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Your technology needs help... lots of help... lots and LOTS of help. :(

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Your technology needs help... lots of help... lots and LOTS of help. :(

JeramieCrowe's Avatar


JeramieCrowe
04.28.2012 , 03:02 PM | #331
Quote: Originally Posted by Lequin View Post
LMAO, built the engine to last the next decade? what are you smoking? is based on directx 9 !!! they need to modify the engine to last the next 5 years if they want graphics to actually be compatible with their backwards decision making. They don't even have a 64 bit client? Who designs a engine for the next decade with a 32 bit client?!!?!? They have the create their own cache file on a HDD (detrimental to performance given the amount of times it's forced to be accessed) because their client has limited access to memory!!!

Seriously, they need to bring their code up to standards, and have better resource management. FTP MMOs have fair better tech than they do! (and they have 100mil+ invested in dev). Their too management heavy, and need more capable coders. Maybe the EA cull will help with this? Then again, EA management is kinda useless these days.
With so much of the engine that isn't even implemented yet, how can you say this? *SMH* Not even I can claim to know what the unimplemented elements consist of. Really, can we not be reasonable here, and not jump to largely baseless conclusions?

Especially since the devs already stated on the pre-launch forums that they are ready with DX-11 when the time is right...
Allix Crowe - Vanguard Trooper -/- Ethavan Crowe - Smuggler Gunslinger -/- Malrath Crowe - Powertech Bounty Hunter -/- Boslo - Jedi Knight Sentinel -/- Jiao-gen Pall - Jedi Knight Guardian -/- Landen Tanarr - Jedi Consular Sage -/- Vaelyth Kinti-kaar- Sith Warrior Juggernaut -/- Oteln'erose'thu - Imperial Agent Sniper -/- Zandur Tuum - Cathar Knight

Lequin's Avatar


Lequin
04.28.2012 , 03:11 PM | #332
Quote: Originally Posted by JeramieCrowe View Post
With so much of the engine that isn't even implemented yet, how can you say this? *SMH* Not even I can claim to know what the unimplemented elements consist of. Really, can we not be reasonable here, and not jump to largely baseless conclusions?

Especially since the devs already stated on the pre-launch forums that they are ready with DX-11 when the time is right...
proof is in the pudding man, look at the state of the game. The state of the engine, if they have all those optimizations, where were they in the beta? on the PTR? Why was Ilum developed to be UNPLAYABLE??!?!? Why was the recent patch apparently based of a beta phase (bugs from that beta phase have re-occurred in the live environment)? WHY ARE THEY NOT IMPLEMENTING SAID OPTIMIZATIONS? What are they possibly waiting for?!?!? Why do the CSRs constantly say that customers need to upgrade their rigs? (when they more than meet the mininum reqs)
Why did the devs keep boasting about "their tech" when it's currently obviously crappy? I don't think they have a clue at the moment. Not enough technical expertise in their ranks.

SOLIJA_'s Avatar


SOLIJA_
04.28.2012 , 03:25 PM | #333
Quote: Originally Posted by JeramieCrowe View Post
I agree with much of his findings. I disagree that it's solely TOR doing it, or that there aren't some other things that seem to be exacerbating it (this is what he's disregarding). It's impossible to completely isolate what's causing the extreme latency. Also, because I have yet to experience these spikes, and I play 8+ hours a day since the first day of Early Access.
Funny thing is, I experience really slow loading times too. I re-formatted my Harddrive last night and did a clean install of W7, with none of the special bells and whistles. With ONLY SWTOR installed, it did not improve.

I am not running no **** machine either. I can practically run any game out there on max.

SOLIJA_'s Avatar


SOLIJA_
04.28.2012 , 03:30 PM | #334
Quote: Originally Posted by JeramieCrowe View Post
Especially since the devs already stated on the pre-launch forums that they are ready with DX-11 when the time is right...
Well the right time should of been at Launch. Why introduce a MMO with outdated crap?

Thats like me going around saying.... Yeah I can afford to buy a Ferrari for cash, but I'd rather be seen in a rusted out car.

sambeta's Avatar


sambeta
04.28.2012 , 04:25 PM | #335
Quote: Originally Posted by JeramieCrowe View Post
With so much of the engine that isn't even implemented yet, how can you say this? *SMH* Not even I can claim to know what the unimplemented elements consist of. Really, can we not be reasonable here, and not jump to largely baseless conclusions?

Especially since the devs already stated on the pre-launch forums that they are ready with DX-11 when the time is right...

Sorry but Bioware/EA are getting caught too often for saying one thing and doing another.

JeramieCrowe's Avatar


JeramieCrowe
04.28.2012 , 04:27 PM | #336
Quote: Originally Posted by SOLIJA_ View Post
Well the right time should of been at Launch. Why introduce a MMO with outdated crap?

