Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Most complex class?


Halja's Avatar


Halja
04.23.2012 , 05:34 AM | #21
Snipers/Gunslingers have the highest skill cap. Marauders/Sent have more keybinds(barely), however sniper/GS require a lot more awareness, more reliance on setup, and are brutally unforgiving of mistakes.

When you get taken down by a marauder, its nothing special, when you lose to a sniper or GS, you know you just got rolled.

this applies to pvp, obviously.
"When bad men combine, the good must associate; else they will fall one by one, an unpitied sacrifice in a contemptible struggle"

Jaan'car Ashan - 50 Shadow - Swiftsure

Faolon's Avatar


Faolon
04.23.2012 , 06:08 AM | #22
Quote: Originally Posted by Dabrixmgp View Post
If this is true why are they the most numerous class when I do /who? Seem to be more of them that sages/sorcs and BHs now. I find it hard to beleive they are all pro gamers with razer nagas, $200 gaming keyboards, and can use 30+ keybinds like its second nature.

Marauders and Sentinels got buffed recently. Everyone believes them to be the OP class right now.
Once they get frustrated with failing so miserably, they'll all reroll some other class that's supposed to be OP. Probably Assassin.

Then when they fail miserably as Assassins they'll pick something else, probably Pyrotech Powertechs(and the Rep equivalent).


It's a trend that will continue indefinitely.


I mean, seriously, how many of the crapton of new Marauders/Sentinels have you come across that were actually a threat? Last warzone I did, I had a Sentinel beating on me while I killed the enemy healers, as a Tanksassin. Honestly, I could ignore him. It was like having a companion attacking me.
"I will show you things... wonderful, terrible things."

Thankyjack's Avatar


Thankyjack
04.23.2012 , 06:42 AM | #23
Quote: Originally Posted by Rizael View Post
I dunno, I find my marauder a lot easier to play than my operative as there is no way to energy starve yourself with a marauder(for an extended period of time) you simply cannot "do wrong". The hardest thing about the class is when to pop undying rage, then pot, then berserk and dot up (anni). It is not even difficult because you have an ability that gives you 6 rage on hit, bleeds can proc rage, etc etc. Rage is now akin to my jug's tree which is pretty much force crush --- charge -- smash, then choke -- obliterate -- smash, followed shortly by force crush --- force push --- charge--- smash. I can't speak to carnage as I have never spec'd there, but it does not look any more difficult than any other tree in the marauders arsenal. DPS operatives have pretty much identical cool downs to wait upon, limited energy on a tiered regen rate, as well at TA points to juggle.

I will agree however that the marauder is definitely more difficult to play than a commando (dps), as it is only a 5 button class, but this class also has a less forgiving resource than a marauder does as well, and less defensive cool downs. I think what you were meaning to say is "my class has more buttons" but that does not make the class harder to play.
I agree with this. Having played an OP and a Mara, I think the OP is more difficult to play. On top of everything you have to manage, you have extremely limited survivability, implicating situational awareness as well.

Quite frankly, after playing an op, I found Mara easy and almost unstoppable.

Lithy's Avatar


Lithy
04.23.2012 , 06:48 AM | #24
marauders are very easy to play. they are harder to master however. i'd prob toss up mastery ability to marauder and sniper. but marauder is by far the easiest to to play for a DPS imo with no resource managment and strong defence cooldowns. Again before everyone gets all bent of of shape. to just pick up and play. it is difficult to master and play very effectively.
Lithíum Hartshotte, Sniper
Exit Area

Tallianna Hartshotte, Gunslinger
Officer of Shadowed

jbuschell's Avatar


jbuschell
04.23.2012 , 08:13 AM | #25
Having played every ac past level 30 except of jugg/guard I can at least give some perspective here ill include specs since I have played most specs and imo no class is in this game is hard at all but this list is what I think would be hard for complete noobs to pick up at first, which is why the smugglers I have played at time because they don't understand the cover mechanic and it still pains me when I see smugglers/agents rolling into cover at 50 far away from me when hey could of just insta crouched and took me out with a quick sabotage charge

1. SS slinger - noobs can't handle the static nature not realizing there are times when you do need to move
2. DF slinger - noobs don't understand energy management
3. Balance Shadow - requires a lot of kiting and proc watching
4. Scrapper Scoundrel - I know noobs that don't understand why they can't sucker punch w/o upperhand
5. Tactics Vanguard - pretty clunky with pulse cannon
6.Watchman Sentinel - people will say combat is harder but I find combat way easier, still sent is not as difficult as people say.
7. Infiltration Shadow - it really isn't all that hard but you just need to know how to use all of your cds properly for the beat burst.
8. Assault Vanguard/Commando- easy rotation but energy management can be an issue for noobs
9.Healers
10. Combat Sentinel
11. Balance sage
12. Gunnery Commando
13. KC shadow
E-Thuggin since 1987

Hyryu's Avatar


Hyryu
04.23.2012 , 10:54 AM | #26
Well, I will weigh in. I play Guardian DPS and use a 17 button Razer Naga (ok, two are mouse clicks) and have each button in use during almost every lengthy fight along with other abilities. Guardian seem to have a fairly lengthy priority/rotation system.
Shadow Lands (MT OG!)
- Hiryu (50 Focus/Vig Guardian)
- Valtari (47 Watchman Sent)
- Valiz (23 Sage)

kanishk's Avatar


kanishk
04.23.2012 , 01:41 PM | #27
Quote: Originally Posted by Dabrixmgp View Post
If this is true why are they the most numerous class when I do /who? Seem to be more of them that sages/sorcs and BHs now. I find it hard to beleive they are all pro gamers with razer nagas, $200 gaming keyboards, and can use 30+ keybinds like its second nature.
I have both a BH and a Marauder both to 50. I can easily say the Marauder is a lot more complex and difficult to play than BH, so many more keybindings and things to keep track of

Dabrixmgp's Avatar


Dabrixmgp
04.23.2012 , 04:41 PM | #28
Powertech/Vanguard

GhostDrone's Avatar


GhostDrone
04.23.2012 , 07:04 PM | #29
Snipers/Gunslingers and Juggernauts/Guardains, in my opinion.

DweezillKagemand's Avatar


DweezillKagemand
04.23.2012 , 09:04 PM | #30
Quote: Originally Posted by Dekai View Post
For DPS: Marauder/Sentinals.
Healing: In my opinion since 1.2, Sorcerers/Sages
Tanking: All are fairly easy, though Juggernaut/Guardian needs way more keybinds.
Operative healer is still harder than Sage.
Dweezill
Top Hatin' Player