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Do You want cross server LFG tool?

STAR WARS: The Old Republic > English > General Discussion
Do You want cross server LFG tool?

Reevax's Avatar


Reevax
04.21.2012 , 06:16 PM | #181
Quote: Originally Posted by Esproc View Post
Actually, I make friends in the game and do content with them. I also do PuGs and do content. It's not a tool that I hit a button and then wait as a group is made for me with no effort on my part what so ever. I have had to work to get some groups together, and it doesn't take that long, if you are actually willing to do something to make it happen.

So to me, it is your argument that is completely flawed, and lack of interaction to making a group is part of it. As stated by a previous poster, why reward bad behavior? I do not wish to see people sitting around waiting for a group to be made for them while they, bored, are trolling, flaming, being rude all because they can. Always such a nice fine example of how great the XSLFG tool lets people be, shows their inner beauty.
Because people don't sit around flaming and trolling now?

exhooah's Avatar


exhooah
04.21.2012 , 06:23 PM | #182
I think that in the absence of server merges this HAS to be done. Legitimate gripes, but, population is to spread out at the moment.

Flain's Avatar


Flain
04.21.2012 , 06:28 PM | #183
yes, because there is no proven logical reason why not...

JamieKirby's Avatar


JamieKirby
04.21.2012 , 06:34 PM | #184
Nope, i do not want a cross server LFG tool, this game doesn't need it, what this game does need however is a cross world LFG channel, so everyone on every single planet can see the LFG messages instead of going to the imperial fleet everytime they get a new flashpoint quest just to see if anyone is there looking for a group to it.

Monorojo's Avatar


Monorojo
04.21.2012 , 06:37 PM | #185
This game needs a LFG tool or it is going to lose even more subs.

People say it will ruin communities, if anything not having a LFG tool is ruining more communities. As more people cannot find HM groups for PvE, they are leaving their old servers and going to Fatman where you can actually pug and find a group.

"Join a guild" Give me an OPTION! Simple as that. I'd rather be able to PUG cross server anytime I want than hope we can makea full team in guild at the random time i log in.

Without a cross server LFG, this game will continue to lose subs.

Monorojo's Avatar


Monorojo
04.21.2012 , 06:42 PM | #186
Also those that say "no consequence for bad players"

Well that is an easy fix. Bioware makes a LFG system in which players are punished for bad behavior. Fix the loot system so you can only roll need if the piece fits your class (and spec if possible). Put in a rating system for players, so you can see if they are good or not before you even start the FP. Make it an hour wait if someone quits out of a FP. etc.. etc...

This delusion that "community will be destroyed" is completely wrong and off base. The exact opposite is happening right now. Communities are getting destroyed and servers are dying because the mass migration of players who don't want to spend 2-3 hours looking for a group on a non-highly populated server.

terminova's Avatar


terminova
04.21.2012 , 07:06 PM | #187
Quote: Originally Posted by Monorojo View Post
This game needs a LFG tool or it is going to lose even more subs.

People say it will ruin communities, if anything not having a LFG tool is ruining more communities. As more people cannot find HM groups for PvE, they are leaving their old servers and going to Fatman where you can actually pug and find a group.
That actually isn't what people are saying. Most are saying they want a LFG tool, just limited to same server.

Quote:
Without a cross server LFG, this game will continue to lose subs.
Your proof seems to have gone...missing.

Quote: Originally Posted by Monorojo View Post
Also those that say "no consequence for bad players"

Well that is an easy fix. Bioware makes a LFG system in which players are punished for bad behavior. Fix the loot system so you can only roll need if the piece fits your class (and spec if possible). Put in a rating system for players, so you can see if they are good or not before you even start the FP. Make it an hour wait if someone quits out of a FP.
Player based rating systems will never really tell you if someone is actually any good as players can game the system to artificially inflate their rating.

Quote:
This delusion that "community will be destroyed" is completely wrong and off base. The exact opposite is happening right now. Communities are getting destroyed and servers are dying because the mass migration of players who don't want to spend 2-3 hours looking for a group on a non-highly populated server.
Servers dying because players are moving to more populated servers doesn't indicate what you think it does.
Quote: Originally Posted by Toxen View Post
I support...wait, which thread is this? Sorry, I'm following a lot of flame wars at the moment. Uh, oh yeah, clicking!

I support clicking!

Lastchylde's Avatar


Lastchylde
04.21.2012 , 07:11 PM | #188
No way Jose! Mostly because there is no accountability when games cross server anything. Just like in WoW, people abuse the system with relatively no repercussions for being rude, ninja looting and or cutting out in the middle of a fight. Sure these things happen now, but its less likely to happen if the offender knows he/she can be called out on General chat.

Monorojo's Avatar


Monorojo
04.21.2012 , 08:01 PM | #189
Quote: Originally Posted by terminova View Post
That actually isn't what people are saying. Most are saying they want a LFG tool, just limited to same server.
And on a dead server? How does this help the situation whatsoever?



Quote: Originally Posted by terminova View Post
Your proof seems to have gone...missing.
How is any logic missing? People are leaving the game because of a lack of fundamental features. A LFG system is one of these features. I know of several individuals who have left already and only plan on coming back when this feature is finally implemented. It is a difficult task for anyone to leave behind their original server, where they have already established significant legacy levels, to start from scratch. People are going to this extreme because they cannot find a group in PvE. A single server LFG system will not help anyone on a dead server.



Quote: Originally Posted by terminova View Post
Player based rating systems will never really tell you if someone is actually any good as players can game the system to artificially inflate their rating.
How can people game a system we are hypothetically talking about? What loopholes will they use, and if you are so wise to these loopholes, then inform the developers so they can close the loop?



Quote: Originally Posted by terminova View Post
Servers dying because players are moving to more populated servers doesn't indicate what you think it does.
Blanket statements like this are not productive in the slightest. What exactly does it indicate? Why would people move from a dead server to a more active one? Because they cannot find a group to do flashpoints is the most obvious answer here...

You people against this system have no ground to stand on.

Monorojo's Avatar


Monorojo
04.21.2012 , 08:04 PM | #190
Quote: Originally Posted by Lastchylde View Post
No way Jose! Mostly because there is no accountability when games cross server anything. Just like in WoW, people abuse the system with relatively no repercussions for being rude, ninja looting and or cutting out in the middle of a fight. Sure these things happen now, but its less likely to happen if the offender knows he/she can be called out on General chat.
This logic is flawed. Why can't the developers add substantial repercussions or make the possibility of ninja looting impossible? They can, you assume they won't for some unknown reason. Make the possibility to need on gear tied directly to class and spec if possible. Make the punishment for leaving in the middle of a flashpoint substantial.

Someone who ninja loots and quits on groups will do it regardless of getting yelled at in general chat.