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Why do fresh 50's have the same gear as me

STAR WARS: The Old Republic > English > PvP
Why do fresh 50's have the same gear as me

AlyxDinas's Avatar


AlyxDinas
04.20.2012 , 01:33 AM | #251
Quote: Originally Posted by Kanana View Post
Oh, the "work for" "argument" again. Hello - games are not supposed to be work, but fun.
Tell that to B. F. Skinner.
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Manager, The Ebon Hawk Bounty Board
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jolleebindu's Avatar


jolleebindu
04.20.2012 , 01:33 AM | #252
Quote: Originally Posted by Purebliss View Post
It is ridiculous that I spent many weeks doing the daily and weekly trying to get BM commendations through a stupid RNG system. BW could have at least made BM gear cost more and not make it so easily obtainable.

It is basically like BW not caring for the time of those who grinded to get the gear.

A big spit in the face.
next tier makes previous easier to get, it's no longer top, WH is - and that will prob take as long as your BM did pre 1.2 - though with much less rng
JolleeBindu
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jolleebindu's Avatar


jolleebindu
04.20.2012 , 01:37 AM | #253
Quote: Originally Posted by Kanana View Post
Without expertise you'd have to PvE raid to do well in PvP. Expertise is a great and needed addition to make sure people are not forced to pve to pvp. What is needed is to make sure everyone can get the needed expertise gear quickly and cheaply, so PvP is easy and fun to enter.
no, not at all
fix stats in pvp, scale them to a fixed level - allow secondary stat changes, cap the primary stats, and have a cap on the secondary ones - where allocation changes their distribution in pvp

if you want gear progression, require pvp gear to maximize the stat cap

pve gear would work in pvp, but there would be no advantage from tiers above the cap - say tier 1, for example
JolleeBindu
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AKfourtyseven's Avatar


AKfourtyseven
04.20.2012 , 01:37 AM | #254
Quote: Originally Posted by jolleebindu View Post
that would require like 72 hrs of straight pvp

also, BM gear is the new 2nd tier gear

how long did it take you to get your champion gear? because that is what BM is now
It does not take 72hrs to get BM now. It would only take that long if you were pulling 0-40 comms per match. You may disagree, but ive done the "fresh 50 who could only just afford to buy recruit gear --> full BM" grind in 1.2, i know exactly what it requires.

It took me longer to get Champ gear in original system. It took longer to get full champ with the 7 champ comms per champ bag.

This new system makes it very easy to be competitive in almost no time. This is good for alts and new players, but i can understand how a person who only had one character would feel their time had been invalidated. What i would say to them is while everyone else is grinding BM, you are grinding WH, so you are still a step ahead.

The same time it takes a fresh 50 to grind full BM (your average fresh 50, not one who out-performs), i imagine a player who started on full BM could obtain a WH piece, maybe even a mainhand.

jolleebindu's Avatar


jolleebindu
04.20.2012 , 01:41 AM | #255
Quote: Originally Posted by AKfourtyseven View Post
It does not take 72hrs to get BM now. It would only take that long if you were pulling 0-40 comms per match. You may disagree, but ive done the "fresh 50 who could only just afford to buy recruit gear --> full BM" grind in 1.2, i know exactly what it requires.

It took me longer to get Champ gear in original system. It took longer to get full champ with the 7 champ comms per champ bag.
then, what does it exactly require...
seriously, i'm curious
i had cent/champ pre 1.2 and have been pvping on an average of a couple hours a day, i'm very far along - but have pieces i still need. TBH i was averaging about 60 coms a match from wins and losses - pugged most so lost more than half, and play a pure dps class so can't access the defense/healing medals, not complaining just informing.
also BM is 2nd best tier now - shouldn't be as hard to get as when it was #1
agreed, that was an exaggeration mostly to make the point of what steps are required, before being competitive in equal skill based matches
JolleeBindu
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krazi's Avatar


krazi
04.20.2012 , 01:58 AM | #256
Oh the useless arguments about gear and pvp

Lets put it this way
We all love pvp apparently, which is why we are trying to defend it especially in this game versus someone who hates it or hates something that you like so you must respond to it
Fact is...we just want to pvp, literally on equal terms no?
Why is it then, in the past games like world of warcraft, aion, etc people created private servers? For the PVE content? Of course not, errr maybe sometimes anyways! Mostly pvpers and big fans of pvp would go to these private servers and join the pvp servers that instantly capped you at level (max level) and you got starter pvp gear...or some kind of gear that allowed you to pvp and work um...not exactly very hard for a "better" set of gear to have a little more of an advantage over other players or be even with those who are 2% better than the rest of the players other gear

I'll tell you why people did this. You all can throw opinions on this or try to explain how I'm wrong using facts, please.
They don't care if you give gear out to everyone, they certaintly didn't mind the free max level cap did they? No.
They just simply...wanted....to....PVP and have a good time pvping with the pvp COMMUNITY of other major PVP fanatics.

Someone said earlier a game without progression is a game that will die? Haha, come on now, you need progression to literally really enjoy a nice game of pvp, of butting heads. A good time showing the skill you've gained? the tricks you've learned? How to deal with certain situation and certain classes? Progression doesn't kill a game, horrible pvp kills the game for PVP fans around the world and even then we still stay and pvp, we rage...we get angry when something DOESN'T GO OUR WAY, yet we continue playing...repeating what we did

So, tell me what happens after you get warhero and warhero gear? Well, progression stops there's nothing more to get from pvping. There's no better armor. Did the game die? No, because progression doesn't make a game just as graphics don't make great gameplay, the greatest looking game in the world could have the most horrid gameplay ever, how many times have you seen a fantastic looking beautiful, greatly modeled, newest technology engine have the number 1 gameplay? I for one have never seen it happen.

