Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Merc Healing LI HM-- QQ banned


WhiskeyGin's Avatar


WhiskeyGin
05.27.2012 , 12:36 AM | #1
>.>

So, I'll go ahead and admit that I haven't finished the instance-- not for lack of trying but for lack of opportunity (everyone on my server seems to have cold feet).

My question is, are there any tips for a merc healer in LI HM? Specifically, I am having some trouble keeping up with the second boss (Sav-Rak). His mechanics are not difficult by any stretch of the imagination; however, I cannot seem to keep up with the damage he is putting out. I'm in more-or-less full Rakata gear (missing an implant and earpiece) and find myself overheating (oom) pretty much right after phase 2 ends. I want to say that it's the group splitting up to toggle the buttons and not being able to throw down my area heal that is really killing me. I'm doing pretty much everything I can think of and it just never seems to be enough. I mean, I'm not a bad player (and I'm not the best either), but the damage being produced out paces me beyond phase 2.

Anyways, any and all help (real information, not opinions) with each boss would be awesome and much appreciated.

Aurojiin's Avatar


Aurojiin
05.27.2012 , 03:23 AM | #2
Undoubtedly some people will stop in here to tell you that it's super easy and you should L2P, or that it's the easiest boss in the instance, blah, blah, blah.

Sav-Rak is very tough on healers, end of story. Sages/sorcs definitely have an upper hand here, and ironically enough it's because of resources. The fight, on the whole, doesn't really last long enough for resource depletion to be a major issue, so a Sage/Sorc can basically throw caution to the wind and abuse the initial size of their resource pool to heal through.

All you can really do is make sure that your party does what they can to avoid unnecessary damage. When Sav-Rak jumps back down from the pipe phase, get everyone to stay spread out until the tank picks him back up, or you all risk eating a cleave that applies a bleed DOT. If you have ranged DPS, get the group to stay well spread; this stops Voracious Rot from bouncing around the group and will ease the healing burden.

He may also do the cleave that applies a DOT after everyone comes down from smash; if you're near the tank you can CC break to get back on your feet instantly and get away (although that's a one-time trick, effectively).

Inzi's Avatar


Inzi
05.27.2012 , 03:57 AM | #3
Something you MIGHT consider doing is popping a buffed up aoe heal on the group just before the air phase. It won't make a huge ginormous difference, but it SHOULD help alleviate some of the dmg you have coming in during that phase. It IS a lot of dmg. As far as resources are concerned, I would focus on optimizing your cooldown management & heat efficiency--a lot of times it SEEMS like there's a lot more dmg going out than there is and so you throw efficiency to the wind. Try seeing if there are more efficient ways for you to get the job done. Sometimes even just keeping in mind that it's better to have a bar at 90% than overheal it to 120% when you're talking efficiency is enough.
A home for busy adults seeking high level PvE in a respectful, mature atmosphere.
Ferne R'y | Sage

snwmnx's Avatar


snwmnx
05.27.2012 , 07:42 AM | #4
Edit: Wrong boss.

Have the group stack on top of the boss for the entirety of the fight. Keep Kolto Shell on the tank and just use Kolto Missile on the group (while using RS on the tank). More than enough for everyone to stay at full HP.

As a healer, YOU don't click one of the terms. Just watch whoever he is hitting. If they get a bit low, its ok, b/c you are going to be AoE healing (KM) as you stack back up on top of the boss when he lands.

Easy day.

Inzi's Avatar


Inzi
05.27.2012 , 07:46 AM | #5
I'm pretty sure we're talking about different fights While I'm sure your advice for LR-5 is fantastic, the OP originally asked about Sav-Rak (the pipe boss).

As somebody with experience healing on a merc in that instance, do you have any particular strategies that might help there? I know I personally have some experience healing on a merc, but never in Lost Island

Edit: Nevermind, you caught yourself lol Your original information was really useful for people looking through for information though.
A home for busy adults seeking high level PvE in a respectful, mature atmosphere.
Ferne R'y | Sage

hulkweazel's Avatar


hulkweazel
05.27.2012 , 10:52 AM | #6
Quote: Originally Posted by Aurojiin View Post
Undoubtedly some people will stop in here to tell you that it's super easy and you should L2P, or that it's the easiest boss in the instance, blah, blah, blah.
Just like any heal-intensive fight, people that say it's "easy" have never healed it before. If healer is doing their job, no one notices since no one is dead.

