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Those 'other' companions

STAR WARS: The Old Republic > English > Classes
Those 'other' companions

JLapp's Avatar


JLapp
04.26.2012 , 11:07 AM | #11
Companions not used:

Commando: 4X, Yuan, Tanno Vik (Use Aric all the way to 50, but used elara for dailies when I switched from healer to DPS).
Shadow: Qyzen, Zenith, Iresso, Nadia (Once I got Theran I didn't use anyone else).
Sage: Iresso, Nadia, Theran (Used Qyzen until I got Zenith, then used him the rest of the way).
Smuggler so far: Bowdar, Risha, Akaavi, Guss (Level 38 healer right now...haven't used anyone other than Corso).

Toogeloo's Avatar


Toogeloo
04.26.2012 , 02:10 PM | #12
Some companions just come too late or aren't even viable for your companion compliment.

For example, Pierce and Broonmark are the last two companions you get on the Warrior... both are tanks. Why they couldn't give you a Tank earlier, in case you played a DPS, I don't know. Instead you get Quinn so early that if you do play DPS, it's completely unnecessary to worry about using a Tank pet. If you play Juggernaut, you probably don't even care that you got a couple Tank pets last. Why are you even getting both roles last anyways and not more mixed in so that actually using a tank early in the game might be more viable?

Look at Smuggler... the complete opposite. You get two tanks as your first two pets. Why would you need two tanks to choose from? They even agree to the same conversational attunments, and now that Corso's Harpoon shot is gone, they are both practically the same by being melee tanks.

Polecat's Avatar


Polecat
04.26.2012 , 04:18 PM | #13
Let's see, I went a Lightside Smuggler/Scoundrel. I really only used my ranged tank (Corso) with his harpoon shot/jet pack shut OFF, as well as his AOE abilities. I would have swapped to Bowdaar, given a Scoundrel is essentially a melee class but... I hate hate hate HATE the sound sheathed vibroweapons make (that metallic clicking sound drives me INSANE!)

I never took Risha, Akaavi, or Guss out of the ship. Risha became my go-to girl for slicing, with C2 running easier slicing missions. Guss would have been nice, but as a scrapper/Scoundrel I wanted a tank to keep the heat off me. Akaavi might have worked, but she suffers from the same problem Bowdaar did and that "nails on chalkboard" sound of the vibroweapon, plus she was essentially the darkside companion for the Smuggler (Risha is more neutral). As I said before, I went Lightside.

So I went up to 50 with Corso... and a lot of frustration (due to other reasons), and never took any of the other companions out even once. Bowdaar only has a few + relationship points with my smuggler from a random dropped gift or two....

MouseNoFour's Avatar


MouseNoFour
04.26.2012 , 05:16 PM | #14
What would have been nice, is for Bioware to have given us a reason to use the companions that are not suited your class or advanced class. If your best off with X companion, you will pretty much play with only that companion until the end of time. Which kinda sucks as the other companions are designed to be pretty good on their own.

Toogeloo's Avatar


Toogeloo
04.26.2012 , 05:24 PM | #15
Quote: Originally Posted by MouseNoFour View Post
What would have been nice, is for Bioware to have given us a reason to use the companions that are not suited your class or advanced class. If your best off with X companion, you will pretty much play with only that companion until the end of time. Which kinda sucks as the other companions are designed to be pretty good on their own.
Actually, what would have been nice would be the ability to customize your Companion's abilities. Who says that Mako has to be relegated to Healing... why can't she have backstabbing attacks and be a melee dps? Give Kaliyo some ranged dps to rival that of Vette. Why can't Jorgan be a healer? Companion Customization would have opened up tons of possibilities. You could easily have a healer, dps, and tank in almost any given companion, allowing you to choose the companions you want to use instead of filling a role.

