Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Undying Rage: The Final Word

STAR WARS: The Old Republic > English > PvP
Undying Rage: The Final Word

Xerain's Avatar


Xerain
05.03.2012 , 02:09 PM | #161
Quote: Originally Posted by Monterone View Post
I think both Undying Rage and Force Shroud should be purely defensive abilities. When either is popped the damage output should be at least HALVED.

This would do many things to help bring some balance.

1. People would stop complaining about marauders because marauders would not go into their blending, god mode, where you can't do $#!^ to them but they wreak havoc across the battlefield.

2. It would help balance Tankassins, so people would stop complaining about them. Force Shroud also lasts 5 seconds, and allows for some damage to be put out during the period, although not nearly as much as a marauder can in the same time.

Both abilities would be used defensively, as probably intended -- marauders as an escape tool, and sins as a tanking tool for carrying the ball etc... I'm sure both these changes could be coded to affect PvP only if necessary.

3. Deception sins remain largely unaffected as the FS is only 3 seconds long and mostly used in conjunction with vanish every couple of minutes.
Both abilities are fine.

L-RANDLE's Avatar


L-RANDLE
05.03.2012 , 02:10 PM | #162
Quote: Originally Posted by Dacer View Post
you have no understanding of the marauder class at all by what you say. just so you know the class build you describe above would be a 31/31/31 build. which if im not mistaken - is impossible.

the we have 3 10m attack. that all marauders get:
our 'execute' which is only useable at 30%
our healing debuff throw about as much damage as a basic attack
our force scream - which unless you are a carnage build would hardly ever get used because of the rage cost.

if you are rage spec you get Obliterate - And a 31point 10m force attack.
if you are annhilation you get bleeds - 31 point attack is 4m range - deadly saber(the bleedbuff) causes the next 3 melee attacks to apply a bleed.
if carnage - 31 point ability is again a 4m range melee attack.

TLR - you don't know the class at all - at least look at a skill tree from a spec builder before you just make thing up
Really? Yes I know your skill tree very well, its all I see in warzones. Yes you cant spec everything, but the ONE universal is YOUR DAMAGE IS EXCELLENT, regardless of spec. Your damage output is your defense and you also happen to have the best DCD (all on shorter CDs than my CC/Stuns). tell me again I don't know, but before you do tell us about your friendly leap too.. Range is an illusion in this game, so don't try to say you don't have a way to eliminate it...
PvP Gear Viability? Read this first.
Tired of being broke? Stop being Felica and read this.
I'm not trying to be Rambo..... I'm trying to be Ray Tango

TheOpf's Avatar


TheOpf
05.03.2012 , 02:12 PM | #163
Quote: Originally Posted by Xerain View Post
Well imagine if you were tank specced and you had more defensive CD's than you currently have, it could throw off balance on pve quite a lot and throw off the balance of PT tanks in pvp quite a lot too.

You have Electro Dart, it breaks on damage? http://www.torhead.com/ability/9GX16Xs/electro-dart No it doesn't it'd be labelled as so like Intimidating Roar http://www.torhead.com/ability/3UOGX...imidating-roar !!!

Seriously if these forums weren't so well moderated i'd call you so many names.
Like I said you have never ever played a PT or been electro darted. If I spec tank I get cooldowns, and lose any semblance of damage. Marauders get the tank cooldowns and the damage. I swear it's like you cut and paste the stuff you want to pay attention to you.

Electro Dart has been broken since launch. If I dart someone and they get hit it breaks. It breaks on damage every single time. If you ever played another class you would see it. It's been broken since launch, and hasn't been changed. The vanguards Pulse Generator says it's slows but that never happens as well. Pay attention to other people or just shut up.