Thats like me going around saying.... Yeah I can afford to buy a Ferrari for cash, but I'd rather be seen in a rusted out car.
What I do know is that I'm no armchair developer. They're the professionals, not me. Do I wonder why they didn't launch it with dual-ability DX9/DX11 compatibility? Sure I do. I also know they probably have a pretty damned good reason for not doing it. It's not my right to know why, nor am I going to point fingers at BioWare while being ignorant of those reasons.

Usually you end up looking ridiculous doing that...

So, ask, "Hey, BioWare, why didn't you release with DX11 compatibility?" Instead, what I see is whining and crying because it's not so, and calling BioWare names. The former will usually get a response while the latter usually gets ignored.
Allix Crowe - Vanguard Trooper -/- Ethavan Crowe - Smuggler Gunslinger -/- Malrath Crowe - Powertech Bounty Hunter -/- Boslo - Jedi Knight Sentinel -/- Jiao-gen Pall - Jedi Knight Guardian -/- Landen Tanarr - Jedi Consular Sage -/- Vaelyth Kinti-kaar- Sith Warrior Juggernaut -/- Oteln'erose'thu - Imperial Agent Sniper -/- Zandur Tuum - Cathar Knight

JeramieCrowe's Avatar


JeramieCrowe
04.28.2012 , 04:31 PM | #337
Quote: Originally Posted by sambeta View Post
Sorry but Bioware/EA are getting caught too often for saying one thing and doing another.
Examples? So far, all I've seen are statements with the usual caveats in bold, underlined letters, i.e. tentative, "as always, this is subject to change", etc.

Reminds of when they said they were "shooting for a Spring 2011 release" and people, for some gawd-awful reason, took it as some sort of promise...
Allix Crowe - Vanguard Trooper -/- Ethavan Crowe - Smuggler Gunslinger -/- Malrath Crowe - Powertech Bounty Hunter -/- Boslo - Jedi Knight Sentinel -/- Jiao-gen Pall - Jedi Knight Guardian -/- Landen Tanarr - Jedi Consular Sage -/- Vaelyth Kinti-kaar- Sith Warrior Juggernaut -/- Oteln'erose'thu - Imperial Agent Sniper -/- Zandur Tuum - Cathar Knight

sambeta's Avatar


sambeta
04.28.2012 , 04:51 PM | #338
Quote: Originally Posted by JeramieCrowe View Post
Examples? So far, all I've seen are statements with the usual caveats in bold, underlined letters, i.e. tentative, "as always, this is subject to change", etc.

Reminds of when they said they were "shooting for a Spring 2011 release" and people, for some gawd-awful reason, took it as some sort of promise...
With their patches recently things were promised with the crafting schems . There were supposed to be an endless array of them providing more character customizations. Very few new schems have actually been seen, according to posts here on this very forum.

In terms of Bioware and EA in general:

http://i686.photobucket.com/albums/v...ver1/xUq9t.png

JeramieCrowe's Avatar


JeramieCrowe
04.28.2012 , 04:54 PM | #339
Quote: Originally Posted by sambeta View Post
With their patches recently things were promised with the crafting schems . There were supposed to be an endless array of them providing more character customizations. Very few new schems have actually been seen, according to posts here on this very forum.

In terms of Bioware and EA in general:

http://i686.photobucket.com/albums/v...ver1/xUq9t.png
So, basically a repeat of the crystal schem and egg hunt. People claimed it was broken or not as many colors as they somehow "promised" when the truth was that it just wasn't discovered yet...

Now, there are some things that are not working as intended, such as needing at least one mod in a piece to get a schem from REing it, but that certainly doesn't mean they "lied"...
Allix Crowe - Vanguard Trooper -/- Ethavan Crowe - Smuggler Gunslinger -/- Malrath Crowe - Powertech Bounty Hunter -/- Boslo - Jedi Knight Sentinel -/- Jiao-gen Pall - Jedi Knight Guardian -/- Landen Tanarr - Jedi Consular Sage -/- Vaelyth Kinti-kaar- Sith Warrior Juggernaut -/- Oteln'erose'thu - Imperial Agent Sniper -/- Zandur Tuum - Cathar Knight

sambeta's Avatar


sambeta
04.28.2012 , 04:58 PM | #340
Quote: Originally Posted by JeramieCrowe View Post
So, basically a repeat of the crystal schem and egg hunt. People claimed it was broken or not as many colors as they somehow "promised" when the truth was that it just wasn't discovered yet...

Now, there are some things that are not working as intended, such as needing at least one mod in a piece to get a schem from REing it, but that certainly doesn't mean they "lied"...
No not at all. I believe they said that everything would have an orange equivalent and that 1.2 would be bringing these in. There are supposed to be many new schems and yet hardly anyone in game or on the forums is saying "Hey I just scored a new schem i've not seen before!"

Trust me I've asked in general as I've wanted to buy some and try out new things. No one seems to have seen anything new.

Bioware do lie, they're a corporation and that's exactly what corporations do. All they call it is extending the truth.

Edit: In terms of lies that pic I posted is a doozy.