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SWTOR: Lacking in appeal for the casual gamer?

STAR WARS: The Old Republic > English > General Discussion
SWTOR: Lacking in appeal for the casual gamer?

Esproc's Avatar


Esproc
05.10.2012 , 12:18 AM | #71
Quote: Originally Posted by Darkulous View Post
I'll just name one because it's the most important. X-Server LFD. Casuals are not gonna sit in fleet for hours.
Guess it's too much to ask for friends and the soon (I Hope Very) transfers and then (perhaps) mergers.

If you want easy and casual with X-Server LFG.....

http://us.battle.net/wow/en/forum/topic/4857376042

this was of course someone with a "Scroll of Resurrection", but should give an idea.
In this Age of Information, Ignorance is a Choice!

Esproc's Avatar


Esproc
05.10.2012 , 12:20 AM | #72
Quote: Originally Posted by GalacticKegger View Post
Casuals. They still have viable skills and can hold their own in a fair fight. They excel in team environments but have zero tolerance for attitudes. Their perfectionist edge is gone because achieving perfection in a game became pointless. They bask in the heat of battle but have no desire to fight an entire war. They play to win - just not at all costs. Mosquitos won't bite them out of respect. When they pat you on the back, you can add it to your resumé. And when they drink, they drink Dos Equis. Stay thirsty my friends . . .

I can say this because I am one of them. I'm a recovered extreme hardcore. I'm a casual and I'm proud of it:

http://www.youtube.com/watch?v=cWH1j...30801732670E76

/cheers

And Cheers, /tilt drink
In this Age of Information, Ignorance is a Choice!

Darth_Sinistor's Avatar


Darth_Sinistor
05.10.2012 , 12:21 AM | #73
Quote: Originally Posted by Eszi View Post
I think that the game was meant for the casuals, but casuals are....casuals and they never play any game for more than a month. But since the game lacks content for hardcore players, they are going to leave as well.
Bad design choice.
I'm a casual and I've been playing TOR since December 20th. I have also been playing WoW for over five years now and because that game is more easily accessible (cross server pve/pvp) I will be returning to it.

GalacticKegger's Avatar


GalacticKegger
05.10.2012 , 12:27 AM | #74
ZOMG. Read the article. Casuals aren't leaving the game. Players who opted out after their trial (which Bioware counted as subs) are the ones leaving. I think they chose the word "casual" because at the guild summit JO looked astonished at having to state that the average player was online for 35 hours a week (almost a full time job in his words) - not exactly casual. That is so funny.
Can we please just have our pre-KotFE SWTOR MMORPG back?

-Azza-'s Avatar


-Azza-
05.10.2012 , 03:01 AM | #75
Hey Chaps,

I am not a hardcore game by a longshot, although I do play alot, cause its so much fun, nd I have holidays now. (Im a teacher). I havent played many MMO's in my life. Age of Conan (AOC) and SWTOR, BUT I have looked into WOW and Guild Wars by exploring their forums a bit to find out more about those games. Thing is, the current conversation that is going on here on the forums goes on at all MMO's across the board.

New Players will always come and go, Old palyers will return and go, such is life. The fear of a game shutting down or going dead that you have invested hundreds of hours in is always their for the player currently playing it, and any sniff of "loosing players" will cause a panic and cross section of a problem that might not be there.

That said, I have enjoyed SWTOR tremendously. Graphics are retro nice, like Star Wars should be, it is in my opinion very casual friendly. As I got good gear, havent had to grind for money, I just do my missions and as a level 20 char (I mostly pvp, so dotn level fast) and am always in the top 3 kills with my vanguard. So yeah, I can see that the hard core pvpers have a problem with that, but I think that pvp in this game is the most balanced that I have seen. Bearin mind I am measuring it to AOC.

There are some things lacking, there will always be, hell, theres some things missing in life, and I constantly complain to the Developer, but life goes on. I enjoy this game, so much so that I will be looking at joining a guld.

