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Bioware, stop adding new features and do something about the graphics!

STAR WARS: The Old Republic > English > General Discussion
Bioware, stop adding new features and do something about the graphics!

MahBo's Avatar


MahBo
04.17.2012 , 08:18 PM | #11
If you want 2012 graphics, go back to WoW. Problem solved!
<-- The **** is this?
Quote: Originally Posted by MishraArtificer View Post
Also, MahBo? That weapon in your sig (Weapon 15) is actually the scanner device your companions use when harvesting crafting material nodes.
Looks like it's a tool used by my companions to harvest sugar cane with.

TheBBP's Avatar


TheBBP
04.17.2012 , 08:18 PM | #12
Quote: Originally Posted by TutLekump View Post
still look like I'm playing a 2004 game.
I bet that you don't tend to sensationalize things at all.

Lundli's Avatar


Lundli
04.17.2012 , 08:18 PM | #13
The graphics are good enough imho, the only thing that annoys me atm are shadow quality and the draw distance for grass etc.

Thornsbane's Avatar


Thornsbane
04.17.2012 , 08:21 PM | #14
Quote: Originally Posted by Red_Vs_Blue View Post
Should have used a better engine in the first place, like cryENGINE, or unreal. or something better than this mess.
Haha yeah, using a FPS engine in a MMO.......unfortunately it does not work that way.

Games with huge environments and huge amounts of people running around in realtime need to use much simpler graphics. SWTOR is quite decent for a mmo. That said, shadows and maybe improved normal maps baked onto armour etc could be improved to make it more awesome! They can look a little flat...

iceperson's Avatar


iceperson
04.17.2012 , 08:23 PM | #15
game looks fine, keep the content coming BW

Scerge's Avatar


Scerge
04.17.2012 , 08:23 PM | #16
Taken from a friends site.

"Game Engine is Actually Good

I know a lot of people like to make fun of and knock the engine used in SWTOR, but it is actually rather good. Right now ATI and NVidia need to performance optimize their drivers to help the game and engine out, but that will happen.

If you doubt the engine is a good technology or think the graphics are ‘low’ quality compared to Crysis for example, remember this…

The ‘realistic’ engine being compared load ‘small’ areas of textures, and uses load screens when moving in and out of these areas.

They could not seamlessly ‘load’ all the objects and textures that a planet like Tatoonie alone offers, especially at the super high realism level either.

However, the SWTOR engine can load an entire large planet/area with fairly high resolution textures and objects without load screens when moving around. Sure moving from planet to planet incurrs a load screen, but if you had to sit through a load screen even 100meters you moved in the game like you do with MOST MMOs, it would drive you crazy.

SWTOR also uses a bit of stylistic approach, but so does Halo Reach, and people still love Halo, even though it doesn’t try to be photo-realistic.

The engine is also fully dynamic, lighting, shadows, and most reflections are pulled in realtime, unlike tricks many games use of drawing the ‘shadows’ into the textures so they don’t have to render.

This dynamic approach takes a bit more procesing, but offers a lot more realism in the end. For example when you are soaring through the forest on a speeder with shadows on, the light ‘flickers’ off your character and the speeder accurately. It is actually immersive and pretty.

All the cut scenes from the ships flying to the character conversations are dynamically rendered. They could have used ‘canned’ cut scenes as MANY games do, and removed the immersion as the clothes on your character would not match, etc.

This dynamic element and ‘whole’ world without load screen concept gives the ‘engine’ and future of the game a lot of power too. Bioware can ‘easily’ add content and features UNLIKE any other MMO to date because of the engine technology. It also has automatic growth, and in 5 years when we all have uber computers, the engine inherently will allow Bioware to load in SUPER high resolution texture that NO system could use today, and it would be fairly easy and seamless, and keep the game looking ‘updated’ and ‘fresh’.

So give Bioware/Hero and ATI/NVidia time to optimize performance"
Battlebug
Quote:
can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out.
13-12-11 7 Day Early Access Squadron.

MrCrisp's Avatar


MrCrisp
04.17.2012 , 08:24 PM | #17
How about we enjoy the badly needed new content, and YOU upgrade your video card on your 2004 e-machine.
ACK...I pre ordered and still don't have my super awesome mohawk grenade yet!!!

Kabaal's Avatar


Kabaal
04.17.2012 , 08:30 PM | #18
Quote: Originally Posted by Thornsbane View Post
Haha yeah, using a FPS engine in a MMO.......unfortunately it does not work that way.

Games with huge environments and huge amounts of people running around in realtime need to use much simpler graphics. SWTOR is quite decent for a mmo. That said, shadows and maybe improved normal maps baked onto armour etc could be improved to make it more awesome! They can look a little flat...
Archeage is using Cryengine 3 and is shaping up to be an awesome MMO http://www.youtube.com/watch?v=XkC8QxGn-nw

Thornsbane's Avatar


Thornsbane
04.17.2012 , 08:39 PM | #19
Quote: Originally Posted by Kabaal View Post
Archeage is using Cryengine 3 and is shaping up to be an awesome MMO http://www.youtube.com/watch?v=XkC8QxGn-nw
Ya looks very cool....aside from the gameplay which looks horrible. And that is going to be a huge tax on any rig.....the amount of people able to play it is going to be severely limited. As most people globally dont have great gaming rigs a huge percentage of those that even bother to buy the game will be playing on low graphics settings.....which probably will be pretty similar to swtor.

Love the idea of it though, in 5 years mmo's are going to look incredible. But of course then people will complain they dont look as good as the photo real first person shooters that will be out then....

spne's Avatar


spne
04.17.2012 , 08:39 PM | #20
Quote: Originally Posted by Kabaal View Post
Archeage is using Cryengine 3 and is shaping up to be an awesome MMO http://www.youtube.com/watch?v=XkC8QxGn-nw
Oriental MMOGs are all the same.
The only content they have is grind and more grind.
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