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Feedback request from James Ohlen - Group Finder

STAR WARS: The Old Republic > English > General Discussion
Feedback request from James Ohlen - Group Finder

View Poll Results: What part of a Group Finder feature is most important to you?
Forming a group for Operations 180 5.57%
Forming a group for Flashpoints 1,653 51.11%
Forming a group for Heroic Missions 273 8.44%
Forming a group for something else 39 1.21%
No preference/all of the above 1,089 33.67%
Voters: 3234. You may not vote on this poll

chaosdefined's Avatar


chaosdefined
04.26.2012 , 02:41 AM | #501
Quote: Originally Posted by Gimixes View Post
Rather dont want a LFG system. Why? Because only thing you get is people staying in one place all the time and pushing one button all the time. But if LFG will come, and it will, server only then.

Its easy to see this game has a lot of the spoiled folks from Wow.
All they want is the lazy/easy thing from Wow.
If you want that --> Wow bye
Let this game dont become a Wow clone.
A) All people do right now is sit in the Fleet and spam chat. Hardly a difference.
B) Enough with this argument, you know games are allowed, in fact should take features that are popular in other games...yes popular, the amount of people using it implies it is popular, they wouldn't use it if they hated it would they? Common sense dictates that....anyway a feature that is popular and modify it and create their own version of it.

Nobody is being lazy or wanting an easy route, they just want to play the game they're paying for. They're not asking for the FP's to be made easier, they're just asking for a tool to help them find groups to get into them in the first place.

It's amazing how many people have no consideration for others yet play an MMO.

chaosdefined's Avatar


chaosdefined
04.26.2012 , 02:43 AM | #502
Quote: Originally Posted by Redat View Post
No LFG TOOL!! This is just one more step closer to the utter laziness and insular nature that ruins MMo's. people HAVE to mix, talk and generally mingle for an MMo to flourish, Listening to these WoW QQers will only further render the game pointless, may as well ge play Dragon Age Origins......DO something original Bioware, as in DONT pander to the WoW QQers!!.
See here's the thing, BW did listen to people like you in the Beta. Now the game has lost subscriptions and has had so many complaints from so many players that they've decided to go back on their decision and listen to the Majority instead of the Minority.

They listened to you, they suffered for it, now thankfully they're seeing reason.

Zaodon's Avatar


Zaodon
04.26.2012 , 09:01 AM | #503
Here is how a good group finder would work.

Allow a player to advertise a specific mission (normal, heroic, FP, operation, whatever). The advertisement would look like this (forgive text-based display):
Code:
Mission................Difficulty..............Owner..........Levels..........Classes Needed.................Comments
Eternity Vault..........Hard Mode...........Zaodon..........50-50..............Scoundrel, Sentinel, Sage.....Healers, DPS please
Esseles..................Normal.................Player X..........10-20..............Any........................................Fast run for Social

[Send Join Request]
Players would select (click on) the Mission they want to join, and click "Send Join Request". The Owner would have a panel showing all such Join Requests, in FIFO order (first come, first served). They can click the player's name and either hit "Accept" or "Decline"

Code:
Name........................Advanced Class....Level..........Guild..................Location
Bob LegacyName..........Scoundrel................50.............._____.................Republic Fleet
Luukke xSkywalkerx......Sentinel...................30.............WookiesRUs........Alderaan

[Accept]  [Decline]
Decline removes from list. Accept does too, but also adds them to your group/raid.

This is pretty basic stuff here. Should have been here Day 1.... IMHO.

Brinia's Avatar


Brinia
04.27.2012 , 08:23 AM | #504
If you're developing a single server feature then I fear that you aren't understanding the problem at hand, especially for the new players. I'm on a high population server and I can't get an Athiss run going to save my life if it's off peak hours, and I'm on a high population server. What chance do those who play on low or medium population servers have at experiencing the multiplayers aspect of your multiplayer game? Zero chance is what.

You need to be attracting new players if you want to grow this game. Hardcore players drive balance and endgame content. But the casual players pay the bills (because there's more of them, I know hardcores pay too).

Single server LFG tools didn't work for nonmaxed instances in wow, what on Earth makes your think it's going to work for you? It's not.

Jandi's Avatar


Jandi
04.27.2012 , 08:40 AM | #505
Adding group finders reduces the game to a lobby with a chatbox and nothing else. Just scrap the idea and make it so you can get 3 bots with you at all times, it's the same exact effect.

