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Underworld Trading mission distribution in 1.2


Umrattawil

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The following are the observations of UWT mission distributions from the Imperial side of things. I am not sure if it is different on the Republic side, but I'm not in the mood to level it there right now after having done it for Diplomacy. If someone can check this against what they see on the Republic side, that'd be great.

 

Grade 6 missions (Imperial)

  • 1700 Mod Met - Assemble Your Team
  • 1700 Mod Met - Consolidation
  • 1700 Mod Met - No Redeeming Value
  • 1700 Mod Fab - Breaking In
  • 1700 Mod Fab - Desperation
  • 1780 Abu Met - A Volatile Gift
  • 1780 Abu Fab - The Sinews of War
  • 2125 Rich Gift - Fair Play
  • 2125 Rich Gift - Irreplaceable Parts
  • 2125 Rich Gift - Match Fixing
  • 2125 Rich Gift - Planting Seeds
  • 2125 Rich Gift - Table Talk
  • 2225 Rich Gift - Gaining Favor
  • 2225 Rich Gift - Discreet Exit
  • 2225 Rich Gift - No Competition

Fifteen missions. Eight are Gift (all Rich), four are Metals (3 moderate & 1 abundant), three are Fabric (2 moderate & 1 abundant). I am beginning to think that this list is complete (no sign of that 3rd moderate fabric).

 

Grade 5 missions (Imperial)

  • 1020 Mod Gift - Questionable Content
  • 1020 Mod Gift - Uplifting Spirits
  • 1135 Abu Gift - One-Sided Relationships
  • 1135 Abu Gift - Into the Sabacc Pit
  • 1190 Mod Fab - Silencing the Snitch
  • 1190 Mod Met - Military Takeover
  • 1290 Abu Fab - Overdue
  • 1290 Abu Met - Passing on the Business
  • 2025 Rich Gift - A Convincing Argument
  • 2025 Rich Gift - Exchange Envy
  • 2025 Rich Gift - Special Delivery
  • 2150 Bou Fab - Arbitration
  • 2150 Bou Met - Feeding the People
  • 2200 Bou Fab - Hide in Plain Sight
  • 2200 Bou Met - Ancient Armament
  • 2430 Rich Fab - Shakedown
  • 2430 Rich Met - Cherished Memento

Seventeen missions (maybe missing a gift). Seven are Gift, five are Fabric (1 moderate, 1 abundant, 2 bountiful & 1 rich), five are metal (1 moderate, 1 abundant, 2 bountiful & 1 rich).

Grade 4 missions (Imperial)

  • 665 Mod Gift - A Winning Hand
  • 710 Abu Gift - Ransom Demands
  • 775 Mod Met - A Simple Job
  • 880 Abu Fab - A Tiny Cut
  • 880 Abu Fab - Working the Market
  • 880 Abu Met - Back-alley Bartering
  • 1175 Bou Gift - Trust Issues
  • 1175 Bou Gift - Detour
  • 1250 Bou Gift - Crossing the Line
  • 1250 Bou Gift - The Spice of Life
  • 1405 Rich Gift - Sith Fodder
  • 1405 Rich Gift - Stolen Plans
  • 1410 Bou Met - Too Hot to handle
  • 1500 Bou Fab - Overpossessive
  • 1590 Rich Fab - Unauthorized R & R
  • 1590 Rich Met - Political Favors

Sixteen missions. Eight are Gift, Four are Fabric (0 moderate, 2 abundant, 1 bountiful, 1 rich), Four are Metal (1 moderate, 1 abundant, 1 bountiful, 1 rich).

Edited by Umrattawil
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  • 3 months later...

This is the snapshot for what Grades 2 & 3 look like so far.

Grade 3 missions (imperial)

  • 390 Mod Gift - Major Straken
  • 425 Mod Gift - Elusive Prey
  • 460 Abu Gift - Spice Inflation
  • 470 Mod Met - Rodian Greed
  • 480 Abu Gift - Quick Exit
  • 510 Mod Fab - Paid Protection
  • 550 Abu Met - Maintaining the Edge
  • 575 Abu Fab - Archaeological Payoff
  • 780 Bou Gift - Shady Science
  • 805 Bou Gift - Illicit Indulgences
  • 870 Rich Gift - Quashing the Rebels
  • 935 Bou Met - Fancy Flying
  • 965 Bou Fab - Human Trafficing
  • 1115 Rich Fab - Think Again

Fourteen missions. Seven are Gift. Four are Fabric (1 moderate, 1 abundant, 1 bountify & 1 rich). Three are Metal (1 moderate, 1 abundant, 1 bountify 0 rich).

Grade 2 missions (imperial)

  • 220 Mod Gift - Ungo the Hutt
  • 230 Mod Gift - Enticing Ejro
  • 255 Abu Gift - Playing Both Sides
  • 265 Mod Met - Working for the Kubaz
  • 275 Mod Fab - Mysterious Offer
  • 285 Abu Gift - A New Market
  • 305 Abu Fab - Hijacker Ambush
  • 340 Abu Met - One Last Job
  • 470 Bou Gift - Crackdown
  • 470 Bou Gift - No Hutts Allowed
  • 560 Rich Gift - New Deal
  • 640 Rich Met - Mandalorian Mercenaries
  • 640 Rich Fab - Pirate Queen

Thirteen missions. Seven Gift. Three Fabric (1 moderate, 1 abundant, 0 bountiful, 1 rich). Three Metal (1 moderate, 1 abundant, 0 bountiful, 1 rich).

Edited by Umrattawil
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