However, there are a lot of things players can do to make things easier on the healer, I've noticed that a lot of times people ignore mechanics on this fight thinking they can just tank and spank it and the healer will do all the work for them. Make sure players aren't passing around the Voracious Rot, make sure players aren't standing in the cleave (Which can be really easy to do considering he can cleave after his stomp), and finally and most importantly, make sure all three other players are getting to the panel ASAP and hitting it at the same time immediately, NOT just whichever one Savrak is on.

WhiskeyGin's Avatar


WhiskeyGin
05.27.2012 , 11:05 AM | #7
Quote: Originally Posted by snwmnx View Post
Edit: Wrong boss.

Have the group stack on top of the boss for the entirety of the fight. Keep Kolto Shell on the tank and just use Kolto Missile on the group (while using RS on the tank). More than enough for everyone to stay at full HP.

As a healer, YOU don't click one of the terms. Just watch whoever he is hitting. If they get a bit low, its ok, b/c you are going to be AoE healing (KM) as you stack back up on top of the boss when he lands.

Easy day.
This might seem to be a good strategy, but that jumping DOT that he throws out gets to be a bit much. Also, since no other guide out there wants to focus on this kind of stuff-- Which debuffs are able to be cleansed? I don't have much in the way of spare heat to toss around-- but a prompt Cure can save on damage later on.

P.S. Bioware-- please make debuffs easier to see! Tiny debuff icons in the raid frame just aren't cutting the cheese. Maybe being able to turn buffs off in the raid frame so that you can make debuffs bigger? Also, anyone else having trouble with this?

hulkweazel's Avatar


hulkweazel
05.27.2012 , 11:18 AM | #8
Quote: Originally Posted by WhiskeyGin View Post
This might seem to be a good strategy, but that jumping DOT that he throws out gets to be a bit much. Also, since no other guide out there wants to focus on this kind of stuff-- Which debuffs are able to be cleansed? I don't have much in the way of spare heat to toss around-- but a prompt Cure can save on damage later on.

P.S. Bioware-- please make debuffs easier to see! Tiny debuff icons in the raid frame just aren't cutting the cheese. Maybe being able to turn buffs off in the raid frame so that you can make debuffs bigger? Also, anyone else having trouble with this?
The incinerate debuff on the droid and the poison stacks on the Doctor need to be cleansed. It can be difficult to see but you get used to it. You'll notice it in the upper right hand corner of the health bar (Buffs appear on the left IIRC). After a while you get the hang of seeing what it is that needs to be cleansed. The poison stacks you can wait since the damage is negligible until they get multiple stacks, but incinerate needs to be cleansed as soon as you see it.

Players should NOT be stacking on the boss at all times - not only because of the Rot but because if they're even slightly off with positioning they'll get hit by cleave. And honestly, how difficult is it to move in whenever you see big red letters flashing on your screen?

alifaraaz's Avatar


alifaraaz
05.27.2012 , 11:36 AM | #9
I know it seems like a no brainer but also make sure your dps/tank are using certain cooldowns to help. I usually use my Kolto overload HoT on myself for the first jump and then Energy Shield on the 2nd, and whatever else I have (Adrenal etc)

Likewise if one of the dps are already <75% before he jumps up, have them use a medpac if needed. Them managing their personal cooldowns for each pipe phase cna make your life a bit easier. Best of luck
Kazar - Powertech, [Tomb of Freedom Nadd EU]

Lymain's Avatar


Lymain
05.27.2012 , 12:11 PM | #10
Quote: Originally Posted by alifaraaz View Post
I know it seems like a no brainer but also make sure your dps/tank are using certain cooldowns to help. I usually use my Kolto overload HoT on myself for the first jump and then Energy Shield on the 2nd, and whatever else I have (Adrenal etc)
Some tanking Juggernauts don't use Enraged Defense because they're afraid of the deaggro, but after Sav-rak jumps onto the pipe is the perfect time for it.