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The end of the arguement. Is SWTOR in decline? Can it be saved?

STAR WARS: The Old Republic > English > General Discussion
The end of the arguement. Is SWTOR in decline? Can it be saved?

Saviorr's Avatar


Saviorr
04.18.2012 , 09:16 PM | #471
Quote: Originally Posted by Oddzball View Post
Eh i have my 2 lvl 50s on both sides, it gets boring after that, all my friends are in bed.

I like math and numbers so i find this fun.

The reason i dont use fleet is the number change to much to quickly.

Fleet can go from 50 to 120 in like 2 minutes depending on guilds or groups poping in and out of FP and ops.

So how did you do it btw? Did you have a character on TJJT?

Oddzball's Avatar


Oddzball
04.18.2012 , 09:21 PM | #472
Quote: Originally Posted by Saviorr View Post
So how did you do it btw? Did you have a character on TJJT?
Takes 5 seconds to make a character
i made one for each side, then have a preset list of "macros" if you will, that i use in the /who tool to tell me the information.

I could get more detailed but i still have to physically write down each result as it comes up, so its not automated.

I dont feel like doing another sever tonight, unless its a "Dead" server, which might be interesting for comparison.

Evgen's Avatar


Evgen
04.18.2012 , 09:22 PM | #473
Quote: Originally Posted by Kthx View Post
You know what else happened in January? The end of Christmas break.
...
After that second statement, dated March 8, we have no more information on the number of subscribers, only anecdotal data and opinions.
Nice post Kthx!

You do know there is no better way to get your post ignored than to use cool reason and logic.

Oddzball's Avatar


Oddzball
04.18.2012 , 09:26 PM | #474
I actually enjoy looking at server loads because I deal with it at work constantly.

Its educational for me to see what other companies are doing.

I hate to say it but the way SWTOR designed their servers is very unimpressive. they seem to have a cap around 1.5k-2k users, which is sad IMO. I think we run 5k users per and i KNOW they have more money then us.

They should be double the size IMO. 4-5k servers. Trust me when I say that MMOs aren't as demanding on servers as people think they are.

connerthekewlkid's Avatar


connerthekewlkid
04.18.2012 , 09:30 PM | #475
Quote: Originally Posted by AHChrist View Post
Can't wait till April 27th...open beta for GW2
yep the day i save $60

JerokTalram's Avatar


JerokTalram
04.18.2012 , 09:47 PM | #476
Quote: Originally Posted by Oddzball View Post
I actually enjoy looking at server loads because I deal with it at work constantly.

Its educational for me to see what other companies are doing.

I hate to say it but the way SWTOR designed their servers is very unimpressive. they seem to have a cap around 1.5k-2k users, which is sad IMO. I think we run 5k users per and i KNOW they have more money then us.

They should be double the size IMO. 4-5k servers. Trust me when I say that MMOs aren't as demanding on servers as people think they are.
What are you a level 1 tech who has to call mommy, er level 2 every time there's a problem? If you are in the industry like you say you are you should know that you are comparing apples to unknowns. Just because your server supports 4-5K users doesn't mean that theirs can. First of all, you don't even know if the load created by each user is the same in each case. Second you don't know the hardware BW is using. Maybe they decided to go with more lower end machines (or maybe virtual machines) then you using. Maybe they are using low-power servers to be ecologically friendly. Not every server or virtual machine is going to be the same and thus can't handle the same load. I use to design beowulf clusters for a living. Big Iron is not always best and rarely the cheapest solution.

evildestroyer's Avatar


evildestroyer
04.18.2012 , 09:49 PM | #477
It looks to me Bioware could care less about us.

They are making pvp worse, half the servers are ghost towns and the game runs like crap on many PCs. PCs that can run Crysis or BF3 on highest settings struggle with this game at times.

I think what we need a merges and transfers that will help many people but i doubt thats gonna happen soon. Bioware needs to learn how to do pvp right too. It will be funny so see how badly this game will get hurt by GW2 and D3.

KonstantinT's Avatar


KonstantinT
04.18.2012 , 09:55 PM | #478
I canceled a few days ago, but still playing until sub runs out. Might even renew if i get bored when it runs out. I play less now though. Just doesn't seem like a whole lot to do other than warzones for mostly a pvp player like me.

BTW I tried BF3 3-4 months ago. Log in first time, pick server, spawn, 15 seconds later dead. Respawn, 10 seconds later dead, respawn 20 seconds later dead. Repeat for about 20 min. Uninstall game.

Funny, last battlefield I played was battlefield 2, (as well as 1942 and Vietnam) absolutely loved those games. BF3 is a giant step back. Somewhat pretty graphics, but gameplay is somehow totally different and ruined for me personally. Maybe they tailored a bit too much to the console generation I don't know... I enjoyed running a bit before getting into the fight, made for some nice standoffs, thrown in the middle of it at random points, by yourself is just a bad design decision.

SWTOR has some promise if they get on the pvp portion of it QUICK. Like next big patch kind of quick. Something big like new Ilum that actually has a point to it, or some other way to do open world pvp a bit more like DAOC/WAR type. That's just me though.

PS - healing reduction was a pretty bad idea in 1.2 as well. I still heal same numbers on my healing operative, but people drop like flies. Can't keep anyone alive. Not fun. I feel it on my powertech and when OP is dps specced to, the lack of healing that is. Anyways, other than that 1.2 wasn't bad.... though again could have removed random stun/puke/dmg from the plague, it's annoying.

DarthVindictus's Avatar


DarthVindictus
04.18.2012 , 09:56 PM | #479
Quote: Originally Posted by AHChrist View Post
Can't wait till April 27th...open beta for GW2
Not really open so to say, cause only prepurchases and random draw are going to be in it.. but it'll be the first beta most people will get a chance to play it.

Can't wait myself, I was really hoping for this weekend however, GW1's 7th anniversary is that weekend, kinda feel bad for the live team guy that makes an event for the 7th anniversary only to present it to ghost towns.

Oddzball's Avatar


Oddzball
04.18.2012 , 09:58 PM | #480
Quote: Originally Posted by JerokTalram View Post
What are you a level 1 tech who has to call mommy, er level 2 every time there's a problem? If you are in the industry like you say you are you should know that you are comparing apples to unknowns. Just because your server 4-5K users doesn't mean that theirs can. First of all, you don't even know if the load created by each user is the same in each case. Second you don't know the hardware BW is using. Maybe they decided to go with more lower end machines (or maybe virtual machines) then you using. Maybe they are using low-power servers to be ecologically friendly. Not every server or virtual machine is going to be the same and thus can't handle the same load. I use to design beowulf clusters for a living. Big Iron is not always best and rarely the cheapest solution.
You wish. Nice to see the hostility though. If I had to guess, BW is probably using virtual machines. And you should know the load isn't the same for any user ever for the most part. It depends on what they are doing.

MMO servers like SWTOR, WoW, Rift are all the same for the most part, so I can make some pretty good educated guesses.

You have a patching server/authentication, and a database and world/zone server. Also a master server somewhere that will call on other servers that are in standby to handle the load if a particular world/zone server needs help. In simple terms anyway.

They probably have an HP or IBM Blade server. But you are right, I cant say for sure. But i would be willing to bet money that they run multiple virtual servers on them. (As opposed to using the whole blade for one server, I bet they split them in half.)