You have never once made any statement that was considered a rebuttal. If you want to call me names it only proves how much you need to learn about others.
The Bounty Hunter AP Guide: Always Learning -Vanguard Tactics Guide: Where is my PG Slow?
Anam Ithieor- 50 AP Powertech
Anbas Ithieor- 20 Operative (lethality/healer)

Xerain's Avatar


Xerain
05.03.2012 , 02:14 PM | #164
Quote: Originally Posted by L-RANDLE View Post
Really? Yes I know your skill tree very well, its all I see in warzones. Yes you cant spec everything, but the ONE universal is YOUR DAMAGE IS EXCELLENT, regardless of spec. Your damage output is your defense and you also happen to have the best DCD (all on shorter CDs than my CC/Stuns). tell me again I don't know, but before you do tell us about your friendly leap too.. Range is an illusion in this game, so don't try to say you don't have a way to eliminate it...
Mara has intercede now too?

OUR DAMAGE IS SUPPOSED TO BE EXCELLENT, SO IS SNIPERS!!!! regardless of spec.

L-RANDLE's Avatar


L-RANDLE
05.03.2012 , 02:17 PM | #165
Quote: Originally Posted by Xerain View Post
Mara has intercede now too?

OUR DAMAGE IS SUPPOSED TO BE EXCELLENT, SO IS SNIPERS!!!! regardless of spec.
Do you have a problem getting in Melee range?
PvP Gear Viability? Read this first.
Tired of being broke? Stop being Felica and read this.
I'm not trying to be Rambo..... I'm trying to be Ray Tango

Monterone's Avatar


Monterone
05.03.2012 , 02:19 PM | #166
Quote: Originally Posted by Xerain View Post
Both abilities are fine.
No they're not.

I play a tankassin and I know it's not. UR is in the same boat, it's just difficult to admit your class needs an adjustment.
Saminette
Star Forge

Xerain's Avatar


Xerain
05.03.2012 , 02:21 PM | #167
Quote: Originally Posted by L-RANDLE View Post
Do you have a problem getting in Melee range?
No but there also never seems to be a problem with kiting either, which isn't my fault at all there.

Quote: Originally Posted by Monterone View Post
No they're not.

I play a tankassin and I know it's not. UR is in the same boat, it's just difficult to admit your class needs an adjustment.

Yeah i play a tankassin too... they're both fine.

TheOpf's Avatar


TheOpf
05.03.2012 , 02:22 PM | #168
Quote: Originally Posted by Xerain View Post
Mara has intercede now too?

OUR DAMAGE IS SUPPOSED TO BE EXCELLENT, SO IS SNIPERS!!!! regardless of spec.
So is every single other dps specced tree. Quit acting like you deserve everything. Every other dps tree loses their defensive cooldowns by speccing for more damage. You get both, Quit whining and just wake up. Your damage is great and you have tank cooldowns. NO OTHER TREE CAN DO THAT!

The closest in damage to you are snipers and powertechs. Both have significantly less cooldowns, and no 5 second immunitiy.
The Bounty Hunter AP Guide: Always Learning -Vanguard Tactics Guide: Where is my PG Slow?
Anam Ithieor- 50 AP Powertech
Anbas Ithieor- 20 Operative (lethality/healer)

vsalcedo's Avatar


vsalcedo
05.03.2012 , 02:27 PM | #169
Quote: Originally Posted by Xerain View Post
No but there also never seems to be a problem with kiting either, which isn't my fault at all there.




Yeah i play a tankassin too... they're both fine.
Funny because sins arent a problem either unless there are three or four. Dps will always complain as long as tank classes can kill anyone. Which is really sad when tanks go down so fast in this game.

Xerain's Avatar


Xerain
05.03.2012 , 02:29 PM | #170
Quote: Originally Posted by TheOpf View Post
So is every single other dps specced tree. Quit acting like you deserve everything. Every other dps tree loses their defensive cooldowns by speccing for more damage. You get both, Quit whining and just wake up. Your damage is great and you have tank cooldowns. NO OTHER TREE CAN DO THAT!

The closest in damage to you are snipers and powertechs. Both have significantly less cooldowns, and no 5 second immunitiy.
Tankasins damage is great and they have tank cooldowns. And others dps is fine, maybe you should pay attention to how well everyone does huh and take it that warzone damage isn't a good metric to base how well a class does damage.

Snipers... seriously you want to get into snipers!?!??!