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If 1.3 Isn't Out by May - Will You Unsub?

STAR WARS: The Old Republic > English > General Discussion
If 1.3 Isn't Out by May - Will You Unsub?

Varteras's Avatar


Varteras
05.02.2012 , 07:53 AM | #701
Quote: Originally Posted by Frostvein View Post
1.2 and the rest of the "coming soon!" legacy features should have indeed been launch. There is really no other way to describe it.
I agree that Legacy should have been in at launch. From what the devs have said even they wanted it in at launch so there really is no way to argue it. The "Coming Soon!" features I don't think should have been in at launch but I would say that if the Legacy was released on Day 1 those Legacy additions should have been here by now. I also do feel like certain UI functions were oddly missing. Target-of-target, UI scaling (being able to actually customize was a bonus to me), mission items being clickable on the mission tracker, guild banks... I also felt that those are probably things that they should have hammered down on to get out the door. If not launch day it should have been 1.1 not 1.2 almost 4 months later.

What I do argue are the additions to the playspace. The new dailies on Corellia, Explosive Conflict, Lost Island, Novare Coast. Those really aren't things you can say should have been in at launch and they did represent a significant portion of that patch. They all represent a continuation of the story beyond the launch content, however light that may be. So if you're going to say that those should have been in at launch you'll probably say the same thing about the next 3 operations, the next 2 or 3 flashpoints, and however many other warzones they add between 1.2 and the end of the year. Those are the kind of claims that are annoying because no matter how much is added certain people feel like it's never enough. That it all should have been in on Day 1.

I would be willing to bet that many of those same people would defend other MMOs from such criticisms. I should probably hop on over to the Rift forums and tell everyone there that anything Trion added over the last year should have been in at launch.
Quote:
Unless you're a stockholder, a Bioware employee, or employee of a rival company... if you're on forums and going out of your way to attack or defend a videogame then I would say you're spending way too much energy doing so and not enough energy trying to figure out what in the world is wrong with you.

Balrizangor's Avatar


Balrizangor
05.02.2012 , 08:07 AM | #702
Quote: Originally Posted by Frostvein View Post
1.2 and the rest of the "coming soon!" legacy features should have indeed been launch. There is really no other way to describe it.
Maybe, maybe not, bottom line, they weren't so why do people keep going on and on and on about ""should have been in at launch!!" ...

At this point, it doesn't matter, the game has launched, they weren't in at launch, is it some weird hope that if enough people chant the mantra "should have been in at launch" it will roll time back magically and it will be? They are getting put in now, that is what matters if you are still playing the game.
In umbris potestas est ("In the shadows, there is power")

Why Haven't They Fixed My Bug?? - I'm not the Author but it is a great read.

nitrus's Avatar


nitrus
05.02.2012 , 08:13 AM | #703
Quote: Originally Posted by Leggomy View Post
Played GW2 today. Its really really bad. The voice acting is horrible the graphics sub par. It looks just like WoW. Also cash shop is extensive. So ya not worried about GW2. Its a huge disappointment even to me and I had no real high expectations.
First, GW2 Quest Line is far more advance and interaction then pick up quest here turn quest in there. BUT GW2 Actually has Massive PVP. If want PVE, Agreed Stay with SWTOR. They will have a lot more PVE content then GW2. But for myself who is a PVPer I need constant action besides 3 or 4 same old wz that are dull and bland. I Swear WvW was the most fun i had since high days of DAoC.

Frostvein's Avatar


Frostvein
05.02.2012 , 08:18 AM | #704
Quote: Originally Posted by Varteras View Post
I agree that Legacy should have been in at launch. From what the devs have said even they wanted it in at launch so there really is no way to argue it. The "Coming Soon!" features I don't think should have been in at launch but I would say that if the Legacy was released on Day 1 those Legacy additions should have been here by now. I also do feel like certain UI functions were oddly missing. Target-of-target, UI scaling (being able to actually customize was a bonus to me), mission items being clickable on the mission tracker, guild banks... I also felt that those are probably things that they should have hammered down on to get out the door. If not launch day it should have been 1.1 not 1.2 almost 4 months later.

What I do argue are the additions to the playspace. The new dailies on Corellia, Explosive Conflict, Lost Island, Novare Coast. Those really aren't things you can say should have been in at launch and they did represent a significant portion of that patch. They all represent a continuation of the story beyond the launch content, however light that may be. So if you're going to say that those should have been in at launch you'll probably say the same thing about the next 3 operations, the next 2 or 3 flashpoints, and however many other warzones they add between 1.2 and the end of the year. Those are the kind of claims that are annoying because no matter how much is added certain people feel like it's never enough. That it all should have been in on Day 1.

