Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer

Biochem requirment, Why?

STAR WARS: The Old Republic > English > Crew Skills
Biochem requirment, Why?

xxpcwizardxx's Avatar

05.05.2012 , 10:52 PM | #1
Why do you have to learn biochem to use med packs and stims it's stupid the whole point of biochem is to provide stims and med packs to your team mates so you shouldn't have to learn biochem to use the items

Can you either remove that requirement or make it as a secondary skill

May The Force Be With You.

Akella's Avatar

05.05.2012 , 10:54 PM | #2
There are medpacks and stims that are better than those permanent ones, that can be used by anybody. You must be looking in the wrong place or something, because you can make them and give them to your teammates.
Never argue with a fool, he will drag you down to his level and beat you with experience.

KraGiEFunctional's Avatar

05.05.2012 , 10:56 PM | #3
I think the only ones you can't pass out are the Rakata ones, and the reusable. And almost every crew skill with a rakata item are bind on pick up.
Nadd's Sarcophagus
Function - Sorcerer Healer
Shmokin - Shadow Lowbie