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If 1.3 Isn't Out by May - Will You Unsub?

STAR WARS: The Old Republic > English > General Discussion
If 1.3 Isn't Out by May - Will You Unsub?

Kthx's Avatar


Kthx
04.29.2012 , 10:21 AM | #461
Quote: Originally Posted by Mallorik View Post
when was the patch to fix companions not registering their impants and ear pieces? Its been in game for a long time now and while not game breaking it is another good example of why people are losing confidence in this game.
The world's tiniest violin is playing for you sir.

The bug came with 1.2, which means it's been in the game an Earth shattering two weeks. The bug results in a relatively minior 5-10% loss in stats for your sidekick and has an easy workaround for the fights where this really matters.

cshouston's Avatar


cshouston
04.29.2012 , 10:27 AM | #462
Quote: Originally Posted by Kthx View Post
The world's tiniest violin is playing for you sir.

The bug came with 1.2, which means it's been in the game an Earth shattering two weeks. The bug results in a relatively minior 5-10% loss in stats for your sidekick and has an easy workaround for the fights where this really matters.
So, what you're saying is that it's totally acceptable for bugs, be they large or small, to hang around for two weeks (and probably longer) without a fix, despite a fix being claimed in recent patch notes? Cool.

And, I mean, how does this kind of stuff even happen? Companion gear slots not counting? I assume even the dev team doesn't know, since it's proving so difficult to fix.

Et tu HeroEngine?
* World 3rd Tier Ⅰ Nightmare 16m * World 1st Tier Ⅱ Hard 8m *

Lord_Epping's Avatar


Lord_Epping
04.29.2012 , 10:27 AM | #463
The title of this thread is so stupid, I'm almost surprised its at 50 pages. Thankfully, the discussion is more of a retread of what Bioware has and hasn't delivered in this game, sprinkled with a generous amount personal attacks.

I've held off buying this game up until last month when they were offering the free trial and purchased the game and set up a subscription soon after. I don't really give a hang over nonsense such as "broken promises" over pre-release press because it's really not a smart thing to fall for that sort of hype, especially considering how development changes can happen mid-way in the development cycle either to meet a release deadline or other snags, The game is currently enjoyable and I play it.

Not sure how long I'll still be playing the game. A month or two maybe. Not sure if I want to play another alt. If I get bored or impatient with the game, I'll just unsub and make about 20 GB of free space on my hard drive. I doubt I'll make a grand proclamation that I'm no longer playing the game like the OP, since being done with a game is hardly headline material.

Quote: Originally Posted by Mallorik View Post
when was the patch to fix companions not registering their implants and ear pieces? Its been in game for a long time now and while not game breaking it is another good example of why people are losing confidence in this game.
I must admit, I have taken a hiatus from the game until this Tuesday. That bug lasting this long is quite annoying, and it is really the only in-game bug that I care about that much.

DieAlteHexe's Avatar


DieAlteHexe
04.29.2012 , 10:30 AM | #464
Quote: Originally Posted by cshouston View Post
So, what you're saying is that it's totally acceptable for bugs, be they large or small, to hang around for two weeks (and probably longer) without a fix, despite a fix being claimed in recent patch notes? Cool.

And, I mean, how does this kind of stuff even happen? Companion gear slots not counting? I assume even the dev team doesn't know, since it's proving so difficult to fix.

Et tu HeroEngine?
Bugs happen. Oh boy do bugs happen in code. I swear everyone who thinks bugs can be insta-fixed needs to spend a month or so in QA and coding. So easy to sit here at our keyboards and make disparaging comments or howl, isn't it?
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-- It's the journey, not the destination. --

cshouston's Avatar


cshouston
04.29.2012 , 10:40 AM | #465
Quote: Originally Posted by DieAlteHexe View Post
Bugs happen. Oh boy do bugs happen in code. I swear everyone who thinks bugs can be insta-fixed needs to spend a month or so in QA and coding. So easy to sit here at our keyboards and make disparaging comments or howl, isn't it?
How much did your rose-tinted glasses cost?

The point is, their decision to license an incomplete prototype engine in order to "get something running in a hurry" is biting them in the ***.

Quote:
“It’s not productized yet,” we told Gordon. “There are whole sections of code that is only roughed in and not optimized for performance or security. And there are very few comments and very little documentation.”
http://www.heroengine.com/2011/11/he...eets-starwars/

After four months of the game being "live" it's becoming more and more apparent that they're uncomfortable with the tools at their disposal.