Aethyriel's Avatar


Aethyriel
04.26.2012 , 06:00 PM | #16
Quote: Originally Posted by Toogeloo View Post
Actually, what would have been nice would be the ability to customize your Companion's abilities. Who says that Mako has to be relegated to Healing... why can't she have backstabbing attacks and be a melee dps? Give Kaliyo some ranged dps to rival that of Vette. Why can't Jorgan be a healer? Companion Customization would have opened up tons of possibilities. You could easily have a healer, dps, and tank in almost any given companion, allowing you to choose the companions you want to use instead of filling a role.
Either this or try to minimize downtimes when playing with a dps / tank companion. Got bored one night and tested what the actual DPS is the types provide with DPS in Columi (ranged and melee) both being at ~ 500, tanks do almost 300 if dps stance is active and healers pull up to 150 or so with dps (not that you would actually use them for dmg ).

So, just comparing tank to dps the problem is pretty much that tank comps take too much dmg, even when well geared and with a ton of presence (my Broonmark is almost full Rakata for example but his health goes down SO fast cause I can't effectively heal him) that it's just not worth it. You end up dismissing and resummoning them (or mount/dismount etc) to get them back to 100% health, it's just plain annoying. DPS is similiar but with less downtimes overall and faster killspeed. Still with both (if you can't heal) you get into trouble when pulling something you didn't really want to pull or when fighting two strong type mobs without available CC or something like that.

Having your healing comp out just allows for so many errors on your part without consequences and you never ever have to stand still and feel like you're doing nothing. You do kill stuff slower (in a fight with a grp of 3 you have to kill all three and not just two of the mobs) but you never have to regen. Healing is just too strong compared to dmg or tanking.

That's the reason I'd give any class some passive ability to heal their tank companions by dealing dmg for example, for DPS companions it should be healing you and them when they DPS by a small percentage. You'd still end up regen. sometimes and all but they'd be more effective and you could actually play with the comp(s) you like instead of the easiest one (now, I did play with vette/jaesa all the way on my mara, but from my experience with 3 other 50s all leveled with healer as soon as they were available life just gets SO much easier). DPS comps could maybe also get an interrupt to lower inc dmg or some other form of CC... just something to make them as good a choice as healing comps so you can choose a personality you like, not their skillset.

siegeshot's Avatar


siegeshot
04.26.2012 , 11:00 PM | #17
I know my Smug only interacts with Corso (Chuck, he's my main tank if I get stuck and just my main man period), Bowdarr (Crowbar, helps the lower guildmembers through swaths of mobs and is kind of the guardian of our crew), and Akavi who eventually I warmed up to and goes with me EVERYWHERE!!! She's fully decked out and an absolute machine. I just love her moves, ah I have really really gotten attached to her. I still can't stand Risha and can't be bothered to gear her or Guss. If I have Risha out me and her get creamed, and I'm a Smug Scoundrel Sawbones and don't even need Guss or C2. Plus I hate Guss's story. SO MUCH.

My Jedi Knight. Kira. That's it. I have Doc out because otherwise as said so many times above. I can't stand T7 and hate his artwork. I don't need a trooper with my jedi knight the way he's built and I certainly don't need a sith warrior pureblood following me around. Makes no sense. So if it was up to me and I could pull it off, it'd just be Kira and I.

My Trooper. I really hate Jorgan (Thundercat.) I hate Elara period. Neither of them are ever used. M1-4X is my main droid and we do everything together. We're inseparable. I know it'll be like 6 planets until I see my next companion but Tanno is pretty cool but for RP reasons I don't think there's a point. Yuun, exactly the same thing. No RP reason to have him.

My Sith Warrior. I instantly hit it off with 2V-R8 and we go everywhere together. I can't get enough of him. He's fantastic. Vette is annoying and would belong with my Smuggler no problem, but not my SW. I never use her.. Quinn I instantly hated and paged GM's to remove him and they wouldn't. He stays 86'ed and I use 2V happily. Pisses me off. I don't even want to hear Quinn talk. Jaesa (light) all the way, 100%. But I think I'll run into the exact same problem as my Jedi Knight. Pierce and Broon I don't know yet. I don't know them well enough.

