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Hardmode Denova Last Boss - Bug?

First BioWare Post First BioWare Post

Dyslexicon's Avatar


Dyslexicon
05.04.2012 , 03:13 PM | #131
Quote: Originally Posted by arnoldlol View Post
Well right, but they can't plan their bugs around being fair to raid comp. It is a bug afterall, we're just letting people know there is a workaround available. Obviously it needs to be fixed, and it's not some devious plot by Bioware to have people recruit more snipers. (It shouldn't be, anyway <_<)
In total agreement about the bug needing to be fixed but Bioware will drag their feet on this and NM will be ever closer with more people cheated by bugs then be left out in the cold from lack of gear. The result though is much like with Zorn and Toth for my guild, I was forced off my marauder on to my sniper and now will be forced back till the bug is fixed, hopefully with all due haste(lol Bioware cares about 8man raiding)
Dark Side Up - Mandalore the Indomitable

pureeffinmetal's Avatar


pureeffinmetal
05.04.2012 , 08:22 PM | #132
Anyone killed him on 16M HM and is willing to be helpful about how they did it?
Fallschirmjager
Lightning Sorcerer
<Rapture>
The Shadowlands (Formerly Shadow Hand)

xenofire's Avatar


xenofire
05.04.2012 , 09:40 PM | #133
Quote: Originally Posted by pureeffinmetal View Post
Anyone killed him on 16M HM and is willing to be helpful about how they did it?
CKN just stacked in it and healed through it with sniper bubbles.
Guildmaster of The Remnant on The Harbinger
#4 World | #2 US | EC16 HM

pure_laced's Avatar


pure_laced
05.05.2012 , 10:16 AM | #134
Quote: Originally Posted by xenofire View Post
CKN just stacked in it and healed through it with sniper bubbles.
True because we always have snipers and didn't change our comp at all for this. We always run with at least 3 snipers in 16 man.
Cali Killed Nox
Genshen 50: Powertech | Guardian | Assassin | Sniper | Sage
Guild Website | Stream | Twitter

Lupious's Avatar


Lupious
05.05.2012 , 11:40 AM | #135
Bottom Line: It's still bugged!

It's obvious that when he puts down the big huge purple circle and pulls the raid in, the intended mechanic is to run out of it to avoid the AOE. Currently though, even if you're well outside of the purple circle, you get hit by it.

Now the question is, why in the world has it taken so long to fix this? It seems like
a) It should be an easy fix - simply change one number in the code (the range of the aoe)
b) Why is this not the top of the priority list seeing as it's really the only end game content right now?

Wallsie's Avatar


Wallsie
05.05.2012 , 01:09 PM | #136
Quote: Originally Posted by Lupious View Post
Bottom Line: It's still bugged!

It's obvious that when he puts down the big huge purple circle and pulls the raid in, the intended mechanic is to run out of it to avoid the AOE. Currently though, even if you're well outside of the purple circle, you get hit by it.

Now the question is, why in the world has it taken so long to fix this? It seems like
a) It should be an easy fix - simply change one number in the code (the range of the aoe)
b) Why is this not the top of the priority list seeing as it's really the only end game content right now?
Mostly because the average subscriber hasn't even stepped into EC as of right now. Raiders just aren't at the top of the totem pole when it comes to bugfixes, that's just the way of the MMO now. They've become such a candyland jaunt that anyone that can move a mouse and use WASD can play them. This means the devs have to cater to them.

Xenphon's Avatar


Xenphon
05.05.2012 , 02:14 PM | #137
My guild, Furious Gaming, have tried Kephess HM 8 man two nights in a row now. We have no problems until Gift of the Masters. We have tried to heal through it, albeit without snipers, and running out of it. No option works. There is no way for us to get past this point, which is extremely annoying, as this is the only end game content for us and we'd like to be able to finish it without being stopped by a bug.

Shinaa's Avatar


Shinaa
05.05.2012 , 02:39 PM | #138
There is one other option you could try, but some people in this thread referred to it as an exploit, however for some 8 man compositions it is the only chance to kill him, since every other tactic requires specific classes and cooldowns.
You can LoS the pull, but it can be a bit difficult to get the timing right and there is a chance the tank could die while pulling him away. His AoE has about twice the range of the animation and the room is big enough.

pureeffinmetal's Avatar


pureeffinmetal
05.05.2012 , 03:00 PM | #139
Quote: Originally Posted by pure_laced View Post
True because we always have snipers and didn't change our comp at all for this. We always run with at least 3 snipers in 16 man.
Ah. This would be an issue for us. We only have 2.
Fallschirmjager
Lightning Sorcerer
<Rapture>
The Shadowlands (Formerly Shadow Hand)

S__T's Avatar


S__T
05.05.2012 , 07:24 PM | #140
So essentially nobody can do this encounter without sniper bubble, unless you have zero sage/sorc (weak armor/health pools)

Great.