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The end of the arguement. Is SWTOR in decline? Can it be saved?

STAR WARS: The Old Republic > English > General Discussion
The end of the arguement. Is SWTOR in decline? Can it be saved?

NasherUK's Avatar


NasherUK
04.24.2012 , 11:31 AM | #591
Quote: Originally Posted by Skidrowbro View Post
Once D3 come out the playerbase will smooth out and mergers will happen and most, if not all, of the crowd who are stomping their feet for an LFD will flock to it leaving the players who want an MMO to a fun game. Bioware is doing the right thing, they are trying to bring back traditional MMO'ing. Sweet I made up a new word.
But Diablo 3 is not an MMO so I don't know why people keep bringing it up in an MMO context. It's just a hack and slash game with multiplayer, pretty much exactly like Diablo 2, except with modern graphics.

Skidrowbro's Avatar


Skidrowbro
04.24.2012 , 11:39 AM | #592
Quote: Originally Posted by NasherUK View Post
But Diablo 3 is not an MMO so I don't know why people keep bringing it up in an MMO context. It's just a hack and slash game with multiplayer, pretty much exactly like Diablo 2, except with modern graphics.
Exactly what happens when LFD is brought into an MMO. Challenge level goes out the window

AshenK's Avatar


AshenK
04.24.2012 , 11:46 AM | #593
For those of you proclaiming "When Diablo 3/Tera comes out TOR is good as dead!" Yeah no...

After doing the beta for those two games I can say outright that Diablo 3 will be great for TOR as I think the folks over on /v/ found their new target. Believe me I heard some people scream about the game in the beta, and if you are a PvPer remember that D3 has no PvP in at launch. As for Tera yes it's nice to look at and yes the combat was kinda fun. Outside of the combat and how it looked? It was *gasp* another WoW clone. More so then that I'm getting the Age of Conan feeling from the game, ya know if I go off to do a Raid or PvP I'm going to have to set everything to low.

Now I can't say anything about Secret World or Guild Wars 2 but well yeah... I don't think Tera or D3 are going to be the game killers everyone thinks they will be.

Marrond's Avatar


Marrond
04.24.2012 , 11:51 AM | #594
Quote: Originally Posted by rakuenCallisto View Post
I really wish I knew what server you are on and HOW you gather people on Tattooine..
Tomb of Freedon Nadd EU in my case. Yea, EU's PVP fatman. Did 3x bosses in one evening or Imp side (yes I know that it may be way more difficult to do this on Rep side)

Drakkip's Avatar


Drakkip
04.24.2012 , 11:59 AM | #595
Quote: Originally Posted by Skidrowbro View Post
Bioware is doing the right thing, they are trying to bring back traditional MMORPG'ing.

I would like to add that while an LFD/LFG would solve grouping issues, the consequences that come with it surpass the ideal use of it. Who likes easy mode content raise your hand?
I don't know if I would agree with that assertion. Although the game has some great things about it, cinematics for quests instead of a text box for example, I think it's a bit of a stretch to suggest they are trying to bring back "traditional" (what that means will vary from player to player) MMORPG'ing

When any game sets group composition requirements around specific design types: healer, tank, crowd control, etc... unless these design types are universal to all classes, it sets up for group forming failures. I remember games gone by of people sitting at zone boundaries for hours spamming the zone looking for a group, or groups spamming the zone, not able to start until they found a cleric/tank/enchanter.

You may find it fun to have to wait for hours to put a group together, that's fantastic for you and I wouldn't want to take away from your experience. However, for the other side of that camp, why not have a LFD tool to expedite grouping? If you hate the LFD tool, no one will force you to use it, you can carry on grouping the way you always have, and the rest of us will use the tool.

I also fail to see the correlation between how being able to quickly put a group together equates to easy mode content. Ability to form a complete group and content difficulty are mutually exclusive. Unless it is your assertion that the content should be designed around non functional groups and for functional groups said content is trivialized ergo the ability to easily form functional groups trivializes content (easy mode)?

Marrond's Avatar


Marrond
04.24.2012 , 12:02 PM | #596
Quote: Originally Posted by AshenK View Post
As for Tera yes it's nice to look at and yes the combat was kinda fun. Outside of the combat and how it looked? It was *gasp* another WoW clone.
More like a Lineage 2. WoW clones are SWTOR, RIFT, LOTRO, Runes of Magic - for example. Here you have very diffrent mechanics. Tera is old fasion Korean style grinding mmo with fun and entertaining combat but out of that it looks like a Lineage for sure, not a WoW - and I'm talking about every aspec of the game, not graphics or art design (that are true very simmilar to L2). The only ONE thing that Tera have from WoW is actualy system of LVLs where it's not important what gear your have or your skill as long as you have bigger level (yea, try to hit someone in SWTOR @ lvl 40 while being lvl 30 - dodge, dodge, dodge. Gain 5 more lvls and by some miracle you're doing dmg - and it even hurts... WoW's logic o.0) which is a huge issue to open world PVP (the truth is bunch of 30s should be able to take down a one 45 - not possible in system created in WoW where groupping mean nothing if there's level diffrence between you and opponent)

And I'm not saying that SWTOR is bad comparing to Tera - I'm just pointing out your serious lack of knowledge under this topic. Also Frogster is messing with their community now so Tera EU is no threat atm even to Tibia because people are mass canceling pre-orders (not because game is bad - actualy they're mass jumping on US server instead - just because of how bad EU publisher Frogster is).


Quote: Originally Posted by Drakkip View Post
I think it's a bit of a stretch to suggest they are trying to bring back "traditional" (what that means will vary from player to player) MMORPG'ing
You are aware it is impossible because that "traditional" MMORPG'ing was done on a games with completely diffrent system that what WoW (sadly) popularized? On one side I'm loving this so I can interact more and have fun, on the other side 70% of the community are solowannabe, and just because of them some tools are needed :/

Marrond's Avatar


Marrond
04.24.2012 , 12:09 PM | #597
Quote: Originally Posted by Drakkip View Post
I also fail to see the correlation between how being able to quickly put a group together equates to easy mode content.
I cannot reffer to "easy mode" but this will overall speed up the game - TOR doesn't have enough content just yet. Also I believe flashpoints and operations would be actually more fun if all of them wouldn't start on fleet. You know, you go to investigate some tomb (for example) and you have to travel to Korriban. Just an example - simple thing but adding alot of juicy. Ofcourse there's the 2nd side of the medal - all lazy people afking on fleet all day will "meh" this idea, and for them fast groupping tool is needed indeed.

obinon's Avatar


obinon
04.24.2012 , 12:18 PM | #598
It's still a singleplayer game can't wait for GW2

GreySix's Avatar


GreySix
04.24.2012 , 12:21 PM | #599
Quote: Originally Posted by obinon View Post
It's still a singleplayer game can't wait for GW2
Where you'll go and play for a while, only to soon wail bitterly about its multiple (in your opinion) shortcomings and post how you're unsubscribing in rage and looking forward to _____.

Rinse and repeat.

tylertus's Avatar


tylertus
04.24.2012 , 12:29 PM | #600
Without transfers/mergers I think this game is going to be in a good deal of trouble. Its a wonderful game on its own but when you have 30 people on the fleet at peak hours and they are doing NOTHING to remedy the situation people will just end up quitting out of frustration.