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Top 5 MMO's BioWare should model SWTOR endgame after?

STAR WARS: The Old Republic > English > General Discussion
Top 5 MMO's BioWare should model SWTOR endgame after?

SWGElder's Avatar


SWGElder
04.27.2012 , 03:37 PM | #51
Top 5 for me are but SWTOR shouldn't model any of them.

1) SWG pre-cu - When I first picked up SWG it was my first mmo and since that game I haven't found a game to top it. Crafting was unbelieveable, PvP was awesome, Community was like no other. To me the community is what made this game what it was. You name the planet and there was pvp going on...It was best times ever. This is where FoTM started. The classes were so diverse. You could be a Bh but specialize in pistols or rifles or carbines or survival, You could be a tera kasi but also be a gunslinger, or a fencer/armorsmith/weaponsmith. I tell you the options were endless. You only did get 1 character and unlocked a second after you made jedi.
2) WoW - I played this game at launch quit because there wasn't pvp, came back after burning crusade and had great times.
3) Old Republic - No matter what anyone says to me this is one of the most complete MMO's to ever come out. Every MMO's has it's flaws. Wow didn't even have pvp when it came out.
4) DaOC - Awesome RvR...this was the only thing I liked about this game. Taking a keep was epic.
5) This is a toss up between The Matrix online and City of Heroes. CoH had great customization and was fun playing. Matrix reminded me alot of SWG because the diversity of the classes..There were so many option when building your toon from 1 to 50.

Bottom Line there is no perfect MMO. Right now I am enjoying this MMO and not because I'm a huge Star Wars Fan and Kotor fan but because to me this is one of the most complete games out there IMO. Plus it is a change from swords and bow and arrows...Saber's and Blasters is a nice change.

SWTOR should keep there current model as it is..Because this is a different game then all other games. If there is any MMO it should look at it is SWG because SWG did alot of things right until it started to listen to the whiners and screwed the game up. During SWG timeline Jedi's were rare and people wanted to play a jedi hence the changes they made. Take a look at TOR how many jedi's do you see running around? How many other classes? It's works because the timeline of this game fits it.

I think BW is doing a great job of making this game better. I mean come on people the game is barely what 5 months old. It only took me what 1 month to get to 50...and I work fulltime. Now I'm going back and playing the other classes for the story because isn't that why we played KOTOR 10+ times to begin with. How many MMO's do you know allows you to get to end level so quickly? I remember WoW when it first launched I think I got my toon to 30 and said screw it and that took a little over a month. Even the great SWG took forever.
Junyi
United Forces

ADPowah's Avatar


ADPowah
04.27.2012 , 04:01 PM | #52
I'm really enjoying SWTOR but sometimes it lacks some of the emotion I've gotten from other games.
  • EQ1-Velius: Three faction war that involved multiple zones with each faction being different. Zones were dangerous and staying alive was not only hard but it mattered. This expansion has some of my fondest gaming memories.
  • EQ1-Epic weapons: Epic weapons made you feel so BA Baracus, taking months to get a single item and said item actually being worth it was AMAZING.
  • EQ1-Plan of Hate/Sky (pre-Pop planes): Going there made you feel like a real adventurer, death was always around the corner and the rewards were amazing. I rarely feel this way in a game anymore.
  • WoW-Alterac Valley: There are probably some haters, but mixing NPCs with PVP was great. Having non-combat collection missions inside the battle was great. Having sumnonable world bosses was AWESOME.
What I want: 1) Dual spec for me and my comps 2) missions where I fight with all of my comps at once, we are a team 3) playable comp-only missions 4) Free flight PVE and PVP Space combat (i.e. X-Wing multiplayer) 5) Instanced areas that change based on our story, sand-box areas that are open.

Dalaell's Avatar


Dalaell
04.27.2012 , 04:35 PM | #53
For endgame, something I'd love to see is episodic content added every couple weeks or sooner that expands the story. It doesn't have to go along the main class story but could be other branches that tell another awesome story.

It's not something I've seen done and makes sense to do.
It's kinda like coming back each week to continue your D&D campaign.

Andryah's Avatar


Andryah
04.27.2012 , 04:42 PM | #54
Quote: Originally Posted by Lt_Latency View Post
I think DaoC is a good target to aim for for World PvP.
NO, it's not. Unless you go back to the first couple years before premade gank squads became the norm of play. Even in the first two years, it was mostly zerg on zerg, with occaisonal real PvP over actual objectives. But the zerg on zerg was to farm realm points and it was mostly mindless zerging. The only dazzle in the game was having three factions and never knowing who was going to roll you from behind while you were on a fort.

