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what is the advantage of joining a guild

STAR WARS: The Old Republic > English > General Discussion
what is the advantage of joining a guild

kinGTycoon's Avatar

04.22.2012 , 09:40 PM | #1
what is the advantage of joining a guild

Darth_Moonshadow's Avatar

04.22.2012 , 09:44 PM | #2
Quote: Originally Posted by kinGTycoon View Post
what is the advantage of joining a guild
You might make friends.

That's about it.
Quote: Originally Posted by BruceMaclean View Post

And I love Darth Moonshadow's responses.

DarthDemens's Avatar

04.22.2012 , 09:46 PM | #3
Community, friends, an available pool of players for grouping and operations.
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monkgryphon's Avatar

04.22.2012 , 09:49 PM | #4
I'd add a pool of players that will support one another.

Example: A guildie gave me an augmented double bladed lightsaber. I've been giving guildies DNA samples for their crystals.

venomlash's Avatar

04.22.2012 , 09:55 PM | #5
What the previous commenters have said. Friends, people to run with, and an exchange of useful items for guildie support.
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rolotomasi's Avatar

04.22.2012 , 09:57 PM | #6
help the guild, gain their trust. when you got access to build bank, wipe em clean.

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Roccobb's Avatar

04.22.2012 , 10:02 PM | #7
I used to say to get a good group going in a wz, ops, or fp. However, this latest batch of recruits we got seem to be people who only want to whine. Try to be helpful, give away an orange lightsaber. 2 people want it, so I have them both do a /roll, then I did a /roll. Winner was closest. The loser whined and said it was no fair! It was a 10 minute whine-fest that he should have received this item. So he got put on the do not group with list.

Another one, in an FP... we had a 50 with us, doing a lvl 30 FP. This guy kept picking fights with the champions and taking the aggro, and almost dying. Every single time. Could not grasp to let the 50 pull, since he is almost completely invincible. We told him 3 times at 3 different fights to stop it. I finally stopped healing him and let him die to get his attention. Added to the do not group list.

Another one.... yes, I could go on all night.... So I help him out a few weeks ago on a class quest. Hey, we have all been there, right? Just that guy who you can't beat, no matter what you are trying... No big deal. He asked, I went. Ever since then, he has been sending me blind group invites. When I ask him what's up, he says he just wants to do regular questing. Dude, I am 15 levels above you. You don't want me to quest with you due to the xp loss, and I certainly have better things to do than to walk you through the entire game. Added to the do not group list.

I have been adding a lot of members lately to my do not group list. It truly does go on and on. I try to teach, try to instruct. If somebody has an issue with a class, or they want to learn, I fully research it if it is one I have not yet done. Or I send them to a "pro" at that class, which is normally what I do. But if they repeatedly show that they are unwilling to learn, then I won't have them on a hm with me, because I do not like wipes that are caused by somebody doing stupid stuff. We all have our oops moments that cause wipes, but, you guys know I am not talking about those....

So far, this knight I am on, I haven't put him in the guild. I have seen no loss at all in getting him to 30 without a guild. I will get him in the guild at some point. That way I have either a DPS or a healer I can bring to the table. He is also a lot more fun for PVP, so he will be doing some pre-mades...

So to answer your question, if you get in a good guild, the knowledge you can receive is very helpful. The help you can receive if there is that guy that you just can't beat. The fact that (unless you prove yourself otherwise) most of them will group with you in a second to do end content.
When you say learn 2 play, how about you help me out? Post a video of your seer, in recruit gear, doing awesomeness healing in a pug wz. Help me learn.

monkgryphon's Avatar

04.22.2012 , 10:08 PM | #8
Quote: Originally Posted by Roccobb View Post
So to answer your question, if you get in a good guild, the knowledge you can receive is very helpful. The help you can receive if there is that guy that you just can't beat. The fact that (unless you prove yourself otherwise) most of them will group with you in a second to do end content.
I'll add to this. I agree, getting into a good guild is ideal. Just joining any guild that decides to just invite anyone and everyone by spamming general chat on the capitol planet or fleet station will probably leave you with the wrong impression of guilds. Do some research on what guild would be good for you, then make a decision.

Yakito's Avatar

04.22.2012 , 10:15 PM | #9
The advantages of joining a guild:

You get to see all the people you like be sick and tired of million of bugs and FPS issues and quit, then you recruit some more so you can do Ops properly, and these people leave too, and eventually your guild dies.

So the advantage is being able to see the cycle of life on fast forward.

At least that's my story.

kevlarto's Avatar

04.22.2012 , 10:34 PM | #10
Lot of reasons, first off you make new online friends, you hang with like minded people, sometimes it takes a few guilds before you find a home, also lets you experience more of the content on a regular basis, guild events, trading and crafting amonst guildies, i have have been in a guild that Started with the Beta of EQ, we are still going strong we even have meet ups and camping trips, guild has about 350 active members and about 500+ on the roster.
Do not dwell in the past, do not not dream of the future, concentrate the mind on the present moment.

Expectations lead to suffering