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Top 5 MMO's BioWare should model SWTOR endgame after?

STAR WARS: The Old Republic > English > General Discussion
Top 5 MMO's BioWare should model SWTOR endgame after?

Drakkip's Avatar


Drakkip
04.27.2012 , 05:10 PM | #61
So many good posts on the previous page...

I remember getting my Enchanter Epic, that was pretty damn cool when I finally finished it.
My cleric epic I couldn't get until after they changed it. On our server alts just weren't allowed to get on the waiting list.

I ran with several gank groups in DAoC as a fill in member from time to time. You can't fault a group for doing well though when you have 8 people all on ventrilo and assisting. Plus there were a few people on those teams who were just amazing players. I do agree though the thing that made DAoC RvR better was the 3 factions. It lessened the impact of population imbalances.
Griefers:
Quote:
Alfred Pennyworth: Well, because he thought it was good sport. Because some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned, or negotiated with. Some men just want to watch the world burn

Kosef's Avatar


Kosef
04.27.2012 , 05:17 PM | #62
Shadowbane's open pvp and city building and wars. They could make this capitol ship building and huge space wars with our ships. You then board the enemy cap ship and proceed to take out their defenses. You could have alliances with other ships:...all sorts of opportunities.

Aoc's graphics and music.

Swg's character customization and diverse planets. Plus explorable planets.
Star Forge: The Sicarii Legacy
EMPIRE:[Korvah-Mara][Kòrtez-Merc][Kösef-Sorc][Khùr-Jugg][Krâvil-Sin]
REPUBLIC:[Anôthyl-Guard][Al-Mâsih-Sage]

SoloHand's Avatar


SoloHand
04.27.2012 , 05:18 PM | #63
Quote: Originally Posted by Andryah View Post
Uh... no. You are projecting.

I am simply taking issue with the mythology about DAoC PvP. I played it for 5 years, I know about it first hand. It was good, but it does not live up to the mythology circulating on the internet.
Nah I would have to be angry to be projecting, it's friday night I have nothing to be angry about lol.

I played it from release 7 years with a few months off here or there to try a diff MMO so hey I guess I know first hand too. I don't really read about the mythology of DAOC that you are speaking of and perhaps it wasn't perfect ( what is? ) but it was better than any system that I've come across since imo.
SWTFOR

Bastrios's Avatar


Bastrios
04.27.2012 , 06:47 PM | #64
Quote:
5) City of Heroes- Character creation. Simple. I would buy/play that game strictly for the character creation part of it. Hours and hours of endless fun. best character creation system ever created in any game (with SPORE, a close 2nd).
YES! I played City of Heroes/Villains for years and out of everything, the character creation was the best part of the game. Thousands of possible combinations, you could spend hours, even days (on and off of course) messing with character creation. So far City of Heroes/Villains is the only MMO that had insane character customization, sadly the game's dying. If BioWare was to implement that type of character creation into SWTOR, it would tower over every other game currently out. I support this 110%.

Andryah's Avatar


Andryah
04.27.2012 , 06:54 PM | #65
Quote: Originally Posted by Bastrios View Post
YES! I played City of Heroes/Villains for years and out of everything, the character creation was the best part of the game. Thousands of possible combinations, you could spend hours, even days (on and off of course) messing with character creation. So far City of Heroes/Villains is the only MMO that had insane character customization, sadly the game's dying. If BioWare was to implement that type of character creation into SWTOR, it would tower over every other game currently out. I support this 110%.
It would totally break the cutscene implementations in this game. There is a reason why they have finite sliders in this game on the character select screen.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

Bastrios's Avatar


Bastrios
04.27.2012 , 06:59 PM | #66
Quote:
It would totally break the cutscene implementations in this game. There is a reason why they have finite sliders in this game on the character select screen.
I understand what you mean, just wishful thinking on my part.

kksyong's Avatar


kksyong
04.27.2012 , 07:51 PM | #67
I guess most DaoC fans (Myself included) do have a tendency to forget the harsher/unbalanced parts of the game. However it was a game that had many people play for years, whether due to lack of choice or that certain "je ne sais quoi", I do not know.

One thing I do know was there was a certain pride in the early days of the game which I never have never felt in the recent MMOs.

The feeling when you first get to 50. (As a ranger who was never wanted into a group and had to solo grind it was a big accomplishment). At the time I think there were only 10 Rangers at cap level.

When you first get your Epic armour with the help of friends and guildmates. (and when you go about the world and newbies would literally stop to admire your armour)

Pride gives a real sense of community as well when you work together as a Realm. Our own realm (Hibbies) even has out own private forums to coordinate various raids and events. We were easily outnumbered 5:3:2 (alb/Mid/Hib), yet when NF came out we were, I believe we were only one of 2 hibernian realms out of 15-18 servers (ish? can't remember) who had not had all their keeps/relics taken, purely because we, as a community , worked together as a team. Not many games I know would have friends text/message you to come help out in a keep defence/raid

The sense of pride when your realm is doing well, when you helped open up DF or captured a Relic etc. You just can't feel that attachment to the Empire or Republic in this game, after all, you can just swap sides on the same server so what's the point? BW has pretty much made the game as WoW like as possible, yet they let you create toons on both factions on the same server?

Deyjarl's Avatar


Deyjarl
04.28.2012 , 10:02 PM | #68
Quote: Originally Posted by cpnjac View Post
So yes: at the time, DAoC was showing perfectly respectable numbers.
Never said it wasn't respectable numbers. That's a strawman on your part.

But interesting endzone line moving with the different games that had much higher numbers. Don't like the numbers so you change the rules eh?

It was at the bottom of the heap. And significantly so.


BTW I played and loved the game (well before the RvR map change). So this isn't coming from a hater.
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Deyjarl's Avatar


Deyjarl
04.28.2012 , 10:06 PM | #69
[QUOTE=Bulwyf;4172739I find it funny how many were not around or intentionally forget that pre WoW a MMO would be fine with 100k or less subs a month. [/QUOTE]

Ad Homium lie. I was around then also. And there were MMOs with larger numbers. His own research shows there were. But again, love how people change the goal posts and set up exceptions when the facts don't match up to the claims.
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thomasmeadows's Avatar


thomasmeadows
04.28.2012 , 10:12 PM | #70
NO MMORPG SHOULD IMMULATE ANY OTHER! Take the best of each and try to add your own thing into the mix.
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