I would love nothing more than to get rid of the above characters I discussed. There are also several NPC's I'll never get to see again that I would have just been unimaginably in love to have on my crew. My Smug. Beryl Thorne and the Jedi girl from Tatooine (why can I not find her name anywhere). Sgt. Jaxo for my Trooper, also Fuse. My Jedi Knight.. I don't know. Probably the guy I fought at the end of Tython.

Wish I had the names of all of them.. Hindsite and all that. Not that it'd do any good but I feel better having full lists of things. It adds closure I guess.

Thx for reading. I'm def. bookmarking this thread.
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Marak's Avatar


Marak
04.26.2012 , 11:49 PM | #18
I've played through to 50 5 times now with a few 35+s in the mix. I've tried a few things in my day...

On my assassin I used my RDPS companion most of the time because I was so durable that I didn't need heals and I prefer Andronikos to Ashara. On my guardian I used Doc almost exclusively. For one, he was hilarious, but I also felt that I needed additional survivability a majority of the time (to be fair this was my first real push to 50 and I've since mastered the subtle nuances this game has to offer). On my operative I used Kaliyo pretty heavily simply because I needed a tank to allow me to backstab effectively.

The only real arching conclusion I've made is that I much prefer the RDPS to MDPS due to the slow reacting AI and travel time. The only time I break this rule is on my guardian-- I just don't like Rusk as much as Kira.

Uvirith's Avatar


Uvirith
04.27.2012 , 12:31 AM | #19
Quote: Originally Posted by MouseNoFour View Post
You know the ones i talk about. The crafting and crew mission mules who still wear the gear they came with, and who never leave your ship.
dont have any...
Quote:
Biggest problem i see with all those excess companions, is there is never a reason to bring them out.
DPSspecc -> Lokin or SKORPIO
Healspecc -> Temple/Vector, depending on enemy type.
Hybrid/PvPspecc -> SKORPIO or Kaliyo, depends on enemy type.
Quote:
On my bounty hunter, i am quite happy to have Mako out permanently as i just enjoy the character. Same with Corso on my smuggler. Those characters i would consider to be lucky, as the one i want to have with me just happens to be the most efficient companion for them.
Playing only with healercompanions severly gimps your character.
Quote:
But, on my Sage i want to use Nadia all the time as i quite enjoy her story and her character. Warrior, i want to have his girl Vette with him on his adventures. My inquisitor, i want her romance out with her all the time - Andronikos.
Top-Tip is, you need to gear your companion properly if he has to do an actual job other than healing.
You know how people in Rads always say the Tank has to be geared better than the DD or the healer? Well, same for tanking companions. my skorpio all maxed out with cybertech-armoring barely gets a scratch and never looses aggro.
Uviryth Hammerhand, Kinetic Combat-Shadow
<Founder>

Lokai's Avatar


Lokai
04.27.2012 , 12:59 AM | #20
Quote: Originally Posted by JerokTalram View Post
Nadia must not be as good as Kira. With Kira out I can do a group of mobs very quickly. So quickly that even with healing between mobs, we are a lot faster than with Doc. Probably because Doc rarely actually kills the mob he is fighting himself and I have to finish them off. Also if there's 2 or more strong, I will still have to heal after the fight. Though I'm more likely to survive a fight with 2-3 Strongs if Doc is out.

I would say Doc is easier to fight with but not faster. If I run with Kira it's because I want affection so I progress the romance.
some companions are sheerly better then others...for example.... Mako has that CC ability i just don't recall on my other healing companions. putting a mob out for 8 seconds is HUGE deal when solo leveling... are some companions have unique skills others don't.

It also a gear thing for example... how can i rationalize giving up my mako for example is decked in modable gear blues, ect for someone in greens generally has less gear then my main companion... this WOULDN'T be as big a dealif actually gave companions decent stance buffs...made them a threat UNFORTUNATELY they are really sub-par in that area...

if Khem had a real tanking stance with a good armor boost, wouldnt even care about my healing companion...why? because he'd actually be able to take hits...
" Destiny is like a river...washes us along its ever winding path, the jedi follow its path drawn along it like lambs to the slaughter... but We Sith fight the flow of destiny, turn its course to our whim! Through this will we be the true victors of this war!" -Lokai-