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Why non-stop alt leveling will fail.

STAR WARS: The Old Republic > English > General Discussion
Why non-stop alt leveling will fail.

gunsligger's Avatar


gunsligger
04.20.2012 , 04:01 PM | #1
Bioware's main marketing strategy for promoting this game is based around the concept of leveling multiple alts in an attempt to "buy time" as you will. With that said, I have yet to meet a majority of persons more interested in leveling an alt than that of the populace that's more interested in achieving max level (quickly) and playing end game. I have heard time and time, again and again by unbiased players, that they're not concered with a story line, it's the end game that's the beginning of the game. However, with Bioware's main focus as I stated before which is clearly centered around leveling and this story of theirs isn't going to last long at all. The only way this game will make it 5 years from now, is with a vast amount of end game content, less grinding of quests and a more PvP/PvE content.

I've broken it down into a more "explanatory" context for the players that are surely going to disagree with my statements, regardless of how true they may or may not be in your own opinions. With a casual player, we'll say they have roughly 3 hours of play time per day, averaging roughly 15-20 hours per week, at an average of 3-4 levels per week. And this is only if you wish to level every single class from 1-50 for both factions, meaning you're that diehard for a storyline.

(Based on casual players, that aren't glued to their computers 24/7 and actually listening to the story/side quests)
3-4 levels per week, with 15-20 hours playing time
3+ months per character
8 different story lines = 24 months of non-stop leveling alts
(optional leveling both sub-classes) 16 different sub-classes = 48 months

And that's to build a character only to stop at 50, rinse and repeat. Why on earth would anyone in their right mind look forward to leveling something to max (Which is the main goal in the first place). Only to stop and do the same thing all over again ?

I enjoy TOR, I think it's a great idea creating an mmo that's based around the idea of the star wars saga. However, no one regardless of how much you want to defend it, is going to level all these characters and enjoy this Bioware story for years. They'll play for few months, level 1-2 characters and quit. The only way this game will last in the long run, would be to cut leveling times, increase end game content and promote end game involvement. Bioware's strategy simply put, is shooting yourself in the foot.

Captain_Zone's Avatar


Captain_Zone
04.20.2012 , 04:19 PM | #2
Nice opinion, bro.
. OPOD
Shivalka: Darth Baras is quite large, isn't he?
Joran Karn: You, my dear Sith, have just mastered the art of understatement.

LupieZero's Avatar


LupieZero
04.20.2012 , 04:21 PM | #3
Reasons I play SWTOR - (In order of importance to me.)

Story - I love the story lines. Being as there are 8 classes, and I consider myself a casual gamer (I've been playing almost 3 weeks and just finished Chapter 1 on my IA), I think I'll be fine for a while.
Space Combat - reminds me of the "way back" of X-Wing and Tie Fighter...
It's the best Sci-Fi MMO I've played.
It's freaking Star Wars!
<various miscellaneous reasons>
.
.
.
.
.
.
.
.
End-game Raiding
PvP

Svevin's Avatar


Svevin
04.20.2012 , 05:47 PM | #4
Quote: Originally Posted by Captain_Zone View Post
Nice opinion, bro.

See, you went and made me bark a shrill laugh. Fortunately, nobody else saw/heard.

I see this game as having plenty to offer to both crowds. I quested HARD to get to 50, and now I'm doing it again, and loving it. At the same time, I have a lot of story/gear/pvp/titles/codex entries/exploration/crafting to go on my main. Every time I log on, I feel like I have a lot to do, whether it's my main or one of my six alts. Really, I think that's the most important aspect: feeling motivated to accomplish goals on any given character. That's just my opinion.

MaverickXIV's Avatar


MaverickXIV
04.20.2012 , 06:13 PM | #5
Quote: Originally Posted by gunsligger View Post
I have yet to meet a majority of persons more interested in leveling an alt than that of the populace that's more interested in achieving max level (quickly) and playing end game.
That's okay, no one blames you. It's pretty difficult to meet the majority of 1.7 million people, after all.

