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The end of the arguement. Is SWTOR in decline? Can it be saved?

STAR WARS: The Old Republic > English > General Discussion
The end of the arguement. Is SWTOR in decline? Can it be saved?

Oddzball's Avatar


Oddzball
04.23.2012 , 01:56 PM | #381
Quote: Originally Posted by GalacticKegger View Post
Been with the community a whole month and already have a laundry list of slurs and prejudices? The reincarnation of a previously banned account perhaps?

TO be fair, the quests ARE repetitive.

The load times are pretty bad.(Even with a SSD which i have)

And the graphics ARE pretty mediocre.

I'm one of those folks that "The game just didnt work out for." I dont harbor any ill will, but I'm not naive enough to deny those three facts.

It is what it is though. I had a good run with it. It was an "Alright" game, and an Average MMO.

rakuenCallisto's Avatar


rakuenCallisto
04.23.2012 , 02:00 PM | #382
Being optimistic about this game making a come back is one thing.

Not allowing yourself to see a steadily decline in subscriptions is another.

Player morale and satisfaction is at an all time low. That is fact. That is not my opinion. All of the people on here declaring they're guild leaders and their guilds of 200+ dropped to single digits is not an exaggeration or an opinion. This type of stuff happens on a daily basis.

I've witnessed this on multiple servers. Hell, two of the guilds I was in on seperate servers had to merge with two others - AND one is about to die off AGAIN!
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Nikwendale's Avatar


Nikwendale
04.23.2012 , 02:03 PM | #383
First off I must say, I love this game. I have a lvl 50 sage, and a 5 other characters that range in lvls spread on a few servers. I think SWTOR is well put together, great story lines, decent graphics and very fun to play. Played it since a week after release date and enjoying the 1.2 patch.
The only problem I have with the game is the lack of people on each server. First started playing with a server that was standard sometimes heavy now its always light. There was 113 servers that were light today and its like that everyday around 100 servers light. I realize some people have quit or just are not on as much but doesn't that tell SWTOR something? Merge some servers to get the numbers back where they should be in each, instead of having 116 servers bring it down to like 75. Then maybe 75 servers will b always standard. Its ridiculous to see 5 people on the fleet or being in que for a warzone for 4 hours and never get into one. Its very hard to see end game content with very little people on, if there is only 16 lvl 50s on I will never see any end game content because not everyone of those lvl 50s want to do an op.

I am willing to wait for a couple more months and see where the game goes but if no server mergers or character transfers occur then I am sad to say I will be quitting SWTOR. Please post and say if you will be quitting SWTOR as a result in no server mergers or charcter transfers. http://www.swtor.com/community/showt...18#post4104318

Erasimus's Avatar


Erasimus
04.23.2012 , 02:14 PM | #384
Quote: Originally Posted by GalacticKegger View Post
LOL ya ... some still don't get it.
Now I do want the game to succeed as you can see from my previous posts. However, a couple of things the "naysayers" have said are probably true. People that canceled their accounts, but who have time left and those that are still in the free month they gave everyone are most likely being counted. My son falls into this category. He cancelled his account but can still play as the free month + leftover time have not expired. We won't know for sure how many "active" paying accounts there are until the next quarterly earnings call.

What matters more to me is that I know a number of others like me that are playing less and less. There is no doubt there are a lot less "active" players. Now if Bio/EA fixes/continues to fix issues maybe a significant number will stay. I'd sure like to, but need a reason once I'm done with the class quests.

I believe that there is a window of opportunity to turn things around. BIO/EA is doing the advertisement bit, they've ramped up their marketing quite a bit in the last month or so (some are citing this as a sign of trouble but in either case I think it is a good thing.) Now they have to fix some of the issues to keep the people on the fence, like me, from leaving.

Why do I want to see a very large population? The larger the population the more money BIO/EA makes, and if they aren't complete idiots, that's more incentive to put more money back into the game for improvements/content.

One of the reasons WoW has been so successful and really still is, most of the subscriber loss has been Chinese subs, is Blizzards ability to come out with huge expansions based on the money they are making from the game.

I don't expect any new subscription game to ever reach the level WoW did. There is just too much competition these days. I do always hope that any game I like can attract enough people to keep them making significant improvements.
"Give light and the darkness will disappear of itself."

JeramieCrowe's Avatar


JeramieCrowe
04.23.2012 , 02:18 PM | #385
Quote: Originally Posted by Dezzi View Post
It needs to be mentioned that BioWare made a conscious decision to design this game with a stylized aesthetic (read: less complex) in order to prolong the life of the game's visuals. Judging the quality of a stylized aesthetic is subjective, of course, but it can be said that when it comes to technology and the representation of virtual worlds, stylization tends to appear less exciting--for lack of a better word--because it generally means a less technically impressive design when compared to more realistic and visceral design.

Compare the difference between Star Trek Online (stylized) to EVE Online (more representational).
Indeed. When you compare the actual graphic mechanics of TOR with a newer MMO, say, RIFT, you'll see that TOR's mechanics are right on par with a modern MMO.

