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I am a MAJOR supporter...


Satanski's Avatar


Satanski
04.14.2012 , 02:44 AM | #71
I am GENERAL pesimist. My rank is higher ;-)

The things that i _really_ hate:
- lack of pvp encounters during leveling. Zones designed to prevent random pvp, which i like the most.
- lack of incentive to do open world pvp at max level
- lack of tools to organise our own open world pvp events
- broken sound engine - missing and randomly disapearing sounds - huge immersion hit
- other little things that break immersion, like completely uninspiring speeder handling, fast travel routes should be made to give more epic feeling. Now most of them look like someone put them at the last minute.
- totally unoptimised engine ruins my immersion with bad fps in warzones, 16 mans and Ilum (may the force be with this one)

And last - BW COMPLETELY DENYING engine problems. This is *********** insult. Sorry for language but thats really too much.

Ahh, and lack of chat bubbles makes people dont want to roleplay. Lack of roleplayers - again, huge immersion hit.

Thats what i can think of now.

EDIT:
- datacrons placed in stupid locations - really, devs could use little more imagination placing them

Aesahaettr's Avatar


Aesahaettr
04.14.2012 , 03:36 AM | #72
I totally feel the same than the OP. WoW was my first MMO so it can explain the feeling, the "wow"(no pun intended).
But each expansion (even BC that was special) makes me feel the same as I discover it (the "omg" feeling when I first got to Vash'jir... And the goblin starting zone...)

I didn't have this feeling in SwTor. Well I had it while playing the whole story of my agent (or the end of my inquisitor story) but the environment doesn't bring me this sensation...

Of course the closeness of the worlds (I would have preferred about 7-8 planets after having my ship rather than 11-12, but far bigger one with more open environments).
But it's not only that, KotoR, despite being so old bring me more of that feeling than ToR does... and kotor environments are little and linear. And it's not the fact that it's a MMO...

I do support this game though so I totally share the OP point of view.
Bonjour maître.

Benfea's Avatar


Benfea
04.14.2012 , 03:59 AM | #73
I don't know that SW:tOR is lacking anything the other mentioned MMORPGs had. I really don't.

Sure, I play this game less than I played WoW, but that's because I'm a lot busier these days and simply don't have as much time for gaming as I once did. I have not yet experienced the endgame in SW:tOR, and I kind of don't care about endgame issues. Once I get a character to max level, I'm going to try and get one of each of the three other Republic classes to max level so that I can experience those stories. If after all of that I am still interested in the game, then I will worry about endgame content.
"It's great to be known, but it's even better to be known as strange."
-Takeshi Kaga

Benfea's Avatar


Benfea
04.14.2012 , 04:02 AM | #74
Quote: Originally Posted by Aesahaettr View Post
I totally feel the same than the OP. WoW was my first MMO so it can explain the feeling, the "wow"(no pun intended).
But each expansion (even BC that was special) makes me feel the same as I discover it (the "omg" feeling when I first got to Vash'jir... And the goblin starting zone...)

I didn't have this feeling in SwTor. Well I had it while playing the whole story of my agent (or the end of my inquisitor story) but the environment doesn't bring me this sensation...

Of course the closeness of the worlds (I would have preferred about 7-8 planets after having my ship rather than 11-12, but far bigger one with more open environments).
But it's not only that, KotoR, despite being so old bring me more of that feeling than ToR does... and kotor environments are little and linear. And it's not the fact that it's a MMO...

I do support this game though so I totally share the OP point of view.
The "wow" or "magic" or whatever you want to call it burned out of WoW for me before the first WoW expansion came out. After that, I kept coming back each time an expansion was released, got bored again, then quit again. Honestly, starting with the first expansion, the only reason I was really logging in was to spend time with the friends I'd made in the game. The game itself had become a chore to me by then.
"It's great to be known, but it's even better to be known as strange."
-Takeshi Kaga

wessik's Avatar


wessik
04.14.2012 , 04:17 AM | #75
i am perfectly happy with this game, but the answer is that this game doesn't really have a server community...

no server specific forums
factions separated as much as possible...
can't really talk to the other faction...

i recognize names on my side, and i even know names on the other side, but there's no real rivalries or sense of community...

in an effort to make it so that people are perfectly safe while levelling up, it doesn't really feel like a bound together community...
Wessik Moonrunner, [Helm of Graush, AzM]
[Kauri Rebel - CRSF,KoK, RSF General]
[Bloodfin Imperial - AzM], [AoC - WDMKR]
Castigere Bartucchi, [Kauri Imperial - MYST]

Kashtor's Avatar


Kashtor
04.14.2012 , 04:23 AM | #76
They need more levelling options in terms of planets. other then that I'm content as a cucumber.

goswald's Avatar


goswald
04.14.2012 , 05:33 AM | #77
Quote: Originally Posted by System_TOR View Post
Actually, I don't know anything about you, other than you seem to think the whole forum knows you, they don't.
Wow, really?? That's all you took from the original post? I don't believe he thought that at all, and who are you to speak for everyone anyway?

