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The end of the arguement. Is SWTOR in decline? Can it be saved?

STAR WARS: The Old Republic > English > General Discussion
The end of the arguement. Is SWTOR in decline? Can it be saved?

Saltydogg's Avatar


Saltydogg
04.18.2012 , 06:52 PM | #431
Quote: Originally Posted by DarthVindictus View Post
This is the truth. Gamers are passionate about their hobby, Most people complaining about things on this game are not doing so because they "hate it", if they truly did, they wouldn't have bought the game, and wouldn't be posting here.

Most of the people complaining WANT this game to be good, just in their cases, it doesn't live up to snuff.
This is exactally the point of posting in these forums. People actually take the time to go through what is truly wrong with the game and how EA can improve on it. However the devs ignore most of the suggestions. Now I am not talking about the people screaming class nerf or my class gets killed my this class. I am talking about the people who go out test the patch, are in the game constantly and see where problems take place. People did this all the time with Warhammer but the devs ignored most of it and decided to nerf/buff classes that were not needed, add in buggy content, add in bs features like extra pets or super fun time mounts. They ignored the general masses thus we now see one active server with less than 25k subs. Does this kind of seem familiar with 1.2? Broken buggy patch, class nerfs that didnt need to take place. Healer nerf that made commando healing almost worthless, shiny new objects to play with yet not fixing broken content, a legacy system that sucks up all your money so you have to grind dalies. This game was potential but it will die a slow painful death just like warhammer.

Soon the people who go onto the PTS will leave because their advice was not heeded, next will be the casual gamer because who wants to play a FPS MMO that has a horrible LFG system, next will be your larger pve guilds because the content is easy mode, then finally your hardcore pvpers because there will be so many nerfs and buffs it will make class balance a nightmare. So you will have WoW like ARENA teams that have very specific class makeups that become godlike because of the imbalance.

Mark my words in 3 months you will see massive server merges when 1.2's shiny objects wear off and people get tired of rolling alts.
Saltydogg the real mmo dog

Kthx's Avatar


Kthx
04.18.2012 , 07:00 PM | #432
Quote: Originally Posted by DarthVindictus View Post
Populations did go down starting in January, you went from seeing 200+ people on the fleet across many servers and then peaking under 100.
You know what else happened in January? The end of Christmas break.

Quote: Originally Posted by DarthVindictus View Post
Hundreds of thousands of people only did the first free month, and from their tactics with the 30 free days (the timing of it), they either expect to lose 100K+ more, or already have had people cancel their 3 month subs and are just riding it out.
I don't know what you are implying with "tactics", but every MMO that I am ware of includes a period of 30 days game play with the purchase of the game. There is nothing sinisiter here. Further, no MMO developer expects all of those initial purchases to convert to subscriptions. My understanding is that 85% is an excellent conversion rate for the MMO business and in its Q3 2012 earnings report, EA described it as "a great take rate."

Quote: Originally Posted by DarthVindictus View Post
I highly doubt there were 300,000 people who bought the game but didn't ever play the game. There may be a few, but the overwhelming majority of those 300,000 people will be those who entered their credit card so that they could use the free month, and then immediately cancelled subscription, only riding out the free month before they were billed.
I'm just reporting what EA said in its earnings call. We have no way of knowing how many of those never installed the game. But, for argument's sake, even if everyone of them represented people who did not continue beyond the first 30 days, EA considered 1.7 million subscribers to be a very good launch. I agree and you do not. What we do know, however, is that a month later they were still at 1.7 million subscribers and that "the vast majority of the 1.7 is now triggered through that point and they're recurring subscribers" (that point being past the first 30-days).

After that second statement, dated March 8, we have no more information on the number of subscribers, only anecdotal data and opinions.

Saltydogg's Avatar


Saltydogg
04.18.2012 , 07:00 PM | #433
Quote: Originally Posted by faymar View Post
That you make crap up?
NOpe my sever during prime and i am talking 9pm at best has 46 people in fleet.
Saltydogg the real mmo dog

Kthx's Avatar


Kthx
04.18.2012 , 07:02 PM | #434
Quote: Originally Posted by Plautus View Post
If I leave, it'll be because Bioware doesn't care to fix their mistakes, not even the easy ones.
So all the bug fixes in the patch notes are fictions of our imagination?

Kthx's Avatar


Kthx
04.18.2012 , 07:05 PM | #435
Quote: Originally Posted by Saltydogg View Post
NOpe my sever during prime and i am talking 9pm at best has 46 people in fleet.
My server right now (standard load) has 144 on Fleet and 92 on Tatooine. And now I'm off to play!

Saltydogg's Avatar


Saltydogg
04.18.2012 , 07:15 PM | #436
Quote: Originally Posted by Kthx View Post
My server right now (standard load) has 144 on Fleet and 92 on Tatooine. And now I'm off to play!
One sever with 144 people on fleet and 92 on Tatooine good for you. So you must be on FATMAN? Well I am not. All i see is the same 50's in fleet, the only new names are the alts people are rolling. So dont begin to tell me that every server is doing great. Here check it out current server status http://www.swtor.com/server-status You have how many servers full and how many heavy again? So tell me though the logic of math how can EA have 1.7 million active subs when you only see 1 server full and 6 heavy? I dont expect them all to be playing at the same time but I can tell you this my server is a ghost town just like many others people are posting about.
Saltydogg the real mmo dog

DarthVindictus's Avatar


DarthVindictus
04.18.2012 , 07:16 PM | #437
Quote: Originally Posted by Kthx View Post
You know what else happened in January? The end of Christmas break.



