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Tank Assassins (and Shadows) are ruining PvP.

STAR WARS: The Old Republic > English > PvP
Tank Assassins (and Shadows) are ruining PvP.

Varicite's Avatar


Varicite
04.20.2012 , 02:46 PM | #311
Quote: Originally Posted by Astarica View Post
Wither -> Shock -> FL -> Saber Strike irotation is already Force negative. Using Thrash just takes you to 0 even sooner.

Wither does more expected DPS than Thrash on a single target.

Because you cannot predict when Energize procs, you stil have to use Shock before you use Thrash, otherwise you could end up with just Thrashing repeatedly for no reason when you've bad luck.

I don't know what kind of conditions those test DPS parses are done (duration, CD usage, rotation) so there's no point to compare to them at this point. I'll say that based on just eyeballing, a Force-neutral rotation would never come close to these quoted numbersd, but that's not saying anything useful. I suspect those parses end long before they hit the 0 resource point because Darkness DPS parse should be far worse given the described rotation if the parse was for say 5 minutes.

I can certainly run some parses but I need to know what we're trying to accomplish here, i.e. max DPS in 30 seconds? Max DPS while Force-neutral?
Well, I think the most important numbers to the discussion would be max DPS in say, 30 seconds and 1 minute compared to x/31/x spec at 30 seconds and 1 minute.

That would at least show where the Tankasin sits in regard to its own DPS AC, which is somewhat average as far as all of the DPS classes go, from what I've seen.
Quote: Originally Posted by JayPres View Post
Strap your digital dog to your digital roof and take your ideologies, lovely wife, and sweet little 8yr old girl to a PVE server where you fit best.

tspev's Avatar


tspev
04.20.2012 , 02:46 PM | #312
Please read the entire thread I linked directly from the shadows forums. In there shadows actually address how the problem comes into play with PVP. Now if you are collecting the data straight from the book you should be able to use it as evidence. Yet we still have people trying to claim the damage is no where close to a DPS specs numbers. I would say a tank should only do a max of 25% of the damage potential of a DP Sspeced player. That would cut down on the out of balance. The buff the use of tanking abilities in PVP and I just put tanks in check. They would not be able to DPS a dpser and live forever. The only people i see tryign to argue against this would be the ones hiding behind it and using a tank to take advantage of the current inbalance.

The poster Neamhan actually had a good idea of linking the set bonuses tied to the stance they were in so if a tank put on DPS gear and took a defensive stance they would nto gain DPS bonuses from the gear. would reallly knock them into check fast. Also seemed like a very solid way to limit those hiding behind out of balance players to me.

Varicite's Avatar


Varicite
04.20.2012 , 02:49 PM | #313
Quote: Originally Posted by tspev View Post
Please read the entire thread I linked directly from the shadows forums. In there shadows actually address how the problem comes into play with PVP. Now if you are collecting the data straight from the book you should be able to use it as evidence. Yet we still have people trying to claim the damage is no where close to a DPS specs numbers. I would say a tank should only do a max of 25% of the damage potential of a DP Sspeced player. That would cut down on the out of balance. The buff the use of tanking abilities in PVP and I just put tanks in check. They would not be able to DPS a dpser and live forever. The only people i see tryign to argue against this would be the ones hiding behind it and using a tank to take advantage of the current inbalance.

The poster Neamhan actually had a good idea of linking the set bonuses tied to the stance they were in so if a tank put on DPS gear and took a defensive stance they would nto gain DPS bonuses from the gear. would reallly knock them into check fast. Also seemed like a very solid way to limit those hiding behind out of balance players to me.
So, you think no tank should do more than 350 DPS. That is just a little bit ridiculous, I think you need to rethink your numbers.

You basically don't want a tank to kill anything ever. Just stand there and take it until they die. Gotcha.

Edit: Removed some unnecessary snark. : )
Quote: Originally Posted by JayPres View Post
Strap your digital dog to your digital roof and take your ideologies, lovely wife, and sweet little 8yr old girl to a PVE server where you fit best.

tspev's Avatar


tspev
04.20.2012 , 02:50 PM | #314
Quote: Originally Posted by Varicite View Post
That post shows 31/0/10 tanks well below DPS specs, by like 300 DPS. In FULL RAKATA Stalker gear, mind you.

Is this the right link? <.<

Or are you talking about the 27/0/14 hybrid, because I thought this thread was about 31/0/10 tanks in DPS gear.
No where in this thread did it say the tank had to be a 31/0/10 spec to pvp. I mean there were things to discourage otehr classes from speccing hybrid but it has not hit Shadows or Sins as of yet. so 27/0/14 is still a viable and doable spec. Some of the people even suggest it is better over all in PVE.

