Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Most complex class?


Lymain's Avatar


Lymain
05.02.2012 , 12:16 PM | #111
Quote: Originally Posted by Sinaed View Post
Sniper
I personally find Marksman Sniper to be a lot more challenging than Tank Juggernaut in both PvE and PvP.

Juggernaut -
Auto-debuff when you build rage
Defensive cooldowns (time with obvious visual queues)
Too low on Rage? Hit Assault once or twice

Sniper -
Have to actively time your debuff
Offensive cooldowns (time with other abilities) + you have personal defensive cooldowns + raidwide shield
Ran yourself out of energy? You're screwed if Adrenalin Probe is down

Obviously there's a lot more to the comparison, but playing both classes at 50, I think Sniper is a lot more complicated. That's not to say that I dislike my Juggernaut, though.

EugeneYap's Avatar


EugeneYap
05.04.2012 , 12:48 PM | #112
Quote: Originally Posted by Dabrixmgp View Post
How is Operative hard? I have looked over their parses and they only use 4 abilities: Shiv, Backstab, Lacerate, and Rifle shot i guess when energy is low. 25-30% damage is from poison.
This person speaks the truth
Everything It's fine, L2P

EugeneYap's Avatar


EugeneYap
05.04.2012 , 12:49 PM | #113
Quote: Originally Posted by Tesserhorn View Post
Guilty Gear > Blazblue > Street fighter = Mortal Kombat 9
Right.......You get the point.
Everything It's fine, L2P

EugeneYap's Avatar


EugeneYap
05.04.2012 , 12:51 PM | #114
Quote: Originally Posted by TheNinjaboy View Post
Sentinels / Marauders are effortless to play. I have one and it's smash keyboard rawr rawr bubble something dies.

Remember just because someone has 10 extra abilities doesn't mean it's harder.

It just means there's 10 more ways to become immune (or do X Damage) and kick your arse.
ya you wan to nerf Sentinels / Marauders till your OP Scoundrel steam roll mara with your face.
Everything It's fine, L2P

DarthLightSide's Avatar


DarthLightSide
05.04.2012 , 02:17 PM | #115
Gunslinger/sniper w/out a doubt.

especially SharpShooter or MarksMan

same damage as other DPS specs with less than half the survivability.

Easily the most group dependant (guard/heals etc...) class in the game.

With a crap ton of binds and very unforgiving.


I have one of every class or it's mirror and I feel like I'm in godmode compared to my GS when I play them.
GAME of THRONES

queen: "I shall wear this like a badge of honor"
king: "Wear it in Silence..or I'll Honor you AGAIN!"

xengist's Avatar


xengist
05.04.2012 , 04:32 PM | #116
The fact is most classes are about the same. Certainly some classes you can play better as a monkey but to really maximize the class you still need to think. Most classes have about 29 abilities that are useful at least situationally except the sorcerer might have less... Thats probably why they have so many players!

Many people say marauder are hard and have lots of abilities but they always count the abilities that are worthless and or redundant... like your not going to be stance dancing too much as a mara. I would consider jugg more complicated in terms of pvp if your playing the class to its full potential.

Most people say that BH mercs are easy mode and they are in a way. However when your actually pvping and you have to manage heat, worry about interrupts, use your cool downs effectively its different. I have a guildy merc that I've seen get 580k after the nerf beating everyone else by 200k including another merc. So the difference between him and alot of other bh I've played with is quite large. The saying easy to play hard to master comes to mind.

Some people say snipers but if your not being attacked its about as complicated as playing whack a mole since its the active survival abilities that add a dimension to the class.

dcgregorya's Avatar


dcgregorya
05.04.2012 , 04:45 PM | #117
Sniper/slinger. All the complexity of the sentinel/marauder, no defenses to speak of and therefore no margin for error. Most demanding rotation to put out par damage with sorcs and mercs and cannot match sentinel/marauder DPS even with the most optimal possible rotation and best gear.

Dabrixmgp's Avatar


Dabrixmgp
05.05.2012 , 01:38 AM | #118
Whats the fewest amount of abilities you can dumb a marauder or a operative down to for PvE? I know PvP is a different monster and you need all those situational abilities. For example on my Assassin I use around 25 abilities during WZs but when doing quests I only use about 3-4 core abilities and a few cooldowns/interrupts. I find that relaxing as who wants to get stressed out when trying to level because you have 20 abilities to worry about? Can the same be done for marauders and operatives? I really wanna try one of those for their stories and also something new to play but not if its more work than fun.

Traxv's Avatar


Traxv
05.05.2012 , 01:47 AM | #119
All classes are easy to play in this game, a good player will make the toon look OP a bad player will make the class look complex and hard. Out of my 6 50s I find the sentinel the most fun dps class to play but I can't say it's challenging to play coming from age of Conan and its combat system. Scoundrel healers are stupid easy and fun as well. I'm a fan of instants that can be used fluidly, I hate classes with long channels and casts.

CarthOnansi's Avatar


CarthOnansi
05.05.2012 , 03:13 AM | #120
I would actually have to say Operatives/Scoundrel DPS.

Now hear me out. Although the basic skill set is not that hard to master (infact there are basically only 2 variations on combination) it is the fact that a scrapper needs to adapt the most.

This is mainly because they are
- squishy
- Need to tailor the fight to them to win

If you are missing having the fight to your hand then you need to adapt quickly or face the music in the form of a 1 hit KO in most cases.
Reyer DurinAlyva Durin
"Live Free, Go Down Fighting"