Instances in wow used to be fun. Now it's a group of strangers with no ties or even a notion of familiarity, just names on the screen. The moment someone slips up even slightly, the tank or healer leaves because they can find a group instantly, usually with insults thrown in before leaving. You also can't tell the bad players from the good because you have no way of knowing anything before you enter, resulting in massive amounts of time wasted with people who should be playing hello kitty.

Also, change the name to massive singleplayer lobby online.
Those that demand respect deserve only pity.

Brinia's Avatar


Brinia
04.27.2012 , 09:04 AM | #506
I have to disagree with there. You'll always be free to form your own groups all you want. Imperfect groups are better than no groups at all, and for new casual players on low pop servers, that's exactly what you have, no groups. Right now have an overpriced single player experience for those players, that's not how you build the player base. Without a growing player base what you'll have is RIFT or DC online. If the game ever goes free to play that's a warning sign that it's failing. That's a move of desperation to trying to build the player base after it's too late.

Sparklehorse's Avatar


Sparklehorse
04.27.2012 , 09:04 AM | #507
Quote: Originally Posted by chaosdefined View Post
There was no option for none because thankfully, Bioware is a company that realises retaining customers is all about giving them access to the game they are paying for. People aren't paying a monthly fee to make friends and have happy conversations.
The two ideas are not mutually exclusive you know.

There are plenty of us who actually DO pay a sub to socialize and be with our friends. The poster you are responding to, who implied that a group finder wasn't needed because he didn't need it as he was already adept forming groups because of his sparkling personality, makes the same mistake.

A group finder is a tool. It may not be a necessary tool for some players and they may choose not to use it. The game desperately needs this tool though. It satisfies the desires of a segment of the mmo population that has been growing as the genre has become more friendly to people with less play time.

The only way this tool can be effective with current pop levels, is if it is cross server.

If Bioware chooses to implement a good and thorough transfer program and gets all of the servers up to a healthy standard population, I might be inclined to agree that a server only tool would be sufficient (for a while anyway.)
Stop exploding you cowards!

Brinia's Avatar


Brinia
04.27.2012 , 09:22 AM | #508
Another thing that drives me nuts is "Stop comparing it to WoW, it's not WoW."

I'm sorry, but you're competing for customers in a free market, and people are going to judge your product by the features your competitors offer them. WoW may not have had multi-server LFG 5 months after release either, but in 2005 neither did it's competitors, so it wasn't a problem. Features, technology and and expectations have changed a lot in 7 years, and if you try to hold your game to the standard set by your competitors 7 years ago rather than today YOU ARE GOING TO LOSE.

Valkirus's Avatar


Valkirus
04.27.2012 , 09:41 AM | #509
Quote: Originally Posted by Brinia View Post
Another thing that drives me nuts is "Stop comparing it to WoW, it's not WoW."

I'm sorry, but you're competing for customers in a free market, and people are going to judge your product by the features your competitors offer them. WoW may not have had multi-server LFG 5 months after release either, but in 2005 neither did it's competitors, so it wasn't a problem. Features, technology and and expectations have changed a lot in 7 years, and if you try to hold your game to the standard set by your competitors 7 years ago rather than today YOU ARE GOING TO LOSE.
Good post. I agree totally.
Trust is something which is earned.

Valkirus's Avatar


Valkirus
04.27.2012 , 09:48 AM | #510
Quote: Originally Posted by Sparklehorse View Post
The two ideas are not mutually exclusive you know.

There are plenty of us who actually DO pay a sub to socialize and be with our friends. The poster you are responding to, who implied that a group finder wasn't needed because he didn't need it as he was already adept forming groups because of his sparkling personality, makes the same mistake.

A group finder is a tool. It may not be a necessary tool for some players and they may choose not to use it. The game desperately needs this tool though. It satisfies the desires of a segment of the mmo population that has been growing as the genre has become more friendly to people with less play time.

The only way this tool can be effective with current pop levels, is if it is cross server.

If Bioware chooses to implement a good and thorough transfer program and gets all of the servers up to a healthy standard population, I might be inclined to agree that a server only tool would be sufficient (for a while anyway.)
I agree with allmost all your points. But the same server tool even if they do a lot of free transfers, will leave those who want to stay on a low pop ones for some other good reasons will be left out. A cross server tool will work well without any server merges or transfers being needed. Seems like it is the logical choice in my book. I think the big issue is not that BioWare wants to do or not..but from a techincal side I am not sure they know how to. As a min it would take a lot of work and testing. But it is a issue I think which should be at the top of the " to do list".
Trust is something which is earned.