So, why do people say the "graphics" in RIFT are better than TOR's? Because of the art style, not the mechanics. However, because of RIFT's more "realistic" art style, give it two years. RIFT will look outdated while TOR will look more modern.
Allix Crowe - Vanguard Trooper -/- Ethavan Crowe - Smuggler Gunslinger -/- Malrath Crowe - Powertech Bounty Hunter -/- Boslo - Jedi Knight Sentinel -/- Jiao-gen Pall - Jedi Knight Guardian -/- Landen Tanarr - Jedi Consular Sage -/- Vaelyth Kinti-kaar- Sith Warrior Juggernaut -/- Oteln'erose'thu - Imperial Agent Sniper -/- Zandur Tuum - Cathar Knight

JeramieCrowe's Avatar


JeramieCrowe
04.23.2012 , 02:19 PM | #386
Quote: Originally Posted by rakuenCallisto View Post
Being optimistic about this game making a come back is one thing.

Not allowing yourself to see a steadily decline in subscriptions is another.
There is no decline in subs. BioWare confirmed that not even a week ago. There is, however, a decline in the number of players that are playing concurrently, because they're getting over the launch excitement and returning to their normal play times and lives. Just like every other MMO in existence has experienced.

And BioWare is addressing this as we speak with server transfers.
Allix Crowe - Vanguard Trooper -/- Ethavan Crowe - Smuggler Gunslinger -/- Malrath Crowe - Powertech Bounty Hunter -/- Boslo - Jedi Knight Sentinel -/- Jiao-gen Pall - Jedi Knight Guardian -/- Landen Tanarr - Jedi Consular Sage -/- Vaelyth Kinti-kaar- Sith Warrior Juggernaut -/- Oteln'erose'thu - Imperial Agent Sniper -/- Zandur Tuum - Cathar Knight

Marrond's Avatar


Marrond
04.23.2012 , 02:22 PM | #387
Quote: Originally Posted by JeramieCrowe View Post
There is no decline in subs. BioWare confirmed that not even a week ago.
If they confirmed by word that they have an elephant in their office would you believe too? It's easily just a manipulation. If they admited officialy that certailny there is a big hole in this ship and it's getting more and more water very fast people mostly would start panic and would struck lifesaving boats in no time. These are simple the basics of the PR...


Quote: Originally Posted by Erasimus View Post
However, a couple of things the "naysayers" have said are probably true. People that canceled their accounts, but who have time left and those that are still in the free month they gave everyone are most likely being counted. My son falls into this category. He cancelled his account but can still play as the free month + leftover time have not expired. We won't know for sure how many "active" paying accounts there are until the next quarterly earnings call.

Dezzi's Avatar


Dezzi
04.23.2012 , 02:23 PM | #388
Quote: Originally Posted by JeramieCrowe View Post
There is no decline in subs. BioWare confirmed that not even a week ago. There is, however, a decline in the number of players that are playing concurrently, because they're getting over the launch excitement and returning to their normal play times and lives. Just like every other MMO in existence has experienced.

And BioWare is addressing this as we speak with server transfers.
Question for you: What allowance was made for the number of people with months-long subscriptions who have cancelled and no longer play? To BioWare these would look like subscribers.
Ebon Hawk (RP)
Peace | Knowledge | Serenity | the Force
I'm a Jedi because the galaxy needs Jedi.

Drakkip's Avatar


Drakkip
04.23.2012 , 02:27 PM | #389
Quote: Originally Posted by rakuenCallisto View Post
Being optimistic about this game making a come back is one thing.

Not allowing yourself to see a steadily decline in subscriptions is another.

Player morale and satisfaction is at an all time low. That is fact. That is not my opinion. All of the people on here declaring they're guild leaders and their guilds of 200+ dropped to single digits is not an exaggeration or an opinion. This type of stuff happens on a daily basis.

I've witnessed this on multiple servers. Hell, two of the guilds I was in on seperate servers had to merge with two others - AND one is about to die off AGAIN!
While I agree with your point of view, I don't necessairly agree with everything you are saying as "facts"

Fact - Most of my guild quit (I can name the names of each and every person who left and there are less now than before 1.2)
Fact - Most of our sister guild we raided with quit (Same as above I can name names)

Saying guilds of 200 and it's not an exageration isn't a fact. If you say "This guild <Guild Name> had 200 players and the majority of them unsubbed as per their guild website here <insert link> that would then be a fact.

Don't get me wrong I agree that numbers on my server feel like they are way down, and my guild and most of our sister guild did unsub, but, let's call actual facts facts, otherwise it detracts from the point / argument.

Alkiii's Avatar


Alkiii
04.23.2012 , 02:28 PM | #390
Is the game in decline? Maybe.
Do I care? No.
Why? Because I am having fun playing the game. When another game comes along that I like, I will play it!
But Alkiii, why do you do this? Because I'm a gamer and gaming is what I do. No microscope required.
“When I die, I want to go peacefully like my Grandfather did, in his sleep ... not screaming like the passengers in his car.”