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The end of the arguement. Is SWTOR in decline? Can it be saved?

STAR WARS: The Old Republic > English > General Discussion
The end of the arguement. Is SWTOR in decline? Can it be saved?

MojoWaffles's Avatar


MojoWaffles
04.25.2012 , 10:52 AM | #701
Reading this thread reminds me of the "glass half full//half empty" argument. It really is a difference of perspective. There will be players who are impatient and want to see the hyped-up WoW killer arrive NOW. Then of course you have the fanboys/easily satisfied players who see nothing wrong. But in the middle you get those players who understand that the game is far from complete and are willing to stick around a while longer to see if they actually fulfill the promise.
My point is that everyone wants something different out of the game and everyone has a different level of patience when it comes to waiting. I will be giving this game a few more months. I don't expect rated warzones or free server transfers to be some sort of miraculous heal-all when they finally do arrive but I do expect, and I'm sure many of the more level-headed players will agree with me here, that BW will continue to put in the features we all expect from a modern day MMO and then some. If that doesn't happen then there really is no reason to keep paying $15 a month for an unfinished and incomplete game. The idea that they will string us along as they keep delaying basic features such as arenas is just something that most players won't stand for. I hope this game runs to it's first anniversary, not crawl and stumble like so many other games have.

JeramieCrowe's Avatar


JeramieCrowe
04.25.2012 , 10:58 AM | #702
Quote: Originally Posted by MojoWaffles View Post
Reading this thread reminds me of the "glass half full//half empty" argument. It really is a difference of perspective. There will be players who are impatient and want to see the hyped-up WoW killer arrive NOW. Then of course you have the fanboys/easily satisfied players who see nothing wrong. But in the middle you get those players who understand that the game is far from complete and are willing to stick around a while longer to see if they actually fulfill the promise.
My point is that everyone wants something different out of the game and everyone has a different level of patience when it comes to waiting. I will be giving this game a few more months. I don't expect rated warzones or free server transfers to be some sort of miraculous heal-all when they finally do arrive but I do expect, and I'm sure many of the more level-headed players will agree with me here, that BW will continue to put in the features we all expect from a modern day MMO and then some. If that doesn't happen then there really is no reason to keep paying $15 a month for an unfinished and incomplete game. The idea that they will string us along as they keep delaying basic features such as arenas is just something that most players won't stand for. I hope this game runs to it's first anniversary, not crawl and stumble like so many other games have.
Agree with most of this, except that MMOs, by definition, are NEVER "finished" or "complete". That's the point of MMOs, actually.
Allix Crowe - Vanguard Trooper -/- Ethavan Crowe - Smuggler Gunslinger -/- Malrath Crowe - Powertech Bounty Hunter -/- Boslo - Jedi Knight Sentinel -/- Jiao-gen Pall - Jedi Knight Guardian -/- Landen Tanarr - Jedi Consular Sage -/- Vaelyth Kinti-kaar- Sith Warrior Juggernaut -/- Oteln'erose'thu - Imperial Agent Sniper -/- Zandur Tuum - Cathar Knight

DieAlteHexe's Avatar


DieAlteHexe
04.25.2012 , 11:07 AM | #703
Quote: Originally Posted by Goretzu View Post
Huh? No it didn't.

I can't remember 1 WoW thread from release of vannilla to WoTLK (I'm sure there was the odd one, maybe)..... it may have had them in the years since that, but for that first time WoW pop was genuinely growing.

People complained about a lot of things, but WoW dying wasn't one of them.
There were plenty BUT it was a different tense. Most of the doom and gloomers over there would say stuff like: IF you don't do X then WoW will die. And it got said, a lot. A whole lot. Often, tons.

DIsclaimer: This from U.S. release to right at end of BC beta. I ran screaming then.
---------------------------------------------------------------

-- It's the journey, not the destination. --

RikHar's Avatar


RikHar
04.25.2012 , 11:13 AM | #704
Just close this tiresome thread already. Op is just beating a dead horse.

CLOSE IT!!!

JeramieCrowe's Avatar


JeramieCrowe
04.25.2012 , 11:13 AM | #705
Quote: Originally Posted by DieAlteHexe View Post
Quote: Originally Posted by Goretzu
Huh? No it didn't.

I can't remember 1 WoW thread from release of vannilla to WoTLK (I'm sure there was the odd one, maybe)..... it may have had them in the years since that, but for that first time WoW pop was genuinely growing.

People complained about a lot of things, but WoW dying wasn't one of them.
There were plenty BUT it was a different tense. Most of the doom and gloomers over there would say stuff like: IF you don't do X then WoW will die. And it got said, a lot. A whole lot. Often, tons.

