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Too many heroics = slow progression

Jxspyder's Avatar

12.18.2011 , 12:49 PM | #31
Quote: Originally Posted by Ankido View Post
There were times early on during leveling I had to solo an elite boss or champion in a heroic and it was one of those close calls. I was two levels higher than them. It was a great challenge and I loved it. I sure would hope it was like that at higher levels but it's not. Look, we all know the social part of this game is out the window. There are far too many kids that play MMORPG's and they ruin our experience. In World of Warcraft, I would get "your mother is a ******" for asking LFG. That's the type of community we deal with in MMORPG's as of late. Socializing in these types of games is done. I'm a long time gamer from the early 90's and I've seen communities get thrown away because of it.

To sit around and be ignored or nobody wants to socialize and come to a medium on doing group quests, then what is the point? Oh yea, get guildies to help? Shouldn't get to that point if you ask me. I've met a lot of nice people and made good friends by asking for help. Again, those days are over now.
You're projecting. I can absolutely guarentee that your experience isn't universal, because I've had little to no problem socializing with others, or getting groups for heroics. Pulling group content because you have personal issues that you need to get over isn't a smart move. Plenty of people are doing these quests, and are enjoying them.

Those days are absolutely not over. I still meet a lot of nice people, a couple of which have joined the guild I'm in because of our experiences.

Quote: Originally Posted by Crazyeyexl View Post
I was just thinking this. Way too many heroic areas. They are not hard, they just need groups and that really defeats the purpose to go back and do them when they no longer benefit you. I can't imagine running an alt in a year when things have normalized.
1-2 optional heroics in each quest-hub of 4-6 solo quests isn't "way too many heroic areas."

Amazing how having group content for those who like to group up is somehow defeating any sort of purpose.
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Ankido's Avatar

12.18.2011 , 03:29 PM | #32
Quote: Originally Posted by SithZigg View Post
Personally, I like all of these Heroics for low levels. The sooner they start playing together, the better prepared they will be for working cooperatively in Operations. People always complain about how players are never prepared for Endgame, well Heroics help players prepare for Flashpoints, and Flashpoints help players prepare for Operations. That is how I see it anyway.
How do heroics prepare you for endgame? It's a champion with high HP's and no special ability or strategy to beat them. You deal with 3 mobs that are either champions or strong. It's just a headache trying to do them alone. With a group, you just DPS and heal, "THATS IT". I don't see how this helps you for flash points.
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Doriath's Avatar

12.18.2011 , 04:53 PM | #33
Quote: Originally Posted by Ankido View Post
I'm never rude and constantly ask in general every 2 minutes about flash points and heroics. Unfortunately, I haven't found anyone that wants to do them. If you put something in the game and call it a quest, I don't look at it as optional. My mission will be to do them and if not, I will feel disappointed.

I really don't see the logic in heroic. Maybe have us fight through mobs and our final fight is a boss, that could work. To make every moth strong and elite is ludicrous. I don't want to hear, "skip it for later levels". That's not the point. If the quest is my level, why not do it and get more xp instead of losing xp at later levels?

You don't have to defend bioware, this is not an attack. Just something I don't agree with and think it's quite stupid and doesn't belong. Remember rift and having to fight in rifts? That was a beautiful concept.
I agree with you honestly.its like the group content for most MMOs though,its not to bad but for this case I feel that there is way to many of them and its just basically missions that will fill up your log until you decide to go back and do it 10 levels later.
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wtb_skillz's Avatar

12.18.2011 , 05:27 PM | #34
I see heroic quest after in journal and I just drop. I out level everything quick. Its content for those who like it. There are plenty of people who like it. Don't like it skip it like it do it
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RHagen's Avatar

12.18.2011 , 05:48 PM | #35
I don't hate the heroic quests, but there are just too many of them. I would prefer 2 to 3 difficult heroic quests per planet that would need other players. Unfortunately most have way more, including those heroic AREA quests.

I don't like skipping content because I love the stories, but I hate having to wait to find a group, it disrupts an otherwise great flow of quests. I think a simple solution would be to have a difficulty toggle for all instanced heroics and leave the open world ones as they are.

Macheath's Avatar

12.18.2011 , 06:29 PM | #36
Quote: Originally Posted by OmniDo View Post

The goal is to make grouping "optional", not required, with the exception of course being the the end-game Raid encounters.
Grouping is optional, because those quests are optional. You can skip group quests, therefore grouping is optional. This is like asking to be able to "PvP against NPC's" because you want "killing players" to be optional. No, you can either choose to participate in PvP, where you will be facing other players, or choose not to PvP. Same with group quests. Group, or don't do them, it's your choice.

BioWare did not once promise that you would be able to solo the hardest quests in the game, nor quests which are designed around a group of 2-4 players.

Remember, if the world didn't suck, we'd all fall off.

Jetflair's Avatar

12.18.2011 , 08:59 PM | #37
I haven't had problem with groups so far. This is actually so far being much nicer experience than for example wow.

It must vary by server what is most needed. On my server it seems that healers are in great demand.

Marabel's Avatar

12.18.2011 , 09:34 PM | #38
Quote: Originally Posted by LeSamourai View Post
sigh...dude you are the exception. Do you realize how many people dualbox MMOs? It's an INCREDIBLY small amount.
In this game I can see how it would be kinda rare to dual box. In some MMO's such as L2 it is more common. In SWTOR I see no reason to dual box yet so I probably won't do it in this game. *shrug*

With that said the heroics are OK in my opinion. I haven't run across a heroic quest that me and my fiancee haven't been able to duo with our Sith Sorc+Operative combo. If people are spamming for it we will join a group to do it. After all we need to make friends somehow...

SithZigg's Avatar

12.18.2011 , 11:44 PM | #39
Quote: Originally Posted by Ankido View Post
How do heroics prepare you for endgame? It's a champion with high HP's and no special ability or strategy to beat them. You deal with 3 mobs that are either champions or strong. It's just a headache trying to do them alone. With a group, you just DPS and heal, "THATS IT". I don't see how this helps you for flash points.
It sets up the basic framework of working cooperatively, as a team; do you think you can learn that doing everything solo? The sooner people can learn to work together as a group, the better later grouping quests will be. If you are THAT shortsighted that you cannot see that, then I cannot help you.
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xxdofxx's Avatar

12.19.2011 , 01:29 AM | #40
I love the heroic quests...but I don't like standing around looking for a group. As mentioned earlier, a lot of people already did this content in the beta and don't want to waste time grouping up.

I would love to see a separate chat 'level' for LFG. That way 1) I wouldn't have to constantly see "LFGXXXLFGXXXLFGXXX" spamming every other chat line in the general box. and 2) it would be extremely easy to type "/LFG tank" (or healer,dps, etc.)

Just a thought...