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I'm pvping about 60% less. Is this really what you wanted?

STAR WARS: The Old Republic > English > PvP
I'm pvping about 60% less. Is this really what you wanted?

unixbomber's Avatar


unixbomber
Old 04.18.2012 , 01:33 PM | #11
Quote: Originally Posted by Jatne View Post
In PvP victory is it's own reward. Kiilling, no slaughtering someones creation IS the reward of PvP. The theory behind PvP initially was that Players e.g. (for the most part) human beings are more challenging to beat than non-player characters.

The whole I MUST BE REWARDED FOR DOING EVERYTHING OR ELSE IT WAS NOT FUN + WASTE OF MY TIME is a direct hande-me-down from the brainwashed WoW generation.

You don't go to sports day, finish last in the 100m sprint and then ask why you didn't get a trophy. Or maybe you do?

If you need rewards in order to have fun PvPing, you are not a PvPer. Period.
"Real" pvpers also want to ensure they have enough money to buy consumables, pulls mods out of gear, craft or buy augments, etc without having to pve. There's nothing wrong with rewarding effort so long as winning nets a better return.
Quote: Originally Posted by -Fal
Are you for seriousing me?
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Valhalyn's Avatar


Valhalyn
Old 04.18.2012 , 01:35 PM | #12
If you really think that the PVP population is that large....


Not sure if trolling...

Leszy's Avatar


Leszy
Old 04.18.2012 , 01:36 PM | #13
Quote: Originally Posted by Jatne View Post
In PvP victory is it's own reward. Kiilling, no slaughtering someones creation IS the reward of PvP. The theory behind PvP initially was that Players e.g. (for the most part) human beings are more challenging to beat than non-player characters.

The whole I MUST BE REWARDED FOR DOING EVERYTHING OR ELSE IT WAS NOT FUN + WASTE OF MY TIME is a direct hande-me-down from the brainwashed WoW generation.

You don't go to sports day, finish last in the 100m sprint and then ask why you didn't get a trophy. Or maybe you do?

If you need rewards in order to have fun PvPing, you are not a PvPer. Period.
David Beckham gets same pay no matter if hes team loses 0-10 or wins 5-4. Hell, he gets the same pay even if hes just sitting on the change bench whole 90mins.

I need PvP to give rewarsds even if you loose. Not for my sake, but because otherwise loosing team dosent even try to fight back. Thats not fun at all.

BBCHiyde's Avatar


BBCHiyde
Old 04.18.2012 , 01:41 PM | #14
When I read this subject line, it occurred to me that my WZ play has dropped quite a bit too.

For me it isn't so much about the reward changes (though I agree more balance is needed), I think it is more about the way its impacted player behavior:

While I mainly pug, I've made many PvP friends that I enjoyed playing with or against and a surprising number left the game. I'm hoping they'll be back as the game evolves.

Leaving is rampant ("hmm..don't like this group", "other team scored time to leave", "no reason to backfill I won't get anything anyway") . Even those who stay seem to give up sooner.

There's a noticeable drop in healers. (I've quit playing mine - at least for now - and fully acknowledge I wasn't an awesome healer since I found pre 1.2 challenging to be a Sage healer in)

People seem to give up trying to win the match sooner than before...and just medal hunt. For me, the most rewarding PvP is the really close match that you don't know up until the final seconds who will win. Those were rare pre-1.2 and (in part due to the reasons above) are even rarer now.

I don't pretend to have great answers to offer - and I'm not leaving SWTOR. But their metrics should confirm what many are experiencing. Every MMO evolves and I still have much hope for this one.

TL;DR Yeah I'm doing WZ's less these days too. Hopefully some tweaks will perk things up for myself and others.
-Hiyde
Guildmaster, Belsavis Brewing Co
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Dissentus's Avatar


Dissentus
Old 04.18.2012 , 01:43 PM | #15
I find myself playing alts more and more everyday, because at that level I don't care about leveling fast or gear or tons of credits for optimizing gear and what have you. I don't have to worry about min/maxed premades, or having lesser gear or lesser geared players ruining chances. Level 50 now feels like an exercise in torture with all the changes.
Quote: Originally Posted by battlebug View Post
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Gruntacus's Avatar


Gruntacus
Old 04.18.2012 , 01:44 PM | #16
I have no idea why people whom are so fed up with this shambles BW proudly call PVP continue thier subs.

BW do not listen to you, they have their own agenda, the PVP devs are clapping themselves on the back atm becaue they added a 'new' and I term that loosely WZ. (FYI Devs - a rehash of Turrets is not a new WZ !).

Talk with your wallets people, I did and have unsubbed. They ask you to complete a questionnaire when you do, put you reasoning in there. Im willing to bet that it is this that they are 'listening' to rather than forum posts as my server PVP is pretty much dying out now what with the total imbalance in classes and factions its more frustration than fun.

