Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

FREE Character Transfers are Coming!

STAR WARS: The Old Republic > English > General Discussion
FREE Character Transfers are Coming!

CrunkShizzle's Avatar


CrunkShizzle
04.29.2012 , 09:52 AM | #351
Quote: Originally Posted by Veluthurk View Post
No clue how the others handled their problems. So enlighten me oh great one.
not adding to many servers at launch maybe? or having a patient playerbase that doesnt unsub because the game isnt busting at the seems with features out of the box

oh and probably has a playerbase that isnt high population server obsessed eather

Veluthurk's Avatar


Veluthurk
04.29.2012 , 09:54 AM | #352
Quote: Originally Posted by CrunkShizzle View Post
not adding to many servers at launch maybe? or having a patient playerbase that doesnt unsub because the game isnt busting at the seems with features out of the box

oh and probably has a playerbase that isnt high population server obsessed eather
Son, go back and read the question again. You are talking about what BW could have done to avoid this problem, not how to handle server transfers.

HeavensAgent's Avatar


HeavensAgent
04.29.2012 , 09:56 AM | #353
Quote: Originally Posted by Veluthurk View Post
No clue how the others handled their problems. So enlighten me oh great one.
Most games usually utilize a system of designated source/destination servers. The destination servers are selected from those with a sustainable, yet smaller, server population. The source servers are those with identified population problems, be that a lack of players, or an overabundance. Free transfers are then offered from the source servers to the destination servers. Sometimes the process is more controlled, and destination servers available to any given source are restricted. In other instances players on the source servers are offered unrestricted access to any of the identified destination servers.

The objective is to establish stronger, more active communities across populated servers. This results in fewer server selection options, but each would boast a more active and sustainable community of players.

AerynSung's Avatar


AerynSung
04.29.2012 , 09:57 AM | #354
Quote: Originally Posted by CrunkShizzle View Post
not adding to many servers at launch maybe? or having a patient playerbase that doesnt unsub because the game isnt busting at the seems with features out of the box

oh and probably has a playerbase that isnt high population server obsessed eather
There is a difference between obsessed with high server population & wanting something other than a ghost town.

Log on to a server like Nathema...less than 10 people on the fleet on Repub side even at peek times. Less than 5 most other times. Total republic players less than 50 most of the time. It has actually gotten worse in the past 2 weeks.

Then Bioware says we will think about doing something in Summer....translation June if we are lucky.

The game is dead to people that plays on Nathema & also don't want to reroll on another server.

Veluthurk's Avatar


Veluthurk
04.29.2012 , 10:01 AM | #355
Quote: Originally Posted by HeavensAgent View Post
Most games usually utilize a system of designated source/destination servers. The destination servers are selected from those with a sustainable, yet smaller, server population. The source servers are those with identified population problems, be that a lack of players, or an overabundance. Free transfers are then offered from the source servers to the destination servers. Sometimes the process is more controlled, and destination servers available to any given source are restricted. In other instances players on the source servers are offered unrestricted access to any of the identified destination servers.

The objective is to establish stronger, more active communities across populated servers. This results in fewer server selection options, but each would boast a more active and sustainable community of players.
Makes sense, but will BW do that? Doubt it.

Tschuß, got a game to play...

Wallsie's Avatar


Wallsie
04.29.2012 , 10:02 AM | #356
Not like this is a boon, they owe the community free transfers at this point. Very convenient timing too, since most people will probably be finishing up progression in May and the free month will end right before June so they'll have to re-sub to get the transfer. At least the people in charge of the money know how to do their jobs.

Algaaa's Avatar


Algaaa
04.29.2012 , 10:04 AM | #357
i left game yesterday anyway i wont wait until summer my server are already died no players at all.

ScorpioJonesy's Avatar


ScorpioJonesy
04.29.2012 , 10:27 AM | #358
Summer is too late for me, it has taken far too long to get this sorted - All I want are my toons in once place

IIRC WoW didn't have this issue as bad as they limited the number of copies available to reduce spikes in pop. I think there were two or three batches over a few months, this kept the number high and replaced 30 day non subbers with new retail purchasers. Shame BW could not do a similer tihng
We need Server Transfer!

HeavensAgent's Avatar


HeavensAgent
04.29.2012 , 10:36 AM | #359
Quote: Originally Posted by Veluthurk View Post
Makes sense, but will BW do that? Doubt it.
It is standard for the industry, so there is a fairly good chance that Bioware will adopt it. In actuality Blizzard utilizes it as well. They just haven't had true problems with low-population servers since WoW went through its own growing pains.

HeavensAgent's Avatar


HeavensAgent
04.29.2012 , 10:38 AM | #360
Quote: Originally Posted by ScorpioJonesy View Post
IIRC WoW didn't have this issue as bad as they limited the number of copies available to reduce spikes in pop. I think there were two or three batches over a few months, this kept the number high and replaced 30 day non subbers with new retail purchasers. Shame BW could not do a similer tihng
Blizzard did, but the outcry that resulted was horrible, and helped to bringt such marketing practices to the public's attention. Such release schedules are no longer tolerated by consumers.