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Tkara's Avatar


Tkara
05.28.2012 , 04:11 PM | #11
I'd go back if Lucas Arts promised to keep their nose out of it.

Lucas Arts was responsible for the NGE.

Lord_Ravenhurst's Avatar


Lord_Ravenhurst
05.28.2012 , 06:28 PM | #12
I'd like something like a SWG Gold edition, with all add ons but based on pre-cu and updated graphics to 2012 standards and a lot of bugs fixed. That would be cool. Or even better, LA making SWG2.

Hambunctious's Avatar


Hambunctious
05.28.2012 , 06:54 PM | #13
Nah. I liked all the game offered near its end. Including the TCCG. I liked the legacy quest chain. I liked the beastmaster crafting. I liked the armor textures mods you got from the TCCG. I loved JTL, and all my ships. I loved hourly GCW battles. I would HATE permadeath on my jedi.

No, I wouldn't play that version.

SkillZillah's Avatar


SkillZillah
05.28.2012 , 07:20 PM | #14
Doesn't it piss you guys off to know that somewhere in some database, on some hard drive, or on some server in some basement, is your character. Your time, your money, your memories incarnate. And whoever you blame, be it LA, or SOE or George Lucas himself, doesn't even care?
There is no peace, there is only griefing. There is no fear, there is only camping. There is no death, there is only trolling. There is no weakness, there is Oppression.

Henu's Avatar


Henu
05.28.2012 , 09:33 PM | #15
Quote: Originally Posted by SkillZillah View Post
Doesn't it piss you guys off to know that somewhere in some database, on some hard drive, or on some server in some basement, is your character. Your time, your money, your memories incarnate. And whoever you blame, be it LA, or SOE or George Lucas himself, doesn't even care?
It didnt until i read this :P
Kripty / Snips

Emeda's Avatar


Emeda
05.29.2012 , 07:06 AM | #16
Quote: Originally Posted by SkillZillah View Post
Doesn't it piss you guys off to know that somewhere in some database, on some hard drive, or on some server in some basement, is your character. Your time, your money, your memories incarnate. And whoever you blame, be it LA, or SOE or George Lucas himself, doesn't even care?
It does kind of but then again at least your character was important. With SWTOR your character really doesnt hold the same since once he hits 50 hes put on the shelf for alts.
If this game is so great then why do so many people that love the game spend all their time in the forums?

Emeda's Avatar


Emeda
05.29.2012 , 07:27 AM | #17
Quote: Originally Posted by ThiborF View Post
Nope. I played it then. Got out of it all I was going to. The SOE devs gave you a huge sandbox, 1 shovel, 1 small bucket and 1 cheesy circa 1973 Tonka truck essentially to play with. I don't care how much sand there was, with just those small few toys to use, all but a select few are going to get bored.

At least you could make whatever you wanted. Whats worse, being able to make your own castle or having a premade castle that looks the same as everyone elses that you cant even use?

SWG was to the extreme of sandbox what many accuse TOR and others of being with regards to rails and theme parks.

The sandbox wasnt the problem with the game. Its was SOE's litter box. If they would have cleaned out all the poop instead of letting it sit in there for 2 years it would have been ok.

What I enjoyed most out of SWG was the people in my guild I played with.

Thats the most important part of an MMO. The players. Too bad these new MMO's dont realize it and just think about money.

After that. the crafting was in depth but carpel tunnel inducing to make anything in quantity to skill up. It was one of the few good things though that other dev studios should look at and add three or four coats of polish to.
The worlds were largely lifeless and dead where you came across tons more player harvesters than you did mobs or other players. Housing was done pretty well but, it was used either for storage or to "play house". I guess if that's what you want out of a MMO maybe that's great. If I want that done well AND more importantly, looking for that kind of play experience, I'd be playing the SIMS, not a mmorpg. Player cities was a neat concept that utterly fell waaaay short of its potential. Repetitive missions out of terminals making dailies in games like TOR & WoW look like fantastic content. A combat system that was clunk as hell. One character per server per account?? Who dreams up that kind of craptastic idea? Minimal content added by developers with any sort of regularity.

One character per account was actually the best part. It made your character have meaning. Your character was you in the game and not one of 8 of you.

And of course, the leveling or what the fanbois cheer as a lack of leveling was still in fact, leveling. WoW, TOR, et al ... do some quests, kill some things, gain a level that allows you to allocate points into desired skill areas. SWG ... use your blaster to kill things and eventually earn a rank (aka level) that allows to you kill things more effectively with your blaster. Same mechanic, different interface. Don't get me wrong, I really enjoy leveling characters in RPGs but, I just don't want people to be singing the praises of SWG's character development as being "non-leveling" like so many are wont to do.
The so called leveling was also a great part of the game. You could be anything you wanted and could switch any time you wanted but it wasnt a click of the button and you changed from a CH to a TKM or scout, you had to relevel up what you wanted to be. (but you were not worthless while doing so, you could still play the game with anyone while you were doing it.
I have said it before, being able to go hunt rancors with my friends the first hour playing the game made it a MMO, you didnt have to spend all the time leveling and away from your friends in the game untill you hit level 50,60,85 or whatever it is.
If this game is so great then why do so many people that love the game spend all their time in the forums?

LordRahlik's Avatar


LordRahlik
05.29.2012 , 07:27 AM | #18
Quote: Originally Posted by Emeda View Post
It does kind of but then again at least your character was important. With SWTOR your character really doesnt hold the same since once he hits 50 hes put on the shelf for alts.
But... I don't get it?
Why put a char on a shelf. There is a gazillion things to do. Lots of Operations, tons of hard modes, tons of PvP, a gazillion dailys. I don't get it?!?

I want to get to 50 with more chars so, yes, I play alts too, but why shelf a char at 50? It's then the fun begins!
Societies in decline tend not to innovate. I just wish we had cellphones to report quests. Guess light speed tech and cell phone tech are mutually exclusive.
I know this image is supposed to be an insult, but it's not.
Two similar games and yet SW:ToR is so much better.

kitsinni's Avatar


kitsinni
05.29.2012 , 07:35 AM | #19
If SWG was rolled back to day one and SOE was running it I would run away as fast as I could, if any other company in the entire world was running it I would run back to it.

Genuine's Avatar


Genuine
05.29.2012 , 07:35 AM | #20
i love how all the SWG fans forget how buggy that game was an i'm sorry to say day one release was the worst of the lot for game breakers. don't get me wrong it was a good game in its day and maybe bioware can learn some stuff from all the old sandbox mmo's to bring elements of sandbox gaming to TOR

but no i would not play day 1 release of SWG
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