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Why do fresh 50's have the same gear as me

STAR WARS: The Old Republic > English > PvP
Why do fresh 50's have the same gear as me

Darth-Malkaevian's Avatar


Darth-Malkaevian
04.19.2012 , 03:11 PM | #231
Quote: Originally Posted by Kanana View Post
Oh, the "work for" "argument" again. Hello - games are not supposed to be work, but fun.
Actually, games (specifically MMORPG's) are supposed to be time consuming and a lot of work for several reasons:

1. Finance:

Despite Biowares stance on providing a great in depth game, their goal is money. This being the case MMORPG's are specifically designed to be time consuming, and a lot of work to achieve that gear piece, or level required for such and such. So that bioare can collect subs and make millions while you farm and grind out it's content over the course of 3-6 months (Which is the average lifespan of an MMO player).

If everything was simply given to you, their would be no point,

Example: Play Skyrim with Godmode on and Use the console to add any armor you want all spells etc, you'll get bored after a few hours, because there now is no point to questing, no need for gold to purchase items, or to learn crafting to make better gear. So you get bored and quit.


2. Psychology:

When you play a game and you see a high level with ****** armor who whoops your ***, you go "I want that armor" etc. So then you take the time to figure out where it is and how to get it, and when you get it, you go own his *** and get a since of achievement for the 3 weeks to 2 months you just spent getting to this point (while during this time period Bioware is collecting sub fees from you).

If it was simply "available" why would you do anything? Nothing would hold your attention long enough to make any profits for Bioware (which is in fact the #1 purpose of any MMORPG game). To make money.

alanisUDL's Avatar


alanisUDL
04.19.2012 , 03:13 PM | #232
Quote: Originally Posted by Darth-Malkaevian View Post
Actually, games (specifically MMORPG's) are supposed to be time consuming and a lot of work for several reasons:

1. Finance:

Despite Biowares stance on providing a great in depth game, their goal is money. This being the case MMORPG's are specifically designed to be time consuming, and a lot of work to achieve that gear piece, or level required for such and such. So that bioare can collect subs and make millions while you farm and grind out it's content over the course of 3-6 months (Which is the average lifespan of an MMO player).

If everything was simply given to you, their would be no point,

Example: Play Skyrim with Godmode on and Use the console to add any armor you want all spells etc, you'll get bored after a few hours, because there now is no point to questing, no need for gold to purchase items, or to learn crafting to make better gear. So you get bored and quit.


2. Psychology:

When you play a game and you see a high level with ****** armor who whoops your ***, you go "I want that armor" etc. So then you take the time to figure out where it is and how to get it, and when you get it, you go own his *** and get a since of achievement for the 3 weeks to 2 months you just spent getting to this point (while during this time period Bioware is collecting sub fees from you).

If it was simply "available" why would you do anything? Nothing would hold your attention long enough to make any profits for Bioware (which is in fact the #1 purpose of any MMORPG game). To make money.
These are features in poorly designed games. More people will stick with a game that is fun vs. a game that is a gear grind.
Alanis UDL
<The Undead Lords>
PvP US East - Belgoth's Beacon

Purge's Avatar


Purge
04.19.2012 , 03:18 PM | #233
Quote: Originally Posted by Syylara View Post
Games are played for entertainment, not to validate your sense of self-worth.
Best quote ever...

mordredz's Avatar


mordredz
04.19.2012 , 03:21 PM | #234
Quote: Originally Posted by alanisUDL View Post
These are features in poorly designed games. More people will stick with a game that is fun vs. a game that is a gear grind.
Wow/Daoc/Rift/Swtor have gear grinds and are of the highest in history, so ima guess they like the grind...

criminalheretic's Avatar


criminalheretic
04.19.2012 , 03:32 PM | #235
I have no problem with gear giving some players an advantage in PVP, provided I feel like I am making progress towards that gear.

