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PvP Healing Must be Fixed

STAR WARS: The Old Republic > English > PvP
PvP Healing Must be Fixed

LittleMama's Avatar


LittleMama
12.18.2011 , 11:16 AM | #41
Quote: Originally Posted by Khors View Post
The game and efficient game-play should start with the first 10 levels, not the last 50.
this is the most fail statement i have ever heard lol

Raul's Avatar


Raul
12.18.2011 , 02:32 PM | #42
Quote: Originally Posted by Xippin View Post
, ask a tank to guard you and taunt your attackers (80% total damage reduction from both guard/taunt on you)[/COLOR]

I'm not sure if its 80% total it really depends how taunt works. If taunt is applied FIRST and THEN guard (not by the player but by the underlying system) then it works:

Guarded player (A)
Guarding player(B)

A normally takes 100% damage, taunt reduces it to 70% damage.
Guard splits 50% damage
50% of 70% = 35%
Player A takes 35% of normal damage
Player B takes the other 35% of normal damage

If it first counts Guard and then TAUNT:

(A) normally takes 100% damage, but Guard splits it to 50% damage
Taunt reduces it by 30%
30% of 50% = 15%, 50-15= 35% of normal damage
Player A takes 35% of normal damage
BUT Player B takes 50% of normal damage

OR it counts taunt and guard seperately both taking the normal value as basis:

A normally takes 100% damage, guard splits it to 50%, 30% reduction = 20% damage for A
50% damage for B


Im curious how it works
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Mezira's Avatar


Mezira
12.18.2011 , 03:02 PM | #43
Quote: Originally Posted by Romes_Finest View Post

The only thing I say that needs to be fixed is the UI to give correct health percentages.

qft. This. I have been point and clicking every friendly target to heal them due to health bars not displaying when someone takes damage. They get like stuck and don't update.
Quote: Originally Posted by pitdingo View Post
Begun, the zerg war has!

Ganan's Avatar


Ganan
12.18.2011 , 03:15 PM | #44
I think its true, even though Im not deeply speced, and seeing what deeper talents will give me, I dont see how much of a difference it would be but:
on my Sage I cannot do something as trivial as outheal a TANK OR HEALING speced enemy that is dps'ing me alone.... that hardly seems right, I actually think my juggernaut tank lasts 3 times as much as my consular healing himself in that situation.

I like that tanking is way cooler and viable in pvp in this game, but healing I feel is just too weak, I'm really not going to argue about interupts and cast times, because specing into a healer fixes that fairly well, you have nice instant and hot abilities, but the blunt magnitude of heals are VERY weak, dunno if thats a lower level exclusive problem or not, but in the lvls 10-27 at least it is a problem.
"There is no greater slavery, than falsely believing you are free"

thenewzero's Avatar


thenewzero
12.18.2011 , 03:49 PM | #45
Quote: Originally Posted by Khors View Post
The game and efficient game-play should start with the first 10 levels, not the last 50.
It does start at 10. You are a perfectly viable damage dealer at level 10, with plenty of tools to do so. You aren't a healer just because you spent one skill point in the healing skill tree. This isn't Warcraft, and they aren't using the Specialization bonus system. You aren't a healer until at least level 20 (when you get your first talented heal). In fact, I wouldn't even really say you're a healer until like 30 or so. Before then, you're just a DPS who *has* heals.
I support SGRA in SW:TOR.

Amerailis's Avatar


Amerailis
12.19.2011 , 01:00 AM | #46
Quote: Originally Posted by Mezira View Post
qft. This. I have been point and clicking every friendly target to heal them due to health bars not displaying when someone takes damage. They get like stuck and don't update.
YES!

Aside from this issue I think healing in PvP is absolutely fine! (IA Operative here).

My suggestion- Level a bit more, and see how it is once you're fully healing specced and geared.
Eurydice // Imperial Agent Operative Heals // Blind Resonance on Krayt Dragon
Karenina // Sith Inquisitor Sorcerer Heals // Blind Resonance on Krayt Dragon
Lysistrata // Bounty Hunter Shieldtech // Blind Resonance on Krayt Dragon

Kesrik's Avatar


Kesrik
12.19.2011 , 01:32 AM | #47
I would love to have clickable Name Plates added. I think this would go a long way to alleviating healing targeting issues.
Aitchkay
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