Syylara's Avatar


Syylara
04.20.2012 , 02:25 AM | #257
Quote: Originally Posted by AKfourtyseven View Post
It does not take 72hrs to get BM now. It would only take that long if you were pulling 0-40 comms per match. You may disagree, but ive done the "fresh 50 who could only just afford to buy recruit gear --> full BM" grind in 1.2, i know exactly what it requires.

It took me longer to get Champ gear in original system. It took longer to get full champ with the 7 champ comms per champ bag.

This new system makes it very easy to be competitive in almost no time. This is good for alts and new players, but i can understand how a person who only had one character would feel their time had been invalidated. What i would say to them is while everyone else is grinding BM, you are grinding WH, so you are still a step ahead.

The same time it takes a fresh 50 to grind full BM (your average fresh 50, not one who out-performs), i imagine a player who started on full BM could obtain a WH piece, maybe even a mainhand.
The current grind for WH is anomalous to what is actually intended since there are no rated warzones, so you have to trade regular warzone comms.

As far as the time the average player would get to BM, well that depends on a whole host of factors,

At a 50% win rate (which is obviously the average across the whole playerbase) you could expect 70 comms per match.

Assuming 5 minute queues and 15 minute matches

~12,000 comms for the full set

12,000 / 70=171 matches

171 matches x 20 minutes = 3420 minutes

3420 minutes / 60 = 57 hours

Dailies can cut into that, but at 99 comms a day they don't add a whole lot.

Even at a 100% win rate, the figure comes out to 40 hours, again assuming you can get 5 minute queues all day long (which a lot of servers cannot).

I haven't had a chance to look at the new typical win/loss commendation numbers, so obviously this math is now out of date, but I'm addressing your having done this in just the past week.

Only a miniscule sliver of the overall game community is going to put 40-60 hours of playtime into a video game in 4 days time.

At 2 hours a night 5 nights a week you're looking at 5-6 weeks to gear up with 1.2 numbers, maybe down to 3-4 as of this last patch/hotfix. The truth is, many of these players that people assume magically geared up in 3-4 days probably already had half or more BM done already.
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damolawler's Avatar


damolawler
04.20.2012 , 02:39 AM | #258
It might take 3 days to farm gear if you play 24/7. Most peolple have distractions like jobs, and friends, and talk to girls. So in reality it actually takes quite a lot longer.

AKfourtyseven's Avatar


AKfourtyseven
04.20.2012 , 02:51 AM | #259
Quote: Originally Posted by Syylara View Post
The current grind for WH is anomalous to what is actually intended since there are no rated warzones, so you have to trade regular warzone comms.

As far as the time the average player would get to BM, well that depends on a whole host of factors,

At a 50% win rate (which is obviously the average across the whole playerbase) you could expect 70 comms per match.

Assuming 5 minute queues and 15 minute matches

~12,000 comms for the full set

12,000 / 70=171 matches

171 matches x 20 minutes = 3420 minutes

3420 minutes / 60 = 57 hours

Dailies can cut into that, but at 99 comms a day they don't add a whole lot.

Even at a 100% win rate, the figure comes out to 40 hours, again assuming you can get 5 minute queues all day long (which a lot of servers cannot).

I haven't had a chance to look at the new typical win/loss commendation numbers, so obviously this math is now out of date, but I'm addressing your having done this in just the past week.

Only a miniscule sliver of the overall game community is going to put 40-60 hours of playtime into a video game in 4 days time.

At 2 hours a night 5 nights a week you're looking at 5-6 weeks to gear up with 1.2 numbers, maybe down to 3-4 as of this last patch/hotfix. The truth is, many of these players that people assume magically geared up in 3-4 days probably already had half or more BM done already.
Your maths isnt *wrong*, but for a player like myself it doesnt hold true and my post was about my direct experience.

Firstly, i dont have to wait 5mins to get a PvP match, more like 5-60 seconds. I re-rolled for a reason.

Secondly, your maths assumes a WZ goes the full 15minutes, this in my experience, only happens a portion of the time. This will drastically cut down your time required to gear up. There is nothing like crushing a team 6-0 in under 10 minutes in hutball and keeping it moving.

Another issue, is where did you pull 4 days from? The OP was speaking about 3-4 days, i however was responding about being able to gear in the 7 since 1.2, there is a big difference, especially if you consider the changes last night that doubled the rewards for losing and granted an additional boost for winning (meaning its now 80-140 comms instead of 40-100 you are looking at guaranteed).

I would honestly say that it likely took me a total of 40hrs play to gear up (it cant be much longer than that because my /played hasnt gone up enough). If it wasnt half-term meaning i was off from work then it would have been 2-3 weeks to gear up at the usual average play per night.

Edit: Dont forget as Pvpers we had 100k comms saved before 50, thats an entire night of PvP saved. Also, doing each daily and the weekly would have given you another BM item for free this week. it all adds up to save valuable time!

Alpha-Llama's Avatar


Alpha-Llama
04.20.2012 , 02:56 AM | #260
OP > youre good because of your skill not your gear

The sign of good pvp is when people feel on all sides that they have to try to win.

Feel free to post why you feel otherwise ?
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