Lunazen's Avatar


Lunazen
04.20.2012 , 11:40 PM | #6
I have heard a few times that end game is the only game. OP, you state that most MMO gamers feel this way.

Sorry but I must disagree with that statement. I don't know where you get your ideas about most gamers (from the forums?), but every single gamer I know wants a rich MMO experience from beginning to end and beyond.

Personally, story/lore is very important to me. The journey is the most fun for me. When I reach "the end," even in a game with excellent endgame content, I feel the wind go out of my sails. I prolong the journey as long as I can.

To that end, since leveling is ridiculously fast in swtor, I have:
1. a level 41 imp op dps
2. a level 14 imp op healer
3. a level 26 assassin
4., 5, 6. some low level sith and a bh

and on another server
7, 8, 9, 10. a few jedi padawans and a lowbie smuggler waiting for my attention.

I do agree this alt push by BW won't work for long for many people, but not because the endgame is the only game. It will fail because many people like to focus on a main character. I'm the same, actually. I love alts, but as a side amusement. I attach myself to my main as we embark on our several-year long journey (not month long journey to the endgame).

Cut leveling times and focus only on endgame... why bother with leveling at all? Why bother with an MMO at all??



For you TL/DR types: To have a game be successful longterm, it can't rely solely on alts to keep people occupied. However, beginning middle and endgame are equally important.
Squadron 367
**SWG Teras Kasi~Creature Handler 2003-2005**
**EQ2 Monk 2005-2011**

DrSlate's Avatar


DrSlate
04.20.2012 , 11:45 PM | #7
There's a little problem with your math. When you level up alts, many of the quests are the same. You just fly through those without watching the story cuz you already know it. It is much faster to level up alts while enjoying the story than your formula assumes.
As god is my witness, I thought turkeys could fly! (WKRP in Cincinnati)

ConradLionhart's Avatar


ConradLionhart
04.20.2012 , 11:47 PM | #8
Some people do nothing but level alts, even in WoW.

Even hardcore raiders will have more than one alt to ensure they can fill in missing spots for their raid groups, tank alts, healer alts, dps alts.

Your analysis is flawed.
Level 50 Jedi Guardian

Expanded Companion System
http://www.swtor.com/community/showp...6&postcount=28

TheLightningLord's Avatar


TheLightningLord
04.20.2012 , 11:48 PM | #9
Quote: Originally Posted by MaverickXIV View Post
That's okay, no one blames you. It's pretty difficult to meet the majority of 1.7 million people, after all.
It's funny, because this game doesn't have anywhere NEAR 1.7 million people playing. Sure, their subscriptions might be close (which I also doubt), but I'd hazard a guess that the number of people actually playing on a daily basis is under a million. I'm sure the fanboys will froth at the mouth and demand proof, but I have all the proof I need. I've re-rolled off of three dead servers and every person in my guild of 50+ people has quit. All of my real life friends have quit. That's the only proof I need.

ConradLionhart's Avatar


ConradLionhart
04.20.2012 , 11:52 PM | #10
Quote: Originally Posted by TheLightningLord View Post
It's funny, because this game doesn't have anywhere NEAR 1.7 million people playing. Sure, their subscriptions might be close (which I also doubt), but I'd hazard a guess that the number of people actually playing on a daily basis is under a million. I'm sure the fanboys will froth at the mouth and demand proof, but I have all the proof I need. I've re-rolled off of three dead servers and every person in my guild of 50+ people has quit. All of my real life friends have quit. That's the only proof I need.
Assuming your own personal experience can even be taken seriously as proof, you really think WoW has 10 million people playing now?

Your post is moot. OF COURSE there are not 1.7 million people playing everyday.
Level 50 Jedi Guardian

Expanded Companion System
http://www.swtor.com/community/showp...6&postcount=28