Umrattawil Posted May 1, 2012 Share Posted May 1, 2012 (edited) The following are the observations of UWT mission distributions from the Imperial side of things. I am not sure if it is different on the Republic side, but I'm not in the mood to level it there right now after having done it for Diplomacy. If someone can check this against what they see on the Republic side, that'd be great. Grade 6 missions (Imperial) 1700 Mod Met - Assemble Your Team1700 Mod Met - Consolidation1700 Mod Met - No Redeeming Value1700 Mod Fab - Breaking In1700 Mod Fab - Desperation1780 Abu Met - A Volatile Gift1780 Abu Fab - The Sinews of War2125 Rich Gift - Fair Play2125 Rich Gift - Irreplaceable Parts2125 Rich Gift - Match Fixing2125 Rich Gift - Planting Seeds2125 Rich Gift - Table Talk2225 Rich Gift - Gaining Favor2225 Rich Gift - Discreet Exit2225 Rich Gift - No Competition Fifteen missions. Eight are Gift (all Rich), four are Metals (3 moderate & 1 abundant), three are Fabric (2 moderate & 1 abundant). I am beginning to think that this list is complete (no sign of that 3rd moderate fabric). Grade 5 missions (Imperial) 1020 Mod Gift - Questionable Content1020 Mod Gift - Uplifting Spirits1135 Abu Gift - One-Sided Relationships1135 Abu Gift - Into the Sabacc Pit1190 Mod Fab - Silencing the Snitch1190 Mod Met - Military Takeover1290 Abu Fab - Overdue1290 Abu Met - Passing on the Business2025 Rich Gift - A Convincing Argument2025 Rich Gift - Exchange Envy2025 Rich Gift - Special Delivery2150 Bou Fab - Arbitration2150 Bou Met - Feeding the People2200 Bou Fab - Hide in Plain Sight2200 Bou Met - Ancient Armament2430 Rich Fab - Shakedown2430 Rich Met - Cherished Memento Seventeen missions (maybe missing a gift). Seven are Gift, five are Fabric (1 moderate, 1 abundant, 2 bountiful & 1 rich), five are metal (1 moderate, 1 abundant, 2 bountiful & 1 rich). Grade 4 missions (Imperial) 665 Mod Gift - A Winning Hand710 Abu Gift - Ransom Demands775 Mod Met - A Simple Job880 Abu Fab - A Tiny Cut880 Abu Fab - Working the Market880 Abu Met - Back-alley Bartering1175 Bou Gift - Trust Issues1175 Bou Gift - Detour1250 Bou Gift - Crossing the Line1250 Bou Gift - The Spice of Life1405 Rich Gift - Sith Fodder1405 Rich Gift - Stolen Plans1410 Bou Met - Too Hot to handle1500 Bou Fab - Overpossessive1590 Rich Fab - Unauthorized R & R1590 Rich Met - Political Favors Sixteen missions. Eight are Gift, Four are Fabric (0 moderate, 2 abundant, 1 bountiful, 1 rich), Four are Metal (1 moderate, 1 abundant, 1 bountiful, 1 rich). Edited August 1, 2012 by Umrattawil Link to comment Share on other sites More sharing options...
Umrattawil Posted August 1, 2012 Author Share Posted August 1, 2012 (edited) This is the snapshot for what Grades 2 & 3 look like so far. Grade 3 missions (imperial) 390 Mod Gift - Major Straken 425 Mod Gift - Elusive Prey 460 Abu Gift - Spice Inflation 470 Mod Met - Rodian Greed 480 Abu Gift - Quick Exit 510 Mod Fab - Paid Protection 550 Abu Met - Maintaining the Edge 575 Abu Fab - Archaeological Payoff 780 Bou Gift - Shady Science 805 Bou Gift - Illicit Indulgences 870 Rich Gift - Quashing the Rebels 935 Bou Met - Fancy Flying 965 Bou Fab - Human Trafficing 1115 Rich Fab - Think Again Fourteen missions. Seven are Gift. Four are Fabric (1 moderate, 1 abundant, 1 bountify & 1 rich). Three are Metal (1 moderate, 1 abundant, 1 bountify 0 rich). Grade 2 missions (imperial) 220 Mod Gift - Ungo the Hutt 230 Mod Gift - Enticing Ejro 255 Abu Gift - Playing Both Sides 265 Mod Met - Working for the Kubaz 275 Mod Fab - Mysterious Offer 285 Abu Gift - A New Market 305 Abu Fab - Hijacker Ambush 340 Abu Met - One Last Job 470 Bou Gift - Crackdown 470 Bou Gift - No Hutts Allowed 560 Rich Gift - New Deal 640 Rich Met - Mandalorian Mercenaries 640 Rich Fab - Pirate Queen Thirteen missions. Seven Gift. Three Fabric (1 moderate, 1 abundant, 0 bountiful, 1 rich). Three Metal (1 moderate, 1 abundant, 0 bountiful, 1 rich). Edited August 1, 2012 by Umrattawil Link to comment Share on other sites More sharing options...
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