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If Bio/EA used microtransactions, what do you want/not want to see?

STAR WARS: The Old Republic > English > General Discussion
If Bio/EA used microtransactions, what do you want/not want to see?

Deyjarl's Avatar


Deyjarl
05.10.2012 , 05:11 PM | #161
Quote: Originally Posted by Haeso View Post
A proper microtransaction based game can be played fully for free
No they cannot. There are required purchases, like packages content, or game mechanics made so horrible that to not use the store would be insane (LotRO).

You would be excluded from things that would be automatically available to you through a subscription.

I've tried many so called Free to Play games, and not one of them lived up to that name.
Friend reference, you get 7 daysof free subscription,
free character transfer, and items mailed to all your characters.
http://www.swtor.com/r/GLDSHl

illgot's Avatar


illgot
05.10.2012 , 05:15 PM | #162
Quote: Originally Posted by Zmidponk View Post
Correct. I actually preordered STO and even shelled out for a lifetime subscription, which meant I never paid any subscription fee beyond that initial charge, even when it was on a subscription model, and, now it's F2P+MT, I am a 'gold' subscriber for life, with a monthly stipend of points. Despite this, I have utterly lost interest in it because, by and large, any real additional content is either released via the cash shop, or has a significant tie-in with the cash shop. About the only thing that is in any way interesting is the Foundry that allows players to create missions that other players can play, but even with that, I found the gems get lost in the pile of crap, and it's not really interesting for me to play missions I have made myself. That's why I want a cast-iron promise, if they do go the MT route with SWTOR, the free parts of the game won't suffer as a result.
What you are talking about are expansions to the game. Free to play games often release small expansions packs more frequently than subscription based games which save up content and release large expansions for sale in stores.

No matter what model a game follows, expect to pay for expanded content.

Deyjarl's Avatar


Deyjarl
05.10.2012 , 05:20 PM | #163
Quote: Originally Posted by illgot View Post
What you are talking about are expansions to the game. Free to play games often release small expansions packs more frequently than subscription based games which save up content and release large expansions for sale in stores.
Wrong, they break down "expansion" and what would normally be free content upgrades for subscriptions, and sell them. STO does this, LotRO does this, D&D online does this, etc. etc.
Friend reference, you get 7 daysof free subscription,
free character transfer, and items mailed to all your characters.
http://www.swtor.com/r/GLDSHl

Zmidponk's Avatar


Zmidponk
05.10.2012 , 06:17 PM | #164
Quote: Originally Posted by illgot View Post
What you are talking about are expansions to the game.
No. I am not. Even including the stuff released via the cash shop, there has been nothing that could even remotely be called an 'expansion' released for STO since it went F2P+MT. What I am talking about is things like they introduce a new loot dynamic which allows you to get some really funky stuff dropping from mobs - which are locked inside lockboxes, with keys on sale in the cash shop. Or they come up with a new flagship for each of the main two factions - which you get from the cash shop. Or they come up with a new ship, which comes with a console installed that gives you a highly useful ability - which, you guessed it, you buy from the cash shop. Meanwhile, the content offered for free is 'episode reruns' of previous missions.

Quote:
Free to play games often release small expansions packs more frequently than subscription based games which save up content and release large expansions for sale in stores.

No matter what model a game follows, expect to pay for expanded content.
With subscription models, you tend to only have to pay extra if the content is worth it - such as the Jump to Lightspeed expansion in Star Wars Galaxies, which more or less created a fully-fledged MMO space shooter within the existing MMORPG framework, or the expansions to WoW, which added craploads of quests, added races and added entire new areas. This, I have no problem with. If F2P+MT is abused, however, you end up paying much more for less content, and have no real choice but to do so, or else you can't really play the game.

Colyer's Avatar


Colyer
05.10.2012 , 06:20 PM | #165
Speeders, pets, stat-less orange gear. Legacy Unlocks for the most part, though I'd prefer they didn't on the Ship upgrades.

illgot's Avatar


illgot
05.10.2012 , 06:39 PM | #166
Subscription games: you pay 15 dollars a month for small content updates and pay extra for large expansions.

Free to Play games: you buy new content in the cash shop and purchase large expansions in the cash shop.

Yes, you have to buy most content in a cash shop for FTP games. How else are companies that do use a subscription program suppose to earn their revenue?

MrLeee's Avatar


MrLeee
05.10.2012 , 06:41 PM | #167
Quote: Originally Posted by balrizangor View Post
if swtor goes pay to win, i'll be done with the game.
qft!!!!
Prefers blasters over hokey religions and ancient weapons.

Sequiturian's Avatar


Sequiturian
05.10.2012 , 06:48 PM | #168
Microtransations.. what would I like to see? None

If MTs are implemented (subscription or not) I'm cancelling, deinstalling, and cleaning SW:TOR bookmarks. If I wanted to pay to win I'd have gone with the numerous models of that already out there.
Learn you a Haskell for Great Good!

illgot's Avatar


illgot
05.10.2012 , 06:50 PM | #169
Quote: Originally Posted by Sequiturian View Post
Microtransations.. what would I like to see? None

If MTs are implemented (subscription or not) I'm cancelling, deinstalling, and cleaning SW:TOR bookmarks. If I wanted to pay to win I'd have gone with the numerous models of that already out there.
You do know that name changes, server transfers, and character make overs are micro-transactions? Enjoy the next two months before they roll out paid server transfers and you quit.

Anything a person pays above the normal subscription fee is a micro-transaction. Do not let game companies fool you into thinking that paid services are anything more than a micro-transaction.

terminova's Avatar


terminova
05.10.2012 , 07:04 PM | #170
Quote: Originally Posted by Agemnon View Post
Mostly crafting schematics, materials, credits, mods, stuff that gives you more experience per kill, and stuff that increases a specific stat by 1 for $2.00 US, so if you want to raise, say, endurance by 50 it'd set you back $100 though content would and should still be balanced around non-microtransaction stats.
That's called "Pay to Win" and creates an unbalanced player environment.
Quote: Originally Posted by Toxen View Post
I support...wait, which thread is this? Sorry, I'm following a lot of flame wars at the moment. Uh, oh yeah, clicking!

I support clicking!