pyro, Tankasin and OP healers would be banned the first 30 seconds of that patch, and not bacause they hack.

kitsinni's Avatar

05.29.2012 , 07:20 AM | #3
I don't think any company is going to do something that allows players to penalize other players. The company is going to want to be the ones to determine if a player gets in trouble. Otherwise there is just way to much room for abuse.

Drakinor's Avatar

05.29.2012 , 07:22 AM | #4
I keep seeing these "rampant hacking" posts but I really dont see it. Granted I dont pvp all day long but I am on the fatman and really dont see hacking. I think the majority of "hacking" claims come down to "zomg!!! I lost!! hackzars!!!" If hacking is really that bad bioware can see that and can adjust accordingly, but I have yet to see it. In fact most of the "hacks" I see people complain about are normal abilities or tanks with healers and people are too stupid to kill the healer and wonder why they cant dps the tank down who has 4 healers on him.......stupidity is not hacking and deserves to be painful.
"The commander stands for virtues of wisdom, sincerity, benevolence, courage, and strictness" Sun Tzu

NoaFlux's Avatar

05.29.2012 , 07:24 AM | #5
Not if this was done right. There are thousands of possibilities of how to make this work.

Another idea is that for someone to get 1 TOTAL vote...they would have to get voted against by multiple parties in one given to limit being attacked by a clever team.

Also it would be very hard to vote, only those who have been playing all day would be angry enough to try it. A given player would really have to keep their eyes open...I saw a couple people hack this week...but I couldn't even see the name over their head when it it would take a lot of effort...the player would have to forfeit his order to track someone down because he has to keep a good eye on them.

**But your caution is valid. Yet something needs to be done, because myself and others are getting extremely frustrated and are about to give up. I think I win maybe only 10% of the time and I am 100% convinced it's because of cheating. I see it everyday and I go look online to double check it, and it's usually true.

Just so you don't think I'm a "sore loser" there have been times where we lose all the time...but in the game we at least have a fighting chance...lately we are slaughtered right at the start of the game and don't even have a chance.

kitsinni's Avatar

05.29.2012 , 07:29 AM | #6
I'm all for stopping cheating and hacking if it is happening but here is your problem. Say you have someone in a big guild and they don't like someone, you could have your entire guild report this person. You could have your entire friends list report the person. I think people that are really bad at PvP would be reported just for having low numbers.

I am all for something that signals BW to look in to a player if people accuse them of cheating but not any system that automatically penalizes them.

Dmasterr's Avatar

05.29.2012 , 07:30 AM | #7
No, your idea is ludicrous. An average sized guild could ban the entire server, or target a specific player they do not like.

It is never a good idea to give GM powers to players, not to mention that you have not provided 1 ! example of hacking with proof in your entire crusade.

I suggest you get evidence and post it on forum and/or open a ticket to report said player for investigation.

Or better yet, L2P and stop calling hacks at everything you see and do not yet understand, or because you are outmatched by the other player /team

kuey's Avatar

05.29.2012 , 07:33 AM | #8
What's to stop me and my guild (or even server for that matter) from just voting out someone just cause he's a pain in the backside?

NoaFlux's Avatar

05.29.2012 , 07:34 AM | #9
lol how can you not see hacking? here's what I saw in just this week.

Oh I forgot...your probably what they call a "troll" and your just trying to put out the Myth that hacking doesn't exist to protect yourself. Well I'm going to point it out anyway.

1. In Huttball someone dissapears and reappears with ball in his hand.
2. Our turret energy dropping in Novare Coast when two turrets (nor the equivalent) were received. ( i have to double check this one it only happens occasionally...but a wise hacker wouldn't make it obvious...only slightly noticeable
3. 0 energy being taken from players (apparently this is the easiest to catch..and to sent to Bioware as evidence) as you double check this in your SWTOR log.
4. Speed hack (my own team was doing this and i didn't appreciate it.
5. Preventing CC or in my case Force Wave...preventing from being knocked over at all or off ledges...or preventing it all together by a counter attack (some of this is debatable here...but this is one of the most commonly posted apparent hacks that I have seen...). I know it may be a some cases.
6. The 11 player trick....

and the list goes on...

That's just the start of it.

NoaFlux's Avatar

05.29.2012 , 07:36 AM | #10
There are an unlimited # of possibilities of how to make this work properly. There would obviously have to be ways to prevent large groups from doing this....

thats why i mentioned...over a given course of time....and by different guilds or groups...

Hey it's either DO something like this. Or LOSE my money when me and many others stop playing all together.