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CC Immunity Abilities


Easpeak

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This thread is for my own benefit, but hopefully people will take a minute and give their input:

 

What class and ability gives you CC immunity and what is the easiest way to see when it's active?

 

 

Community input:

Guardian/Juggernauts

Unremitting/Unstoppable in the Vigilance/Vengeance tree for Guardians/Juggs. Unstoppable up have a big red shield above their head. While it's floating above them, they are under the effects of Unstoppable.

Unremitting has a softer, harder-to-see blue glow (The Unremitting buff icon is light brown and lasts for 4 seconds), and if there is an "obvious" shield then I haven't seen it, or else it's a shade of light blue that makes it hard to pick out against in WZ's with all the other graphical things flying around.

 

Powertech Hydraulic overrides talented ability. Visual - something like 3 leafed yellow "flower" on the floor around powertech legs.

 

Assassin Force Shroud ability. Visual - assasin body glows silver.

 

Sniper Entrench ability. Visual - big red cover with "reinforced" sides and top.

Edited by Easpeak
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This thread is for my own benefit, but hopefully people will take a minute and give their input:

 

What class and ability gives you CC immunity and what is the easiest way to see when it's active?

 

The most obvious would be Unremitting/Unstoppable in the Vigilance/Vengeance tree for Guardians/Juggs.

 

IIRC there are visual queues, but it is not significant, and there is no real way to be sure - except to try use a CC on a Guardian/Jugg that just force leap/charged you. If it doesn't work, then they've got Unremitting.

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The most obvious would be Unremitting/Unstoppable in the Vigilance/Vengeance tree for Guardians/Juggs.

 

IIRC there are visual queues, but it is not significant, and there is no real way to be sure - except to try use a CC on a Guardian/Jugg that just force leap/charged you. If it doesn't work, then they've got Unremitting.

 

Vengeance Juggs with Unstoppable up have a big red shield above their head. While it's floating above them, they are under the effects of Unstoppable.

 

Unremitting has a softer, harder-to-see blue glow, and if there is an "obvious" shield then I haven't seen it, or else it's a shade of light blue that makes it hard to pick out against in WZ's with all the other graphical things flying around.

 

Unstoppable is very easy to pick up when you see it. Unremitting takes some practice.

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Juggernaut Unstoppable talent. Visual - emerging knight's shield icon on jugg body after charge.

 

Powertech Hydraulic overrides talented ability. Visual - something like 3 leafed yellow "flower" on the floor around powertech legs.

 

Assassin Force Shroud ability. Visual - assasin body glows silver.

 

Sniper Entrench ability. Visual - big red cover with "reinforced" sides and top.

Edited by BambulaGTS
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Juggernaut Unstoppable talent. Visual - emerging knight's shield icon on jugg body after charge.

 

Powertech Hydraulic overrides talented ability. Visual - something like 3 leafed yellow "flower" on the floor around powertech legs.

 

Assassin Force Shroud ability. Visual - assasin body glows silver.

 

Sniper Entrench ability. Visual - big red cover with "reinforced" sides and top.

 

Sniper ability, any idea how long that lasts?

 

Everybody else too, thank you for your time and contribution.

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Sniper ability, any idea how long that lasts?

 

Everybody else too, thank you for your time and contribution.

 

20s. 45s cooldown for marksman, 1min otherwise.

 

It is however easy to counter just run out of LoS. If the sniper has to leave cover to move entrench ends automatically. Or if they aren't marksman drop some big nasty AoE on their heads and make em move :p (would probably work against a lot of marksmen to as not many seem to be taking the new 60% less AoE damage while entrenched talent)

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The Unremitting buff icon is light brown and lasts for 4 seconds. Its really the only way that I can notice when they are specced into it, because the light blue glow is hard to see and shares visual effects with a lot of other guardian abilities.
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