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maintenance, why so much


UltimateLemon's Avatar


UltimateLemon
04.19.2012 , 03:42 AM | #401
Quote: Originally Posted by HelinCarnate View Post
That's down for me. I was wondering if he had some kind of an alert rather than polling a server status site.

PbDynamics's Avatar


PbDynamics
04.19.2012 , 03:44 AM | #402
I think we should all just be thankfull that EA don't make cars or run restaurants or hospitals.

Actually now that I've thought about that, it really does feel like I'm paying for some sort of fast food that looked amazing in the picture, but I have to go back to the window with and say, "you forgot my fries" or "I ordered this burger with extra cheese" or "WTEEEFF? THEY'RE NORMALLY OPEN BUT THE FRACKING DRIVE THROUGH IS CLOSED AND THEY'VE TAKEN MY MONEY AND LEFT ME WAITING FOR MY FOOD THAT IS DUE IN A FEW HOURS WHEN I'll BE BACK AT WORK AGAIN."

What's to be expected from the winners of The Inaugural Golden Poo Award of 2012? Oh but to be so special to win it not even a quarter of the way through the year; gratz indeed EA. The sad thing is that Bioware, once an amazing company, has been sucked into the fold of these bigwig, money grabbing, console game crunching noobs, aka Electronic Arts.

But really, lets all just be thankfull that Guild Wars 2 is very close and the smart ones won't have to deal with these cash grabbing EA muppets that aren't even worth a cunpfull of cold water

DarkoDon's Avatar


DarkoDon
04.19.2012 , 03:50 AM | #403
When WoW or any other mmo for that matter had unscheduled emergency maintenance, people cried that they should get back the time lost. They never did.

Now SWTOR has emergency maintenance and before anyone cries to make up for it, they did it cause they knew it was the right thing to do. Now look. You people expect even more now. lol. Read what you accept when you start an mmo, they make you scroll down and click accept.

We should all get a million dollars and a ferrari for the time lost. Yet people will still complain. Gotta love the masses.
Jaltez - 50 ConSeer
Darko - 50 BountyTech
Stan'li - 50 SmugSlinger
Hookah - Be 50 in no time cause its way to easy to lvl in this game - ComMedic

redsovereign's Avatar


redsovereign
04.19.2012 , 03:57 AM | #404
Quote: Originally Posted by Coconutmunkee View Post
You haven't noticed ability delay go away completely? You haven't noticed more fluid frames in every area of the game? You haven't noticed more content at this point in its life-cycle, than just about any other MMO ever made?

Everyone else has.
Have not gone away competely. Play a Sentinel and see for urself.
I'll make this completely clear, rookie--when you're in the field, what I say goes. Period!

lenCORP's Avatar


lenCORP
04.19.2012 , 04:01 AM | #405
Quote: Originally Posted by UltimateLemon View Post
Engine might not require a restart but implementation might.
Direct quote from the makers of the engine....

Quote:
HeroEngine’s Live Update and World Push technologies allow developers to push any game content including scripts, assets, data definitions, data files, and area data between live, running worlds without having to bring them down or take them offline.

In other MMO server architectures, game content updates require game servers to be brought down before they are updated with new data. This blocks developers and players from interacting with the game or development worlds for the time that the servers are down – and in the case of live player servers, this can result in lost revenue and unhappy players.

Introduce content to players at key moments rather than giving it to them ahead of time, allowing for surprise events.
Fix or adjust content on the fly without having to bring games down and kick all players out.
Identify all world differences, and choose whether to push the changes in part or in whole.

UltimateLemon's Avatar


UltimateLemon
04.19.2012 , 04:04 AM | #406
Quote: Originally Posted by lenCORP View Post
Direct quote from the makers of the engine....
Official white paper could say that but specific implementation might prohibit it. For example, part of the some code might be intrinsically linked with the database, so if they do an update, they need to restart. Or possibly module or service outside HeroEngine may require a restart if they modify something related to it.

Solo_Han's Avatar


Solo_Han
04.19.2012 , 04:12 AM | #407
I really wish people would stop comparing TOR to vanilla WoW.

You don't sell someone a PC and say, "This little baby has 256MB of RAM. 7 Years ago you'd be paying through the nose for that kind of setup!"

TOR has a HUGE development team compared to Blizzard when WoW launched, as well as substantially larger budget.

Technology and development tools have come a long LONG way since then too. Developers are arguably better trained and more highly paid, and therefore more dedicated. Processing ability of modern computers is so much better compared to 7-10 years ago.

Hell, even creating animations and 3D models takes a fraction of the time compared to back then. 3DS Max was an infant, and trained individuals scarce. zBrush? Forget about it.

So why, oh why are people constantly comparing this launch, and first year in operation to something that happened almost a decade ago, in the fastest evolving industry in the world?

malchior's Avatar


malchior
04.19.2012 , 04:13 AM | #408
Sigh, another down time. Is it so that people can't level to 50 or legacy level 6? This smells of a conspiracy, especially for Asia-Pacific players where the down time is during peak play time.

Tekkoclarky's Avatar


Tekkoclarky
04.19.2012 , 04:13 AM | #409
You haven't played many MMOs then.

UltimateLemon's Avatar


UltimateLemon
04.19.2012 , 04:14 AM | #410
Quote: Originally Posted by malchior View Post
Sigh, another down time. Is it so that people can't level to 50 or legacy level 6? This smells of a conspiracy, especially for Asia-Pacific players where the down time is during peak play time.
It's back up. I'm on it right now.