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Tank Assassins (and Shadows) are ruining PvP.

STAR WARS: The Old Republic > English > PvP
Tank Assassins (and Shadows) are ruining PvP.

SneiK's Avatar


SneiK
04.20.2012 , 06:55 PM | #371
Don't forget, it's not about how hard one class is to kill, it's how essential the class is to objectives, and tanksins are the best class to bring in any warzone. They can stealth, open doors, tank, score, and defend in huttball ALL RUNNING ONE SPEC. For me, as a PT, I have to choose between scoring or keeping mid with dmg in huttball for instance (shieldtech vs. pyro), and I can never do things that the tanksin can do AT ALL TIMES.

That's why they break the game, if any. Not because they are good 1v1 or hard to die or anything like that. It's not deathmatch. C'mon, they have force/tech immunity->Most DMG AND CC immunity, force speed, stealth, good tank/dps...C'mon...

Zerogates's Avatar


Zerogates
04.21.2012 , 12:11 PM | #372
Quote: Originally Posted by SneiK View Post
Don't forget, it's not about how hard one class is to kill, it's how essential the class is to objectives, and tanksins are the best class to bring in any warzone. They can stealth, open doors, tank, score, and defend in huttball ALL RUNNING ONE SPEC. For me, as a PT, I have to choose between scoring or keeping mid with dmg in huttball for instance (shieldtech vs. pyro), and I can never do things that the tanksin can do AT ALL TIMES.

That's why they break the game, if any. Not because they are good 1v1 or hard to die or anything like that. It's not deathmatch. C'mon, they have force/tech immunity->Most DMG AND CC immunity, force speed, stealth, good tank/dps...C'mon...
Our utility is too high like you say, not our damage or survival.

Players will not be able to QQ our damage down though, because despite their whining it is not possible to produce damage numbers that warrant a nerf. When people see an assassin or shadow do high amounts of damage they just assume they are tanks, but those are not tanks. My assassin is endurance>willpower and def/crit/surge built and produces maybe 180-220k DPS in most warzone matches but survives really well. If I was willpower and power/crit/surge then I would be a DPS built assassin.

14% defence rating and 16,000 max health is a DPS. I have 18,500 max health and 23.5% def rating, that makes me a tank.

Heith's Avatar


Heith
04.22.2012 , 10:15 AM | #373
yeah they are needing a nerf bad

Gren-Aluren's Avatar


Gren-Aluren
04.22.2012 , 10:34 AM | #374
Compared to the other Tank Classes and their current specs a Tank Assassin even in tank gear does almost DOUBLE the DPS a Guardian does and about 30% more then what a Vanguard does. Their survivability and utility is also way more then what other tank classes have.

If you don't believe me then re-roll the other tank classes and you'll see a Shadow does everything better plus they get stealth and self-healing (Guardian's self-healing from a tanking perspective doesn't count as it loses threat.)

Zintair's Avatar


Zintair
04.22.2012 , 10:41 AM | #375
Quote: Originally Posted by Gren-Aluren View Post
Compared to the other Tank Classes and their current specs a Tank Assassin even in tank gear does almost DOUBLE the DPS a Guardian does and about 30% more then what a Vanguard does. Their survivability and utility is also way more then what other tank classes have.

If you don't believe me then re-roll the other tank classes and you'll see a Shadow does everything better plus they get stealth and self-healing (Guardian's self-healing from a tanking perspective doesn't count as it loses threat.)
How does Healing yourself drop threat? And this is PvP?
Joriana Severblade - Jedi Guardian - Defense
Zintair Severblade - Jedi Shadow - Kinetic Combat
DYNAMITE GUILD

Vaipyr's Avatar


Vaipyr
04.22.2012 , 10:41 AM | #376
Quote: Originally Posted by Gren-Aluren View Post
If you don't believe me then re-roll the other tank classes and you'll see a Shadow does everything better plus they get stealth and self-healing (Guardian's self-healing from a tanking perspective doesn't count as it loses threat.)
Already have man. I'll take my Vanguard tank in PvP over my Tankasin anyday. Charge, pull, aoe stun, 30m capability, aoe on demand for objective clearing. Jugg tanks are crap, always have been, but I'd put my tanksin vs my vanguard anyday and feel they're equal. Difference being that my tanksin gets to go 31 into the tank tree while my vanguard only goes up to charge. Utility wise the ONLY thing that I feel my tanksin has that my VG doesn't is stealth. Stealth as a non-gank class is only marginally useful anyways so I honestly prefer having my charge for z-axis mobility.

VG and PT tanks are ****** mu****s when played well and I find it hard to believe that anyone who spends time on all the can-tank AC's finds any issue with any of them except the crap damage of juggs/guardians when tank spec'd.

Heith's Avatar


Heith
04.22.2012 , 11:11 AM | #377
eh imo assassins > powertechs

MandraMoody's Avatar


MandraMoody
04.22.2012 , 11:23 AM | #378
Quote: Originally Posted by offbeatpaladin View Post
As a Scoundrel, tank assassins are one of my easiest fights 1v1. Much more afraid of tank powertechs/vanguards.
Shhhh no one wants to hear that as it doesn't follow in line with all the whining. lmao!

/whisper you're right though I eat em on my ops too
WHAT??? NO FAMBAAS????

DarthOvertone's Avatar


DarthOvertone
04.23.2012 , 09:52 AM | #379
Quote: Originally Posted by Astarica View Post
I thought it was obvious, but since the training dummy has identical defenses versus any player
But it doesn't.







lawl
Alphanoob, Alpha-zen (among others) - Garbage S1 Champion
Ebon Hawk | Harbinger
SWTOR 4.3: It was good while it lasted. Thanks BW

ComeAndSee's Avatar


ComeAndSee
04.23.2012 , 09:55 AM | #380
Counter classes are funny.

//

I duel a Sentinel and lose. The same Sentinel duels a Shadow and loses. I duel the Shadow and win.

Funny thing is we can all duel a Sage and roflpwn them. xD
| Shayera Zhukov | Marshal of The Republic Army | Shield Vanguard | Jedi Covenant |

"It's not cheating unless you get caught."