DIsclaimer: This from U.S. release to right at end of BC beta. I ran screaming then.
To add to this, Goretzu is more or less correct in that not many people complained when WoW first launched. The reason is that MMOs were still relatively new, and the overall MMO genre was still small. Having a small population was normal.

However, the typical "launch surge/dropoff" still happened. What's strange is that MMOers knew and expected it back then. These days, it seems to be suddenly a brand new concept that people can't seem to wrap their skulls around.
Allix Crowe - Vanguard Trooper -/- Ethavan Crowe - Smuggler Gunslinger -/- Malrath Crowe - Powertech Bounty Hunter -/- Boslo - Jedi Knight Sentinel -/- Jiao-gen Pall - Jedi Knight Guardian -/- Landen Tanarr - Jedi Consular Sage -/- Vaelyth Kinti-kaar- Sith Warrior Juggernaut -/- Oteln'erose'thu - Imperial Agent Sniper -/- Zandur Tuum - Cathar Knight

Skidrowbro's Avatar


Skidrowbro
04.25.2012 , 11:16 AM | #706
Quote: Originally Posted by JeramieCrowe View Post

Not even RIFT has merged any servers. The free server transfer service they started several months after launch did just fine.
Sorry, I just came from Rift. NA lost 75% of it's servers. They only have 16 servers. They merged, trust me

BJWyler's Avatar


BJWyler
04.25.2012 , 11:21 AM | #707
Quote: Originally Posted by JoanneK View Post
As to this game, to be honest, I personally think it came out a year or 2 too early, there's so much missing from the game even compared to F2P browser based MMOs its frightening the sheer amount of features missing
Like what, exactly? Not every game needs to have the same fluff, whether it carries the MMO label or not. One player's housing is another player's feelings of wasted development time that could have been spent creating more actual content. But I am curious as to what things you wanted to have in this game.

Quote: Originally Posted by Jett-Rinn View Post
Good point....GW2 currently only has 490K likes on their face book page TOR had well over a million at this stage and over the past month it has gone from 1.5 to 1.9 mil (remember that number drops if you unlike)....some folks are even saying that GW2 might get a half million sales and are doing happy dances about that; In it's first five months TOR is over two million sales and around 1.7 million subscribers... people minimizing the success of this game are mind boggling.
Because the game doesn't fit into their view of what it should be. The same thing went on with GW1 and still goes on today. I find it funny players will complain non-stop about games that offer more of the same, but when one comes out that tries to be different, they complain about all the stuff it doesn't have - essentially wanting the game to be "more of the same."

Everybody wants a game to be the true "WoW killer" ... but only as long as it is just like WoW.

BJ
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DieAlteHexe's Avatar


DieAlteHexe
04.25.2012 , 11:33 AM | #708
Quote: Originally Posted by JeramieCrowe View Post
To add to this, Goretzu is more or less correct in that not many people complained when WoW first launched. The reason is that MMOs were still relatively new, and the overall MMO genre was still small. Having a small population was normal.

However, the typical "launch surge/dropoff" still happened. What's strange is that MMOers knew and expected it back then. These days, it seems to be suddenly a brand new concept that people can't seem to wrap their skulls around.
Going to have to beg to differ. I "worked" (MVP) on Blizz forums in that time frame and I read just about every single message in several sections (one of which was General) and there were absolutely "doom 'n' gloom" posts. LOADS of them along with the standard "wait 'til game x comes out, they will KILL this (WoW) game".

This has been going on since DAoC was released (and even a bit when EQ was released amongst the UO folks) but the sheer volume now is astounding.

ETA: Forgot...heh...the drop-off is pretty standard, indeed. Both in sub. numbers and concurrency. Have seen it from DAoC on out, every single time.
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-- It's the journey, not the destination. --

Jett-Rinn's Avatar


Jett-Rinn
04.25.2012 , 11:40 AM | #709
Quote: Originally Posted by RikHar View Post
Just close this tiresome thread already. Op is just beating a dead horse.

CLOSE IT!!!
Yeah I miss the days when Troll bait threads like these were closed.
No one hates Star Wars as much as "Star Wars fans"

Jett-Rinn's Avatar


Jett-Rinn
04.25.2012 , 11:42 AM | #710
Quote: Originally Posted by DieAlteHexe View Post
Going to have to beg to differ. I "worked" (MVP) on Blizz forums in that time frame and I read just about every single message in several sections (one of which was General) and there were absolutely "doom 'n' gloom" posts. LOADS of them along with the standard "wait 'til game x comes out, they will KILL this (WoW) game".

This has been going on since DAoC was released (and even a bit when EQ was released amongst the UO folks) but the sheer volume now is astounding.
Because back then you didn't have Astroturfing companies and the EA hate brigade. MMO's today are like Highlander for some odd reason folks think there can be only one.
No one hates Star Wars as much as "Star Wars fans"