I would be willing to bet that many of those same people would defend other MMOs from such criticisms. I should probably hop on over to the Rift forums and tell everyone there that anything Trion added over the last year should have been in at launch.
I think the fact that 1.2 launched with as much content as it did was even more of a testament to the fact that it was intended to be launch given the amount of content and features that were added in the limited timeframe. Creating the dailies, the WZ and the new PvE content in under 4 months is something that I just don't think they could have done. My guess is that most of it was already half finished by the Dec launch and was intended to be in originally.
Meanwhile, in Tera general chat -

"The sad thing is, arguing with fanbois on the forums was more entertaining than their 300 million dollar single player MMO from 2008"

VicSkimmr's Avatar


VicSkimmr
05.02.2012 , 08:23 AM | #705
Quote: Originally Posted by Frostvein View Post
I think the fact that 1.2 launched with as much content as it did was even more of a testament to the fact that it was intended to be launch given the amount of content and features that were added in the limited timeframe. Creating the dailies, the WZ and the new PvE content in under 4 months is something that I just don't think they could have done. My guess is that most of it was already half finished by the Dec launch and was intended to be in originally.
Some of it absolutely was, the legacy system as well as the match to chest feature.

The new warzone, op and flashpoint is part of their ongoing content release schedule. They've been working on this new content for a while before release, they've told us this (or at least they told us that in beta). It's just like KuS. It came out in 1.1 but had been in development for months before release. It all comes back to the whole different teams work on different aspects of the game thing. If you want a game that continuously launches new content this fast, the developers have to be way ahead of the game. They've also told us that they have hundreds of hours of voice work recorded for future expansions from the main voice actors.
Quote: Originally Posted by battlebug View Post
can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out.

lovefool's Avatar


lovefool
05.02.2012 , 08:25 AM | #706
Quote: Originally Posted by Roechacca View Post
As long as I see Bioware listening and responding to the issues in game and continue to put out "I'm sorry" shinys like free month and pets to apologies when they realize the goofed up, I'll stick with them till they get the track record set right. I can live with mistakes, it's the attitude that counts after making them.
This many times over
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For anyone who wants to laugh till they cry!

Mustelidaen's Avatar


Mustelidaen
05.02.2012 , 08:37 AM | #707
"Level up quickly using PvP..." Therein lies the problem with this game. You can quickly level in PvP, and get gear that is near-Rakata, all the while skipping the 4-man flashpoint content. The result, players who try to run the flashpoints cannot find a team to run with.

Oh, I forgot, tanks can't get PvP gear to run Ops in--while everyone else can get healing or dps gear which will suffice and even exceed that which they get in 4-man FPs!

Also 1.2 crafting was supposed to be all the rage? Crafted items, for the most part, sit and rot on the GTN.

There are imbalances between overly-rewarding PvP, 4-man Flashpoints, and the utility/value of crafted items.

My suggestion to revitalize this game is:
1) Create a real LFG FP tool AND
2) Creative incentive to use the LFG tool, by awarding 1 Black Hole token per daily HM AND
3) Tone down the overly-rich rewarding of PvP AND
4) Re-balance crafting carefully by adding higher-level items that compete with PvP rewards and PvE drops.

These kind of balance problems, for the most part, did not exist in the other big MMO, which I played for years. I never had one complaint.

If SWTOR is not fixed soon, I will quit.

Necrolepsy's Avatar


Necrolepsy
05.02.2012 , 08:40 AM | #708
hahahah what? OP seriously people like you are exactly what's wrong in the MMO industry. This sense of entitlement must come with the new generations I guess, the CoD kiddie crowd. Funny thing is even when you're given horrible content you'll gobble it up and say MOAR, FASTER. Just look at dragon soul.
Necrolepsy - 50 Jedi Sentinel - Dalborra
Necro - 50 Trooper Commando - Dalborra

Leggomy's Avatar


Leggomy
05.02.2012 , 08:42 AM | #709
Quote: Originally Posted by nitrus View Post
First, GW2 Quest Line is far more advance and interaction then pick up quest here turn quest in there. BUT GW2 Actually has Massive PVP. If want PVE, Agreed Stay with SWTOR. They will have a lot more PVE content then GW2. But for myself who is a PVPer I need constant action besides 3 or 4 same old wz that are dull and bland. I Swear WvW was the most fun i had since high days of DAoC.
I dont know what game you were playing but it wasnt GW2. The quests are exactly the same as any other mmo. Go do this come back. Just simply a rehash of what everyone else has done. As far as PVP ya if you like sitting banging on a door and call that pvp then I dont know what to tell you. You will be in GW2 when it launches complaining about something too. Some people just are not happy unless they are complaining. Ask my wife.

sharkfinsix's Avatar


sharkfinsix
05.02.2012 , 08:46 AM | #710
just unsubbed now. sick of waiting for the changes, population is way to low on my 3rd server now...i am not rerolling a 4th time.