I don't know what you are implying with "tactics", but every MMO that I am ware of includes a period of 30 days game play with the purchase of the game. There is nothing sinisiter here. Further, no MMO developer expects all of those initial purchases to convert to subscriptions. My understanding is that 85% is an excellent conversion rate for the MMO business and in its Q3 2012 earnings report, EA described it as "a great take rate."
I'm talking about the 30 free days being given in April. if you're not a current subscriber on april 24th, you won't get the 30 free days. People who subscribed for 3 months on launch day will have their subscriptions end.... tomorrow. See the tactic? If you let your subscription lapse, you lose out on 30 free days, if you resubscribe you get 30 free days. They would not take the losses in giving out a free month unless they expected a substantial number of subscriptions being lost in April, which coincidentally is when 3 month subscriptions are up for renewal.

Quote:
I'm just reporting what EA said in its earnings call. We have no way of knowing how many of those never installed the game. But, for argument's sake, even if everyone of them represented people who did not continue beyond the first 30 days, EA considered 1.7 million subscribers to be a very good launch. I agree and you do not. What we do know, however, is that a month later they were still at 1.7 million subscribers and that "the vast majority of the 1.7 is now triggered through that point and they're recurring subscribers" (that point being past the first 30-days).

After that second statement, dated March 8, we have no more information on the number of subscribers, only anecdotal data and opinions.
I never said it wasn't a good launch I said that populations dropped by a significant number, and I expect populations will drop further beginning tomorrow. Not hit rock bottom mind you, but I suspect tens of thousands of subscriptions that won't renew, possibly up to or over 100,000.

It has to be a substantial amount for EA to take the risk of giving out a second free month.

Captiosus's Avatar


Captiosus
04.18.2012 , 07:18 PM | #438
Quote: Originally Posted by Kthx View Post
My server right now (standard load) has 144 on Fleet and 92 on Tatooine. And now I'm off to play!
Right. I'm calling BS on that. Those are numbers you see on Fatman, not a standard load server. The fact that you didn't even mention naming the server says you pulled those numbers out of your arse.

Here's a standard load server: The Razor. I just logged out of it. 17 people on Tattooine, 42 people on Republic Fleet.

Just going to agree with others: You're in denial. 1.2 wasn't the panacea people thought it was going to be. People who have left have moved on. Edit: Some may be taking advantage of the free week for former subscribers at no cost just to kill some time, only to leave again on the 20th. Either way, they're not likely to come back. And it's clear EA knows they're about to lose subscribers like water in a sieve, or they wouldn't be doing free weekend events so close together and give away free time (potentially taking a significant hit to recurring revenue, the bread and butter of MMO survival).

Saltydogg's Avatar


Saltydogg
04.18.2012 , 07:22 PM | #439
Quote: Originally Posted by Captiosus View Post
Right. I'm calling BS on that. Those are numbers you see on Fatman, not a standard load server. The fact that you didn't even mention naming the server says you pulled those numbers out of your arse.

Here's a standard load server: The Razor. I just logged out of it. 17 people on Tattooine, 42 people on Republic Fleet.

Just going to agree with others: You're in denial. 1.2 wasn't the panacea people thought it was going to be. People who have left have moved on. They're not likely to come back. And it's clear EA knows they're about to lose subscribers like water in a sieve, or they wouldn't be doing free events so close together and give away free time (eating what could be a substantial financial loss to recurring revenue).
You are completely correct. They did the same thing with Warhammer. I wonder why people completely ignore the fact that EA ruined a huge MMO project like that? They practially are doing to same bs patch work they did in Hammer. Adding a buggy patch that breaks just as much as it fixes seems to be the EA way of doing things
Saltydogg the real mmo dog

Saviorr's Avatar


Saviorr
04.18.2012 , 07:25 PM | #440
Quote: Originally Posted by Captiosus View Post
Right. I'm calling BS on that. Those are numbers you see on Fatman, not a standard load server. The fact that you didn't even mention naming the server says you pulled those numbers out of your arse.

Here's a standard load server: The Razor. I just logged out of it. 17 people on Tattooine, 42 people on Republic Fleet.

Just going to agree with others: You're in denial. 1.2 wasn't the panacea people thought it was going to be. People who have left have moved on. Some may be taking advantage of the free week for former subscribers at no cost just to kill some time. Either way, they're not likely to come back. And it's clear EA knows they're about to lose subscribers like water in a sieve, or they wouldn't be doing free weekend events so close together and give away free time (potentially taking a significant hit to recurring revenue, the bread and butter of MMO survival).
Jek Jek Tar is a "standard server" and we see 115-140 players on average on the fleet. Call it what you want, but if you want to see for yourself, roll a toon, spend 2 hours getting to level 10 and see for yourself.