Just curious, is your sig supposed to be a badge of pride?... Your lady brag to her GFs about that? LOL... oh dear, now I'm guilty of being a confrontational ***** making ridiculous assumptions...

Blackardin's Avatar


Blackardin
04.14.2012 , 05:36 AM | #78
Quote:
But what do you guys think it is that doesn't give swtor that "thing" that wow has.
Gnomes. Gnomes are crunchy.

.....and apparently Wow has nothing on this game at all, or they would still be playing wow. Right? However, if they were, I'm of the belief that many would be on the wow boards arguing that SW is so much better a game. LOL

Starglide's Avatar


Starglide
04.14.2012 , 10:08 AM | #79
Quote: Originally Posted by ConradLionhart View Post
But those are innovations. Legacy system is also a huge innovation. Innovation is something new to the genre. There has never been anything like it done before.



The same reason WoW didn't "crush" Everquest in 4 months. Took them what, a year to finally pick up?



Really? Could you link the part where they said that? My PCGamer magazine showed a quote from one of them saying that they are more innovative in the MMO genre than other MMOs.

Point is, you do not need to be innovative to be the best. That's how WoW became the best. They didn't innovate anything. They just enhanced the genre.

Them being the biggest MMO doesn't mean they are the most innovative. There's nothing innovative about them. After 5-6 years it's still the same old grind for reputation, grind for gear, grind heroics, grind raids. Same trinity system, tank, healer, dps.

They just created a better MMO than Everquest. They're not innovative.

So to accuse SW:TOR for not being innovative (they are), when WoW was never that innovative to begin with, is just strange.
Dude, what are you talking about? Six months after launch, WoW was up to patch 1.6. Six major content patches in. SWTOR is only two and before you say WoW's patches were small... do your research. They even had three legendarys and it didn't take a year to speed up, the population was rabidly growing.

Some of your need to stop posting if you really do not know about the business and its history. We all know you love Star Wars and we all do too, but Star Wars alone cannot sell or make the game amazing. So why do you act this way?

The game is NOT good in terms of an MMO. Plain and simple. Give it a year, give it a decade, it doesn't matter. It will never 'crush' WoW.... ever.

Kailthir's Avatar


Kailthir
04.14.2012 , 11:18 AM | #80
Here is my 2 credits worth....

First off I do enjoy playing TOR. I have not played WoW. I have played GW since 2004, LOTRO since 2007. I tried Rift, tried Warhammer, tried AOC and wasn't impressed.

TOR is lacking alot of things that emerse you in the game. This emersion is what makes and brakes any MMO. Emersion causes you to care about the playing world and the toons you create.

-No community. less than 5 populated servers, the other 70-80 don't have enough people.

-All worlds "feel dead". NPC's just stand there, like their feet are stuck to the ground. Even the enemy feels like a punching bag waiting to be hit.

-Worlds are just not explorable. They are so small. For example: in LOTRO if I wanted to check out the mountain in the distance, I could walk to it and climb up and see if anything hidden is there. In TOR this just isn't possible. Everything feels claustrophobic.

-They spent way too much time and money on VO. It's fine and dandy if this was a single player game, but in an MMO you have to have tons of content. Fluff only goes so far.

-Story... you don't need more than 50 cut sceens every time you speak to an NPC. The more time you spend watching cut sceens every 5 seconds, the less time you are playing the game. Story will only get you so far before people start to tire with it. Yes I know there is a spacebar. That is not the point. The point is for every cut sceen you have, it takes up alot of money, resources and development time. These things can be better used in the game elsewhere. VO is very expensive.

-In MMO's "rails" just plain suck. It takes away any freedom the player has. This game has alot of rails, or rail like attributes.

-Open world PvP... I am a PvE player first and foremost. I don't do WZ etc. They bore me. But open world PvP is an awesome fun thing. This game lacks any incentive to do so. Other than a bunch of lvl 50's ganking on lvl 27's. I find this boring, unchallenging and stupid. Make world PvP mean something, give an incentive. Make it worth something when you kill an enemy player that is no more than 2 levels from ur level, + or -.

Like I said earlier, I do enjoy the game but it feels like a single player game, and not an MMO. No sense of community and epicness to it, due to the reasons I have already stated.

Story and VO will only carry this game so far. LORTO has probally the best story arcs in any MMO i have played. Not much VO, tons of text, but the story is very solid. TOR needs something to set it apart or else it will just fade into the back ground like many other MMO's