Put that into a MMO today and will instantly become premades gank festing everyone else. Which means it quickly becomes premades vs premades..... which you can do right now in this game.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

Andryah's Avatar


Andryah
04.27.2012 , 04:45 PM | #55
Quote: Originally Posted by SWGElder View Post
SWTOR should keep there current model as it is..Because this is a different game then all other games. If there is any MMO it should look at it is SWG because SWG did alot of things right until it started to listen to the whiners and screwed the game up. During SWG timeline Jedi's were rare and people wanted to play a jedi hence the changes they made. Take a look at TOR how many jedi's do you see running around? How many other classes? It's works because the timeline of this game fits it.
Exactly!

People need to stop regressing in their minds to their particular "old days in MMOs" fond memories.

Let it go.....kind of like when you let your little red wagon go... kay.

But hey, if it's really such a great memory, other then SWG,.... you can go back and play them.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

Valperion's Avatar


Valperion
04.27.2012 , 04:58 PM | #56
Lineage 2 : Both PvP and PvE
iŻi▀▀ V. A. L. ▀▀▀▀iŻi‾°δ‾‾Pך██████████▓▒░Loyal Servant of the Sith Empire░▒▓██████████ị

Kauhu's Avatar


Kauhu
04.27.2012 , 05:00 PM | #57
Quote: Originally Posted by Deyjarl View Post
Is that why they never broke 300,000 with that game?

Sometimes I wonder if all those fondly remembering DAoC only do so fondly because it was their first MMO?
MMO market was a ton smaller when DAOC launched. RvR was awesome. Did you ever play it or did you just google "daoc subscriber peak" ?

And people who are saying it was just RP farm totally forget about Realm Pride, Relic Raids and all the other things that made DAOC's RvR so awesome. Or do you really think people zerged at RR2 to gain more RR, namely 5 rp / kill?
Utinni!

Andryah's Avatar


Andryah
04.27.2012 , 05:05 PM | #58
Quote: Originally Posted by Kauhu View Post
And people who are saying it was just RP farm totally forget about Realm Pride, Relic Raids and all the other things that made DAOC's RvR so awesome. Or do you really think people zerged at RR2 to gain more RR, namely 5 rp / kill?
Realm pride was largely absent after the second year. Some good and honorable rivalries between some guilds did continue, but that was mostly about guild on guild and guild pride, not realm pride.

And yes, it WAS mostly zerg for RP, not for objectives. Objective based PvP was much less common and generally lead by a small handful of guilds on any given server.

But hey, if you think the MMO player base gives a rat about realm pride these days......
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

SoloHand's Avatar


SoloHand
04.27.2012 , 05:07 PM | #59
Quote: Originally Posted by Andryah View Post
NO, it's not. Unless you go back to the first couple years before premade gank squads became the norm of play. Even in the first two years, it was mostly zerg on zerg, with occaisonal real PvP over actual objectives. But the zerg on zerg was to farm realm points and it was mostly mindless zerging. The only dazzle in the game was having three factions and never knowing who was going to roll you from behind while you were on a fort.

Put that into a MMO today and will instantly become premades gank festing everyone else. Which means it quickly becomes premades vs premades..... which you can do right now in this game.
By your posts you sound a little angry about other peoples opinion of what fun PvP is. SWTOR is not likely to turn into DAOC so relax, no need for the fierce attitude .

Personally I found relic raids to be Epic, perhaps it was your definition of zerg vs zerg but I think it was Realm Vs Realm at it's finest. Even the roaming gank squads were like the special forces of each realm, they would patrol and spark battles with other groups trying to get back to the big battle. fights at mile gates, stealthers giving intel in chat on who's going where....it was awesome that was real RvR.

Premades are in every game and if SWTOR were to make Ilum like DAOC of old it wouldn't make them any more prevalent then they are already. As for the notion of farming rpees what do you think people are doing in WZ's now? Incentives such as Valor or rp's just bring more people to the fight which in my opinion is better than no people....like it was a few days ago when you got crumbs of valor unless you won.
SWTFOR

Andryah's Avatar


Andryah
04.27.2012 , 05:09 PM | #60
Quote: Originally Posted by SoloHand View Post
By your posts you sound a little angry about other peoples opinion of what fun PvP is. SWTOR is not likely to turn into DAOC so relax, no need for the fierce attitude .
Uh... no. You are projecting.

I am simply taking issue with the mythology about DAoC PvP. I played it for 5 years, I know about it first hand. It was good, but it does not live up to the mythology circulating on the internet.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.