The way James Ohlen spinned the fact that the development team was staying on after launch as a good thing was pretty slick. The original development team is still going after launch because the game is NOT FINISHED, and they're still trying to finish and implement their original design. We're being charged a monthly fee to play a beta, essentially. I'm sure the lion's share of the blame lays with EA though.
* World 3rd Tier Ⅰ Nightmare 16m * World 1st Tier Ⅱ Hard 8m *

Kthx's Avatar


Kthx
04.29.2012 , 10:44 AM | #466
Quote: Originally Posted by cshouston View Post
So, what you're saying is that it's totally acceptable for bugs, be they large or small, to hang around for two weeks (and probably longer) without a fix, despite a fix being claimed in recent patch notes? Cool.
Yes, it is acceptable. Bugs happen. They get fixed. Sometimes the fix itself is bugged, which happened in this case. You can survive a couple of weeks with a bug that is, at best, a minor irritant, has almost no impact on gameplay, and has a known work-around.

Quote: Originally Posted by cshouston View Post
Et tu HeroEngine?
Name one major game, that does not have bugs. It has nothing to do with the engine.

cshouston's Avatar


cshouston
04.29.2012 , 10:50 AM | #467
Quote: Originally Posted by Kthx View Post

Name one major game, that does not have bugs. It has nothing to do with the engine.
You, unsurprisingly, missed the point. If the engineers at BioWare had designed their own engine and were intimately aware of its ins-and-outs, there would probably be fewer overall issues. Deciding to take the cheap route and licensing an unfinished and untested engine just because it was made by some executive's friends is quite possibly ruining this game. I would not want to be one of the programmers over there trying to figure out a new engine with next to no commenting or documentation.
* World 3rd Tier Ⅰ Nightmare 16m * World 1st Tier Ⅱ Hard 8m *

grandmthethird's Avatar


grandmthethird
04.29.2012 , 10:50 AM | #468
Quote: Originally Posted by Kthx View Post
Yes, it is acceptable. Bugs happen. They get fixed. Sometimes the fix itself is bugged, which happened in this case. You can survive a couple of weeks with a bug that is, at best, a minor irritant, has almost no impact on gameplay, and has a known work-around.



Name one major game, that does not have bugs. It has nothing to do with the engine.
i seem to remember skyrim winning gamespots game of the year last year. so that must have been bug free yes???


"Hope has a vicious enemy called fate"

Shingara's Avatar


Shingara
04.29.2012 , 10:52 AM | #469
Quote: Originally Posted by cshouston View Post
You, unsurprisingly, missed the point. If the engineers at BioWare had designed their own engine and were intimately aware of its ins-and-outs, there would probably be fewer overall issues. Deciding to take the cheap route and licensing an unfinished and untested engine just because it was made by some executive's friends is quite possibly ruining this game. I would not want to be one of the programmers over there trying to figure out a new engine with next to no commenting or documentation.
You seem to have litteraly no clue the type of work that goes into a game engine.
Health Warning - Thread May Contain Nuts.
First, you can continue as a subscriber, which gives you unlimited access to all game features and future Game Updates at no additional charge. http://www.swtor.com/info/news/blog/20120731

DieAlteHexe's Avatar


DieAlteHexe
04.29.2012 , 10:53 AM | #470
Quote: Originally Posted by cshouston View Post
How much did your rose-tinted glasses cost?

The point is, their decision to license an incomplete prototype engine in order to "get something running in a hurry" is biting them in the ***.

How about we don't get into slamming one and other and just talk.


http://www.heroengine.com/2011/11/he...eets-starwars/

After four months of the game being "live" it's becoming more and more apparent that they're uncomfortable with the tools at their disposal.

The way James Ohlen spinned the fact that the development team was staying on after launch as a good thing was pretty slick. The original development team is still going after launch because the game is NOT FINISHED, and they're still trying to finish and implement their original design. We're being charged a monthly fee to play a beta, essentially. I'm sure the lion's share of the blame lays with EA though.
Of course the game is not finished. It's an MMO. It had better not be finished. Perhaps you meant "polished"? As for the monthly fee...again...this is a work in progress. ALL MMOs are. ALL OF THEM. That's a good thing. If paying a monthly fee for a work in progress (an MMO) is a problem for you, I can understand that. This type of game, ongoing fixes, new bugs, bugs squashed, new content, nerfs, etc. is not for everyone. And that's cool. But it is how MMOs are.
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-- It's the journey, not the destination. --