Varicite's Avatar


Varicite
04.20.2012 , 02:52 PM | #315
Quote: Originally Posted by tspev View Post
No where in this thread did it say the tank had to be a 31/0/10 spec to pvp. I mean there were things to discourage otehr classes from speccing hybrid but it has not hit Shadows or Sins as of yet. so 27/0/14 is still a viable and doable spec. Some of the people even suggest it is better over all in PVE.
Eh, I get that. Most people were talking about Wither, and how "fast" tanks are building their HD stacks for self-healing, etc. so I assumed this was a discussion about 31/0/10 tanks. : )
Quote: Originally Posted by JayPres View Post
Strap your digital dog to your digital roof and take your ideologies, lovely wife, and sweet little 8yr old girl to a PVE server where you fit best.

Tinmancreeping's Avatar


Tinmancreeping
04.20.2012 , 02:53 PM | #316
I play a shadow tank for the enjoyment factor being able to have multiple options in a pvp scenario is great.
All this Q.q is anoything... post reall legit findings and links or shush. Also ive always played as a 31 shadow tank and still do and yes I use Tank gear. I do have my place in WZs but fact is we our a very situational class in terms of survivability, Healing can seem op when combined with stim and other skills, but 3 proc TK throw by itself is only usefull in small scale fights and with DPS bump in 1.2 rooting myself for 3 seconds to get subpar heal is scary.

As another poster (in green) has said each tank has its pros and cons but at the end of the day all are comparble in tanking.

On the otherhand A shadow tank in DPS gear is a problem, BUT they are a waterd down tank and if you know how to play your class you can kill em.
Community makes the best PVP. Without community and a want to destroy the enemy and make them cry, even the best pvp game designs become soulless.
Chilastra 6yr Vet

tspev's Avatar


tspev
04.20.2012 , 02:54 PM | #317
Quote: Originally Posted by Varicite View Post
Yeah, I stopped caring about your opinion when you said that you think no tank should do more than 350 DPS.

You basically don't want a tank to kill anything ever. Just stand there and take it until they die. Gotcha.
So because i have made a valid point and you have no clear counter to it. You want to tak ea liberal stance and just hide behind you do nto care about my opinion. Love it keep following that train of thought.

Would tanks doing low damage impact PVE? Are tanks taken to Ops because they are blowign bosses up? No they are taken to HOLD AGGRO that leads me to think the intended purpose of a tank is to generate threat not blow things up.

Your idea is a tank shoudl be able to blow things up and survive for ever at the same time. So please gatehr a real counter arguement to what I posted. Those posts were nto by me they were by actual people playing Shadows both DPS and tanks.

Varicite's Avatar


Varicite
04.20.2012 , 02:58 PM | #318
Quote: Originally Posted by tspev View Post
So because i have made a valid point and you have no clear counter to it. You want to tak ea liberal stance and just hide behind you do nto care about my opinion. Love it keep following that train of thought.

Would tanks doing low damage impact PVE? Are tanks taken to Ops because they are blowign bosses up? No they are taken to HOLD AGGRO that leads me to think the intended purpose of a tank is to generate threat not blow things up.

Your idea is a tank shoudl be able to blow things up and survive for ever at the same time. So please gatehr a real counter arguement to what I posted. Those posts were nto by me they were by actual people playing Shadows both DPS and tanks.
Eh, I reread what I had written and tried to make it a little less confrontational, but looks like you beat my edit. /shrug

My idea is that a tank should be able to do enough damage to make the class feel FUN. 350 DPS at 50 is not really that. No, I'm not saying they need to do insane damage, but they DO need to do enough damage to at least make them feel worth playing for people.

This is still a game, in the end.

I don't know if you noticed, but I'm rather vocal. I don't need to "hide behind" anything. Doing a quarter of the dps of every other class is just ridiculous, considering even HEALERS can put out a lot more DPS than that.

As for "no counter", I noticed you didn't mention anything about how your proposed change would cause them to perform in PvP, which is what this thread (and forum) is about. How do you think 350 DPS is going to translate to PvP for tanks, hmm?

Think they'll be able to kill anything like that? Keep in mind that 350 DPS is what a lv25 character can pull.
Quote: Originally Posted by JayPres View Post
Strap your digital dog to your digital roof and take your ideologies, lovely wife, and sweet little 8yr old girl to a PVE server where you fit best.

venjinze's Avatar


venjinze
04.20.2012 , 02:59 PM | #319
Nobody knows what they are talking about on this thread, it's awesome. I guess this is the patch for whining 1.2.
I'm a beast.

Veeius's Avatar


Veeius
04.20.2012 , 03:02 PM | #320
Quote: Originally Posted by Varicite View Post
So, you think no tank should do more than 350 DPS. That is just a little bit ridiculous, I think you need to rethink your numbers.

You basically don't want a tank to kill anything ever. Just stand there and take it until they die. Gotcha.

Edit: Removed some unnecessary snark. : )
Guard, stuns, cc's, snares.

Actually, I have a problem that assassins have a larger toolkit than guards by far AND STILL have vastly superior dps. I don't mind that a tank can kill someone. I mind that juggs/guardians can't, and assassins can AND assassins get heal streams, stealth and a cc with no cd.