There is a cycle to the game. You roll into a WZ at lvl 11 and you are pretty squishy. Can you still contribute? Sure if it is not your first toon, a lvl 12-19 played well can still earn an MVP vote here and there. But as you make the trek from 19 - 49 you go from adequate to awesome. Admit it, who didn't love being lvl 49 in a WZ? I'd roll up on a turret and think "ehh there's only 2 of them there, I got this."

Then you are thrown in with the 50's and you feel like you are level 11 all over again. You realize being lvl 49 made you a little lazy with your rotation, you shore things up and start posting middle of the pack numbers again. With the hope that those middle of the pack #'s will turn into MVP numbers once you close the gear gap. But "old" 50's seem to feel like they should be able to keep that advantage forever. Sorry that is not the way it works. I'm not saying it should be "ding welcome to lvl 50 here is your War Hero gear" but people at lvl 50 need to embrace the idea that at some point the only thing separating them from other players will be their skill there has to be a "top" somewhere and you can't keep counting on tenure to give you a "built in" advantage.

What people say: I worked hard for all my gear, it's not fair that other people didn't have to work as hard.

What people hear: I miss having a gear advantage.

Having played the same character a very long time doesn't necessarily make you good. And if it did make you good, you're probably not that worried about what kind of gear your competition is wearing.

Aelannor's Avatar


Aelannor
04.19.2012 , 04:11 PM | #236
Quote: Originally Posted by criminalheretic View Post
I
What people say: I worked hard for all my gear, it's not fair that other people didn't have to work as hard.

What people hear: I miss having a gear advantage.
No, what you are actually saying is that you don't like skill based PvP. Why is that?

HurrDurrCur's Avatar


HurrDurrCur
04.19.2012 , 04:11 PM | #237
Quote: Originally Posted by schippo View Post
I freaking hate this gear system.

People hit 50 and 3 days later have full battlemaster. What's the sense in being equal to a fresh 50 when I've busted my *** getting valor lvl 75?

I'd love to see 60 valor required for BM and 70 for war hero gear, seems fair to me.

edit: just thought i'd put my thoughts out there, kthx.

Translation: Wah wah i want to feel special in my special gear. I cant feel special if everyone else is wearing it. Despite the fact they've put in the same effort as i to grind up their valor while leveling, and bank points in prep for their gear.

ITS NOT FAIR MOMY!! DADDY! HES GOT MY STUFF!! I demand they raise the valor cap on my gear so i can feel special for longer. And by special i mean i have little skill and rely heavily on winning via having superior gear. Anyone in crap gear that has an ounce of skill can still roll me tho, but ITS NOT FAIR MY GEAR IM SPECIAL.

Briq's Avatar


Briq
04.19.2012 , 04:27 PM | #238
Quote: Originally Posted by mordredz View Post
Wow/Daoc/Rift/Swtor have gear grinds and are of the highest in history, so ima guess they like the grind...
in less than a week I could have a playable char in DAOC fully templated and rvring in 15 hours.... don't ever, EVER compare any of the games listed to DAOC.. that was and still is the best pvp game out there.

Gjorind's Avatar


Gjorind
04.19.2012 , 04:28 PM | #239
Quote: Originally Posted by Mattderp View Post
Oh, this again, the 'fair fight' quote. They should have to work for their gear, if you want that sort of game go play GW2.
I did work for my gear, you chimp. That's how I paid my subscription fee, with the money from my job. SInce the sub cost me less than an hour in wages, maybe we should nerf sub costs by making them ninety dollars a month, since some kids do chores for a couple hours a week to make that kind of money. Then again, Doctors and Lawyers would still be OP because they put in less work than I did to get that money.

I PLAYED a game to get gear. The second this game turns into work, I demand a raise because my current compensation package for playing it is...paltry.

Ashania's Avatar


Ashania
04.19.2012 , 04:35 PM | #240
Because aside from the recruit gear, Battlemaster is now a tier 1 PvP set. It doesnt matter how long it took you to grind it whenever. Things have changed now.