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[Music] Constant music option / loop please

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
[Music] Constant music option / loop please
First BioWare Post First BioWare Post

Nataph's Avatar


Nataph
09.19.2013 , 04:14 PM | #71
I would so love this as well. I have great headphones but I have to end up playing music rather than listening to the game.

An ongoing music theme on planets, flashpoints adds to the game so much. I can still hear the music score on Corellia in SWG and remember exploring the place. Fond memories.

Music gives us a memory taste in what we see and play. Make this happen please.
The Bastion

Ixzaran - X'Allure - Aar'siah - Hada'ssah - Lots of 60's

smellymetal's Avatar


smellymetal
11.14.2013 , 04:24 AM | #72
Please, I would love to have a checkbox (like WOW and most MMO's) to loop music constantly in the background...when I arrive on Coruscant, the music stops after a short while. Then all I can hear are lame "city" ambiance sounds, with the same speeders FX etc. that's getting on my nerves after questing for hours on the planet - very bad for immersion
Thanks in advance.

Nieyko's Avatar


Nieyko
12.23.2013 , 05:18 PM | #73
Quote: Originally Posted by AllisonBerryman View Post
Hey everyone, I talked to Todd Davies (Audio Director), and he had some information to share with you all!

First off, music should be looping on a fairly regular frequency. There could be some issues preventing this, and we'll definitely take a look and address any bugs we find. Secondly, we're definitely open to providing more customizable options for music looping and frequency in the future; it's something we'd like to take a look at.
Aaaaaaand over a year later, still no music looping option. Just ran dailies for 3 hours and had a total of 12 minutes and change of music playing. Is that what you call looping frequently? This is a joke. In-game music is a core feature and this game is now 2 years old and still can't get this done right? Having your player base tab out and open another site so they can listen to music while they play your game should be embarrassing as a dev. Stop stringing us along and put this feature in the game.

Ganden's Avatar


Ganden
01.02.2014 , 08:04 PM | #74
The music in the game needs a complete overhaul. It needs to be louder, much more frequent, and iconic.
Ganden Venorsi
Ataru shall set me free...
Editor-in-chief
SWTOR-RP

Zekester's Avatar


Zekester
01.10.2014 , 03:02 AM | #75
I want this sooooo badddddd! Please make the music loop!
Or gives us another Rhythm Augumentation Droid, but as like a "radio item" where I can pick some classic Star Wars soundtracks to play.

lightningseven's Avatar


lightningseven
01.10.2014 , 09:53 AM | #76
I like this idea. But what I like even more is SWTOR devs allowing us to have our own IN-GAME SEQUENCER so as to enable US to lay out which tracks (from the MANY John Williams sound track clips) that we want, to play at any given time -- that would be even neater.
Or, do like EA did with SimCity 4 and allow us to drop our own tracks into the "Out of game" music playlist that was played IN-game BY the game client itself ... at our choosing...

Of course, ALL of the above, with the understood caveat, that at ANY POINT in time, when an important event occurs, such as a light or dark side choice, or sudden event in one's storyline, our choices with the background music would be temporarily overridden (faded out) by SWTOR (due to storyline arc shifts in game play) and that moment's changed SWTOR music faded-in for a short bit.

These suggestions I have here are probably unworkable, though

Quote: Originally Posted by llesna View Post
Dear devs,
Whenever I play SWTOR, I like to have music on all the time. As such, I have to turn off the music in-game as it frequently drops out and stops for extended periods of time, leaving me only with music for a fraction of my game time.
For players like myself, we want music to be playing at all times.
The music can still fit to the situation, such as combat, exploring etc., but it shouldn't fade into nothingness.
Please implement an option in-game to keep music on at all times, wherever you are.
Kind regards
llesna
SWTOR IDEAS! Mar/Jug/Sent/Grd/Sag/Shad/Src/Assn/PTech/Merc/Vang/Cmdo/Op/Snpr/Guns/Scndrl
Harbinger STORMIX: 54,33,37,27,25,48,26,49,27,34,28,25,23,45,29,25
Jedi Covenant ARCANUS: 14,13,8,12,15,7,18,11,6,8,8,,4,,4,4
Shadowlands HERCULEAS: 3,3,5,3,3,7,3,15,12,3,3,16,2,3,1,1

RiVaN_'s Avatar


RiVaN_
01.10.2014 , 11:57 AM | #77
To piggy back off of this, could you make "The Music of SWTOR" downloadable from your website? I would rip it from the game files, but I'm not sure if that would violate my ToS agreement. Unfortunately for me I play by the rules and don't want to get by account banned.
Drivan, Sentinel - Souls of Fate
Nikolete, Scoundrel, Republic FlashFire - Souls of Fate
Ra'mel, Merc - The Gentelman Bastards
Souls of Fate - Jedi Covenant

jjtrombone's Avatar


jjtrombone
04.18.2014 , 02:30 PM | #78
I am currently questing on Hoth and everytime the music comes on suddenly the game gets a billion times better! I freaking love hoth's music! can i have another button that just says loop hoth background music? But mostly just the loop music button that'd be wonderful.

Rephe's Avatar


Rephe
05.02.2014 , 07:15 PM | #79
Yes. Please. /sign x100.

Seriously, this should be one of the devs' top priorities. Having no music completely ruins the feel of an area. All the silence in Swtor makes the game feel soulless, and a soulless game that tries to capitalize on story isn't working properly.

How hard could it possibly be to change the code to say, instead of playing a three minute track every half hour, if a player has this toggle on, repeat the three minute track immediately after finishing it?

Combat encounters also need music that plays EVERY TIME a player enters combat, not just specific times when a player is fighting a certain NPC, otherwise it never feels dangerous or immersive. It just feels like a rinse-and-repeat use of your rotations against every group of enemy, and compared to Kotor, there are a lot of enemies. Too many for every "trash" NPC fight to feel like something you have to do, not something you want to do. I believe that adding music, and therefore a more intense mood for the fight, will at least ease that.
Quote: Originally Posted by The Third Barsen'thor
I've sought knowledge and understanding in the galaxy's darkest places. I am more than a Jedi. Let them remember every facet.

Uaupt's Avatar


Uaupt
05.07.2014 , 04:39 PM | #80
This is probably the most stupid issue with this game. And should be so simple to solve!!

Sometimes I regret being a subscriber due to the fact that its been 2 years since they acknowledged this problem and havent done anything.