Can I end this off by saying THANK YOU, to every person who comments on these forums and play this game. As it is the players that make this game enjoyable for each other. And I thoroughly enjoy this.
"The Liberation Has Begun"
It's gonna be easy mode for the Republic on the server we're on!
SCUM - Because we care

juleanden's Avatar


juleanden
05.10.2012 , 03:08 AM | #76
Quote: Originally Posted by Darth_Vampirius View Post
Casual Games: Games that allow you to do meaningful PVE and PVP content on your lunch break.
so if it aint meaningful acording to you it is not for casuals ? ....

Criosdh's Avatar


Criosdh
05.10.2012 , 03:25 AM | #77
Quote: Originally Posted by Darth_Vampirius View Post
http://www.eurogamer.net/articles/20...s-leaving-game

Upon reading this, I became a little disenfranchised with the way management is treating SWTOR. As a company, any business that involves customers should take the stance not to blame customers, ever. When you blame the consumer, you end up with a dead product.

Moreover, I do believe that SWTOR needs more features to appeal to casual MMO players. An MMO is a hard thing to make. You need to appeal to a wide audience, from most casual to most hardcore. The wider the appeal, the more popular the game will be. What do you guys think of this?
I agree with you 100%. But instead of coming out with content that 90% of the population can use BioWare will do just like every other MMO and continue to release dedicated raiding guild only content like advanced flaspoints or ops and people will continue to leave in droves.

Why MMO developers can't get it in their head they can't out epic raid WoW is beyond me. Epic raiders will always prefer that game. Too many of the recent games are missing the little things like customizable mounts/vehicles, housing, etc. These things keep people occupied and occupied people stay subscribed.

jarjarloves's Avatar


jarjarloves
05.10.2012 , 03:44 AM | #78
what is a casual player? Is your definition the same as Biowares?

"General Forums you will never find a more wretched hive of scum and villainy, we must use caution"

haliy's Avatar


haliy
05.10.2012 , 04:07 AM | #79
Quote: Originally Posted by Skidrowbro View Post
Just look for like minded players and even a guild that won't jump all over you because you actually have a life, they do exist I swear. I only play a couple of hours a night and I will never join a guild that demands that I be there on their schedule.
I will agree with you that they exist. I know this to be true because my guild current guild is exactly just that. A guild that won't jump all over you because you actually have a life. Says so in part of our description too. "We realize that everyone has a life outside the game and you should live it. We play for the enjoyment of the game and just to take a break from the real world." So yes, we do exist out there.

Quote: Originally Posted by GalacticKegger View Post
Casuals. They still have viable skills and can hold their own in a fair fight. They excel in team environments but have zero tolerance for attitudes. Their perfectionist edge is gone because achieving perfection in a game became pointless. They bask in the heat of battle but have no desire to fight an entire war. They play to win - just not at all costs. Mosquitos won't bite them out of respect. When they pat you on the back, you can add it to your resumé. And when they drink, they drink Dos Equis. Stay thirsty my friends . . .
Absolutely love this!
MOSAIC - JEDI COVENANT
Guild Website
Haliy - 55 Sentinel ~ Windigo - 55 Shadow ~ Kája - 55 Sage
Vindeta - 55 Commando ~ Snapshote - 55 Operative

Lasse_B's Avatar


Lasse_B
05.10.2012 , 04:29 AM | #80
Casual gamers are not people who only got a couple of hours per week to spend playing games. Casual gamers are more like raiders. They come in vast numbers, take a game apart with their ************ and moaning, then storm off to pillage elsewhere (= other new or casual friendly games) after a short while no matter what.

In the first couple of months of the lifespan of a game, casuals are the vocal majority of that game's community. They make suggestions centered specifically around their own point of view, ignoring the bigger picture. Since the casuals are so vocal, devs listen to them since they think the made suggestions are what most players want, then go and implement some of these suggestions.

What nobody seems to be taking into account is that since these casual players will wander off sooner rather than later, they don't really help pay the upkeep of a game. That's what the so called hardcore gamers do, who up to this point have been mostly ignored. Developers then have a hard time coming up with enough content to satisfy the hardcore crowd. "Too little, too late". So a couple of months after the casuals have left, a lot of hardcore players will leave, too. The kind of people who would have stayed if there was some diversity during the end game.

With all of this in mind I frankly don't get why developers and publishers are so eager to cater towards a crowd of people who will never keep a game alive for an extended amount of time. Is it really the tempting quick buck they're after?
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