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PvP and PvE Armor Design: Why Bioware's Design Aesthetic is Fundamentally Flawed

STAR WARS: The Old Republic > English > General Discussion
PvP and PvE Armor Design: Why Bioware's Design Aesthetic is Fundamentally Flawed

spne's Avatar


spne
04.21.2012 , 03:45 PM | #11
The weirdest thing is how they got everything right in the Character Progression videos and in most of the 1-49 stuff but got everything REALLY wrong in the 50 stuff. It looks like they were made by different artists.

And they don't lack material to make awesome stuff.
They could use old Jedi / Sith armors to make tier stuff.

A few examples:

Jedis during the Great Sith War:
http://images.wikia.com/starwars/images/0/00/FNU.jpg

the Sith during the Great Sith War:
http://images2.wikia.nocookie.net/__...x-KunBHotS.JPG

Ulic and Cay Qel-Droma
http://images2.wikia.nocookie.net/__...aversuscay.JPG

More Jedis during the Great Sith War
http://images1.wikia.nocookie.net/__...y_portrait.jpg

Check this armor of Exar Kun, it could've been a perfect SIth Inquisitor endgame armor:
http://images3.wikia.nocookie.net/__...pirit_egtf.jpg

Those are all great examples on how to create functional and canon force user armors for Tiers.

Or they could draw inspiration from older sources like the Great Hyperspace War:

A Battle Scene:
http://images.wikia.com/starwars/ima...rspace_War.jpg

See how the Jedi are using armored robes and the Sith are using their traditional golden armor.

XoXan and Karness Muur both have some great iconic armor too:
http://images2.wikia.nocookie.net/__...oxaan_Muur.jpg

And just throwing some ideas out:

Look at this armor, this is Haazen, a Sith Acolyte:
http://images4.wikia.nocookie.net/__...-SWKOTOR33.jpg

He could be the perfect Sith Sorcerer. It's menacing and simple at the same time. Darth Bandon, Sion, Malak and Revan all wore simple armors and yet they inspired fear and dread.

Marka Ragnos, Ludo Kressh and Naga Sadow. All three wore different clothes and yet they didn't look like space clowns. They had horns, spikes and cloaks and yet it was functional and didn't look like a mismatched set:
http://images1.wikia.nocookie.net/__...udoVsSadow.jpg

Now, focusing on the Jedi:

This is Lord Hoth, Jedi Master of the Army of Light:
http://images4.wikia.nocookie.net/__...Hoth_EGTTF.jpg

His armor is almost roman. And very cool.


Here we have Master Vodo-Siosk:
http://images4.wikia.nocookie.net/__...-Basspotj2.JPG

See how he wears mostly robes, brown robes. He is a really powerful master and yet he don't need to dress as a clown. This fella used a wooden staff to fight LIGHTSABERS.

This is Nomi Sunrider:
http://images3.wikia.nocookie.net/__...Nomi_Force.JPG

Her armor is simple and yet beautiful.

And finally if you wanted a different armor you could simply use Master Valenthyne Farfalla as an inspiration:
http://images1.wikia.nocookie.net/__...e_Farfalla.jpg

A golden armor with a red cloak and yet it didn't look too bad.

Another shot at his armor and a few others:
http://images3.wikia.nocookie.net/__...leofruusan.jpg




Bioware had NO excuses to make this mess with the lvl 50 armor.
A reader lives a thousand lives before he dies.
The man who never reads lives only one.
George R. R. Martin

Caspian_Rho's Avatar


Caspian_Rho
04.21.2012 , 04:00 PM | #12
There is a general disparity in the design through out all of the game and NOT just in armour design. Where I believe Bioware have gone wrong in design is that they've tried to retain some familiarity to the 2 released trilogies and fell wide of the mark. They somehow imagined that if we don't see something that we can relate to we won't buy into...

Which really isn't the case, I don't feel they have confidence or faith in the design of their own game, queue change upon change, patch after patch. Like I said, the whole game suffers in design or rather, poor design. The quite obviously laid out prision world that stinks of map design by numbers.. and it's not the only one either.

Why do all Bounty Hunetrs have to look like Fett?? and what happened to the isolation and sparseness of Tatooine and Hoth?? currently there are more features on these planets than any of the others you'll visit. Slightly off the main thread but it all stems from the same base, and that's one that has no concept or link to the IP... I guess moneymen wanting a quick buck rules the roost here.
... the search continues for an actual Star Wars MMO - your stories are weak old man... not to mention races, bugs, quests, features, pvp and on and on and on

ShavedEwok's Avatar


ShavedEwok
04.21.2012 , 04:03 PM | #13
Quote: Originally Posted by spne View Post
The weirdest thing is how they got everything right in the Character Progression videos and in most of the 1-49 stuff but got everything REALLY wrong in the 50 stuff. It looks like they were made by different artists.
I've been thinking the exact same thing, it seems almost impossible that the same person(s) were behind both.