But hey ho, GW , D3 and Tera are just around the corner - good luck with your soon to be FTP BW, you soooo deserve it.

Kahldor's Avatar


Kahldor
Old 04.18.2012 , 01:48 PM | #17
Quote: Originally Posted by Parali View Post
Greetings,

We heard from many members of our community about the changes to warzones rewards in Game Update 1.2. As a result of player feedback, we have made some adjustments. Here is what Lead Game Designer Daniel Erickson had to say about the subject in his "On Warzones Scoring and Rewards" thread:




Daniel also gives a little more background in the OP. We hope this sheds some light on the matter. Thank you for your feedback!

This is a weak attempt at solving a bigger problem. A problem you created with revamping a good system that needed certain tweaks for Rated WZs. A bandaid like this will not fix the festering wound that you created with 1.2... sorry... And yes, I PvP about 95% less now. I used to spend 80% of my time PvPing. Bravo BW Bravo.

mguitar's Avatar


mguitar
Old 04.18.2012 , 01:51 PM | #18
Quote: Originally Posted by Rachiia View Post
I've read that thread. You have to do more than reduce the minimum medals required to qualify - you have to up the rewards for losing across the board. The fact that you think going to 1 medal is going to fix this, indicates you still don't quite get it. It's not about the medals; it's about making it worth your time to play pvp. The one medal minimum qualifiers is a step in the right direction, but you now have a lot more issues to address.

Are you going to raise rewards for losing across the board? More xp, more comms, more creds? I don't really see any indication in Daniel's posts that this is going to happen.

I was in a level 50 warzone the other night, I got 6 medals (I'm a GS. I don't heal or guard anyone. The whole medal system favors tanks, fyi.). But I put out a lot of damage, so I think I was helping. However, I got 35 comms in a losing effort!

Just lowering the medal threshold isn't going to fix the core issue of closing the medal gap.

Thank you for your reply, though. I'm glad to see you're reading these.
Well said. I used to pvp with all of my characters as I leveled (have two 50's and 6 in their 20-30s) as often as solo queue would pop, now it's nothing more than a waste of time. I average 12-16 medals per match even playing a pure DPS class like my sniper, so that is not the problem. The problem is that you have to rely on other people to make your effort worth your time, which obviously isn't working. The other day in Voidstar I marked the healers and asked everyone to please burn them first, yet every single person thought it was a better idea to keep attacking the DPS and completely ignore the healers standing next to them spamming heals. Leveling while hitting warzones used to be fun.. now it's nothing more than a grueling chore and a waste of my time. Since 1.2, despite the new warzone that I love, I find myself queueing less and less. What's the point?

BBCHiyde's Avatar


BBCHiyde
Old 04.18.2012 , 01:51 PM | #19
Actually I like the new WZ. It's my favorite functionally and visually, even if it is CW 2.0.

I'm no fanboy but it seems just as many ppl say "BW never listens" as say "BW listens and that's why it sucks now". Alot of the changes we've seen (rightly or wrongly) were things clamored for on the forums.

It seems like alot of the wild swings would be positively impacted by a more robust PTS. LOTRO, for one, does a nice job with character copy or instant leveling up on Test (Eyes & Guard Tavern).

One thing for sure with MMOs is they are always going to change. If you aren't happy, try to provide constructive non-raging feedback. "Voting with your wallet" also works if aren't you enjoying the game and don't believe the direction will improve.

Quote: Originally Posted by Gruntacus View Post
I have no idea why people whom are so fed up with this shambles BW proudly call PVP continue thier subs.

BW do not listen to you, they have their own agenda, the PVP devs are clapping themselves on the back atm becaue they added a 'new' and I term that loosely WZ. (FYI Devs - a rehash of Turrets is not a new WZ !).

Talk with your wallets people, I did and have unsubbed. They ask you to complete a questionnaire when you do, put you reasoning in there. Im willing to bet that it is this that they are 'listening' to rather than forum posts as my server PVP is pretty much dying out now what with the total imbalance in classes and factions its more frustration than fun.

But hey ho, GW , D3 and Tera are just around the corner - good luck with your soon to be FTP BW, you soooo deserve it.
-Hiyde
Guildmaster, Belsavis Brewing Co
We're recruiting! Vornskr Server
www.BBCGuild.com | www.Facebook.com/BBCGuild

eHug's Avatar


eHug
Old 04.18.2012 , 01:52 PM | #20
Quote: Originally Posted by Valhalyn View Post
If you really think that the PVP population is that large....


Not sure if trolling...
You seem not have logged in once, otherwise i can't explain how you missed that about half of the servers are marked PVP. Let me tell you that's not a smart idea to project your own preference for boring easy PVE that contains no surprises onto everyone. That rarely works.