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Undying Rage


Kllashaa's Avatar


Kllashaa
05.24.2012 , 01:36 PM | #171
Quote: Originally Posted by Valsdad View Post
Yeah, scrappers can heal. Cool, your argument makes sense to me now. All those teams of scrappers stunlocking and healing are going to make people unsub.
The Underworld Medicine from a DPS-specced Scoundrel is pretty darn scary!

Lady_Alyria's Avatar


Lady_Alyria
05.24.2012 , 01:37 PM | #172
Quote: Originally Posted by Valsdad View Post
No sir, you are incorrect. I certainly can be convinced of anything if I'm given a logical explanation. I'm not even advocating losing your immunity, I'm just trying to understand why you should have your full damage output while immune to death.

No one has even attempted to give any decent reason why you feel like they are entitled to full damage output while immune to being killed.
Again, why not play a mara? I mean if it's easy mode, you too can have 5 seconds of invincibility. Though I have a feeling if you got one to 50 you'd see reality and perception don't match up.

Armelle's Avatar


Armelle
05.24.2012 , 01:38 PM | #173
I'll take 99% immune to all players over 100% immune to one any day of the week. Sign me up.

Tatebomb's Avatar


Tatebomb
05.24.2012 , 01:39 PM | #174
Quote: Originally Posted by Kllashaa View Post
My God, there is one class out there that I can't leap to and derp on!

I have both a Sent and Mara at 50 and, and am geared out. You haven't even hit 50 yet.
That whole post and that's what you take away. Lol. Oh and I'm sorry do you get magical powers at 50? Does a 4th tree unlock? I have 4 50's(most retired on a dead server) and have played with and vs every class(except sniper/ops so I can't speak to all thier abilities). Stop saying since you're geared and my sent isn't 50(48 ATM) that my arguement is invalid. In fact the opposite should be true. You should know UR isn't a god mode.
Jedi Covenant:

Gothrik: 50 vanguard; Koracks: 50 sent ; Xeen 44 jugg; Gothric: 50 merc

Valsdad's Avatar


Valsdad
05.24.2012 , 01:42 PM | #175
Quote: Originally Posted by Lady_Alyria View Post
Again, why not play a mara? I mean if it's easy mode, you too can have 5 seconds of invincibility. Though I have a feeling if you got one to 50 you'd see reality and perception don't match up.
Who says I don't?

Assumptions are a terrific indicator of intellect, so I've heard.
Overtrebel, a right and proper scoundrel

doctorfirepants's Avatar


doctorfirepants
05.24.2012 , 01:42 PM | #176
Quote: Originally Posted by Valsdad View Post
No sir, you are incorrect. I certainly can be convinced of anything if I'm given a logical explanation. I'm not even advocating losing your immunity, I'm just trying to understand why you should have your full damage output while immune to death.

No one has even attempted to give any decent reason why you feel like they are entitled to full damage output while immune to being killed.
You've been given several logical reasoning's. You've been given several examples of how everyone one of a marauders skills can be countered. Full damage output while using UR can only be gained if the target allows it. A marauder doesn't suddenly gain 30m attack range on his abilities while using UR. If he isn't in range of you he can't heal himself with his bleeds. Counter it and walk away, it's not hard to do....at least for people who actually know what they are doing. I'm guessing you don't fall into that category.
CE

Kllashaa's Avatar


Kllashaa
05.24.2012 , 01:43 PM | #177
I think UR/GbtF is overrated, and this thread has become such a derpfest that I gave up trying to figure out what point people are trying to prove.

Resilience and Force Shroud are much better UR/GbtF. UR is hilarious against bad players 1v2. Against a good player, you'll eat a Flash Bang, Low Slash, Force Stun, Electro Dart, Awe, Force Stasis, root, etc., the moment they start seeing double-digit damage notifications.

Maras have amazing uptime/stickyness on a target. UR helps with that but is by no means game breaking.

Tatebomb's Avatar


Tatebomb
05.24.2012 , 01:43 PM | #178
Quote: Originally Posted by Armelle View Post
I'll take 99% immune to all players over 100% immune to one any day of the week. Sign me up.
In a 1v1 l take the 100%. In a multiple vs 1 I'll take the 99% but in that case you're only delaying the inevitable for 5 quick seconds. Maybe enough time to kill one of em but then you're as dead as fried chicken and can't use it again for a while.
Jedi Covenant:

Gothrik: 50 vanguard; Koracks: 50 sent ; Xeen 44 jugg; Gothric: 50 merc

Tatebomb's Avatar


Tatebomb
05.24.2012 , 01:46 PM | #179
Quote: Originally Posted by Kllashaa View Post
I think UR/GbtF is overrated, and this thread has become such a derpfest that I gave up trying to figure out what point people are trying to prove.

Resilience and Force Shroud are much better UR/GbtF. UR is hilarious against bad players 1v2. Against a good player, you'll eat a Flash Bang, Low Slash, Force Stun, Electro Dart, Awe, Force Stasis, root, etc., the moment they start seeing double-digit damage notifications.

Maras have amazing uptime/stickyness on a target. UR helps with that but is by no means game breaking.
It is hilarious vs bads. Enough that bads would call it OP.
Jedi Covenant:

Gothrik: 50 vanguard; Koracks: 50 sent ; Xeen 44 jugg; Gothric: 50 merc

Valsdad's Avatar


Valsdad
05.24.2012 , 01:46 PM | #180
Quote: Originally Posted by doctorfirepants View Post
at least for people who actually know what they are doing. I'm guessing you don't fall into that category.
This statement alone puts you into a fallacious state of mind.

People have given reasons why they think they need such, but I have yet to read one that makes any sense other than "well, if I didn't have Undying Rage, I would die". Yet, they can never explain why other squishy melee classes don't deserve the same.

No one has given a valid reason, end of story.
Overtrebel, a right and proper scoundrel