Either that, or they have received some (IMO) very questionable art directions.

This is pure speculation of course, but I remember seeing Arnie Jorgensen's signature on some of the early concept art for the armor. Could his leaving BioWare to start up the Stoic studio have anything to do with this? Not insinuating that he alone was responsible for all the nice looking gear in the game, but I'm still curious about the new end-game designs seemingly appearing after he left?

Again, nothing but speculation and I could be wrong as hell (and probably am), but given the concept art I've seen with his name on it, I find it hard to believe he would ever design anything like the 1.2 gear, at least not willingly.

Perhaps THAT'S why he quit? BioWare told him: "Make this!" and then he was like: "No way! I'm outta here!"

Ok now I'm just trollin', sorry guys.

SE
80% less stupid

PendragonPrime's Avatar


PendragonPrime
04.21.2012 , 04:08 PM | #14
I think the OP makes a classic internet mistake in presuming that he speaks for a "very large majority," though his own viewpoint is well-stated.

I like the asthetic of the game. Are there armors that are too much for me? Yes. But I dislike the plain brown robes as well. I appreciate that there are a variety of styles for me to choose from (now that orange armor can be made to be equal to purple,) and presume that if I enjoy somewhat techy, armored robes, there may be someone else out there who enjoys the more Queen Amidala-esque stuff as well.

davidpop's Avatar


davidpop
04.21.2012 , 04:14 PM | #15
Quote: Originally Posted by PendragonPrime View Post
But I dislike the plain brown robes as well..
But that is what jedi wear, wheter you like it or not...

ShavedEwok's Avatar


ShavedEwok
04.21.2012 , 04:20 PM | #16
Quote: Originally Posted by PendragonPrime View Post
I think the OP makes a classic internet mistake in presuming that he speaks for a "very large majority," though his own viewpoint is well-stated.

I like the asthetic of the game. Are there armors that are too much for me? Yes. But I dislike the plain brown robes as well. I appreciate that there are a variety of styles for me to choose from (now that orange armor can be made to be equal to purple,) and presume that if I enjoy somewhat techy, armored robes, there may be someone else out there who enjoys the more Queen Amidala-esque stuff as well.
I can see where you're coming from and of course there are different tastes and so on...

However, regardless of whether you prefer plain brown robes or more intricate Amiprada stuff, they still have the following in common: Their designs fit within the Star Wars universe.

IMO, it's not so much about actual taste as it is about consistency and blending in with what's already there.

SE
80% less stupid

Arkerus's Avatar


Arkerus
04.21.2012 , 04:27 PM | #17
I will agree for the most part.

The young George Lucas really nailed it. The current GL is an idiot who sits on a couch all day and directs terrible movies.

Why we have neon green and blue armor is beyond me. What tactical advantage does that give? Where are you trying to blend in? A disco?
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

kirorx's Avatar


kirorx
04.21.2012 , 04:43 PM | #18
The fact that starwars is a dirty and worn universe is what made starwars appealing. The millinium falcon was a "piece of junk". The uniforrms were dirty and worn for all the rebel soldiers and all the heros.

This world is just extremly clean and modern. The spaceports on tattooine definitally do not jive with the films interpretaion of that back water planet.

Too much metalic sci-fi stuff.

The gear is absoultly ridiculous. I dont even understand how someone can ok this garbage. Han Solo just wore a pair of pants and a shirt wiith a vest.

I am afraid that this gear was to entice the fantasy genre players, maybe someone needs to go back and watch starwars.

thebigdmkilla's Avatar


thebigdmkilla
04.21.2012 , 04:45 PM | #19
I agree, The end game armor is ugly.
One Knight Stand - Previous guild leader for the best guild ever. Now just a random guy trying to find the best PvP players out there

TziganeNZ's Avatar


TziganeNZ
04.21.2012 , 04:54 PM | #20
Quote: Originally Posted by kirorx View Post
<snip>. Han Solo just wore a pair of pants and a shirt wiith a vest.
My level 50 gunslinger wears pants, boots, and the "Spider" jacket she got at around level 30. Why? Because it looks pretty much like what a smuggler should wear - a shirt underneath, and an open jacket on top. Not a cape or cloak anywhere in sight. No trench coat with huge collar either - she needs to be able to RUN sometimes, not risk being caught by her clothing.