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Bring back the giggles!


Boogety's Avatar


Boogety
04.13.2012 , 08:48 PM | #1
Please look at the various threads posted by Smugglers and Agents in regards to the laugh being removed when Upper Hand/Tactical Advantage procs. Just do a search on giggle/laugh/upper hand/tactical advantage/grunt, etc. There are numerous threads with 99% of the people posting very upset about this feature being removed.

Please, please find a way to bring this feature back as truly this one simple sound MADE the smuggler/agents a super fun class to play. Not only is laughter infectious, but it suited the class perfectly in the in-game interaction with others, and lastly the sound had a useful purpose! It alerted the player to their procs, which is vital for several skills to be utilized during gameplay.

As a healer specced smuggler, I can't be constantly staring at the super tiny buffs to determine when this sometimes random proc happened or glancing back at my bar to see the skills light up as available. Most good players use multiple cues to aid them during fights, auditory ones can make a world of difference when combined with visual cues.

That giggle/laugh proc sound is CENTRAL to the character in the fact that is was useful in gameplay and quite a distinctive personality trait for the class. The new, and severely generic, sound can barely be heard even when standing alone in relative quiet - much less in the hubub of actual fighting.

If the sound is considered such an annoyance/problem, at least make it client-side only with a toggle on/off.

I have truly lost all motivation to play my smuggler or work on my agent - and after having had to leave a 50 sage and two other mid-level characters on my first (and mostly dead) server... re-rolling to the new server and trying out the smuggler. I found MY true niche and had the most fun I've had in years playing this one class archtype (smuggler/agent). It has now lost its luster and charm.

Thank you.
The Gigglebox Legacy - A'nanke Gigglebox - The Fatman
(Sigh. As of 1.2, no more giggles. Devs: Please bring back the giggles!)

Katreyn's Avatar


Katreyn
04.13.2012 , 09:12 PM | #2
I'd like to see some kind of toggle for this. I personally enjoyed the sound, and found it easier to monitor the proc because it was distinct. Now its not near as noticeable, actually I had no idea that was what the weird click sound was for till it was mentioned.

I can see why people find it annoying, but meh, toggle would be great. >.<

Rebus_Sohal's Avatar


Rebus_Sohal
04.13.2012 , 09:16 PM | #3
Adding a /signed here because no one important ever looks in the smuggler/agent forums so signing them is a waste.

Gayle's Avatar


Gayle
04.13.2012 , 09:28 PM | #4
/signed
I miss my audio to know when my proc is up.

silent_poet's Avatar


silent_poet
04.13.2012 , 09:31 PM | #5
I preferred the original laughing sound to the current one by far as well.

Just like Boogety i heavily rely (relied) on the clearly audibile dinstinguished sound of upper hand/tactical advantage becoming availlable.

Plus, it was fun. Especially the female versions. At least in my book.


I can understand that some other players might have been annoyed by this. Especially if not playing an agent/smuggler. So i support the idea of making it client side, like the companion comments.

Giving us an option to toggle it on/off would of course be nice, but would immediately prompt reactions of other players: "why does their class have something like that and i can't switch off my -insert various sounds of other classes-".
Wer über Tippfehler stolpert, darf sie behalten und im Keller neue züchten.

Whoever stumbles across any typos may keep them and rear new ones in the basement.

Snutedute's Avatar


Snutedute
04.13.2012 , 09:38 PM | #6
/Signed

I like to laugh.

Crystus's Avatar


Crystus
04.13.2012 , 09:47 PM | #7
The new sound is almost impossible to hear over background combat sounds which makes it useless.

The laugh was distinctive enough that you could pick it out from combat sounds.

This isn't just a background sound, we are actually supposed to take action when we hear it. So make it stand out from the background sounds that we are supposed to ignore.

Nagadeath's Avatar


Nagadeath
04.13.2012 , 09:48 PM | #8
/signed

Malardkittle's Avatar


Malardkittle
04.13.2012 , 09:53 PM | #9
I miss my giggles. not sure about male char but female giggle was great.

hoodie_gypsy's Avatar


hoodie_gypsy
04.13.2012 , 09:59 PM | #10
/signed

Taking this feature out made my smuggler less of a joy to play. Nerf and balance gameplay all you want - I'll adjust and adapt. But I felt like taking the giggle away detracted from my smuggler's personality/character. She's not giggling anymore, and neither am I.
POT5: <Alderaan Shot First> <It's Not My Fault>
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