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Damage broken?


Teabaker's Avatar


Teabaker
04.13.2012 , 06:16 PM | #1
Hi!

Everyone is dying so extremely quicky. Is something broken with Expertise?
Thexy/Vusken/Fusken

DasHillBilly's Avatar


DasHillBilly
04.13.2012 , 06:18 PM | #2
Quote: Originally Posted by Teabaker View Post
Hi!

Everyone is dying so extremely quicky. Is something broken with Expertise?
I think it is as intended apparantly the pvp concept of SWOTR is about who nukes who first and got the best gear. You either like or you don't.

Zeel_Aldair's Avatar


Zeel_Aldair
04.13.2012 , 06:20 PM | #3
Check out the tooltip on Expertise: Everyone is dealing more damage, reducing damage less, and healers are healing people for less. So yep - everyone is dying much faster as a result.

Seems that's what Bioware wants.

Teabaker's Avatar


Teabaker
04.13.2012 , 06:21 PM | #4
Quote: Originally Posted by DasHillBilly View Post
I think it is as intended apparantly the pvp concept of SWOTR is about who nukes who first and got the best gear. You either like or you don't.
I'm killing people as Marauder in 4-5 seconds while getting killed in the same amount of time WITH cloak of pain. Something has to be broken atm.
Thexy/Vusken/Fusken

Makayla's Avatar


Makayla
04.13.2012 , 06:22 PM | #5
I keep telling myself that this CAN'T be how they want it to be but the longer it takes for them to make an announcement about adjustments the more my belief in their sanity will dwindle.

DasHillBilly's Avatar


DasHillBilly
04.13.2012 , 06:26 PM | #6
I am seriously thinking it is as intended.

Now it's probably more mainstream, you don't have to think as much about interrupts and using cds at the correct times. Now it's just use all your best dmg abilities until you get killed.

It's the way most mmo's pvp has gone. For people who like to tweak and think about their playstyle it's ofc a disaster but for the other part it's great.

Teabaker's Avatar


Teabaker
04.13.2012 , 06:40 PM | #7
Quote: Originally Posted by DasHillBilly View Post
I am seriously thinking it is as intended.

Now it's probably more mainstream, you don't have to think as much about interrupts and using cds at the correct times. Now it's just use all your best dmg abilities until you get killed.

It's the way most mmo's pvp has gone. For people who like to tweak and think about their playstyle it's ofc a disaster but for the other part it's great.
Na, it can't really be. Before 1.2 the damage wasn't that high. Also the little expertise-change can't make this kind of difference. It's only 3% in the end.
Thexy/Vusken/Fusken

DasHillBilly's Avatar


DasHillBilly
04.13.2012 , 06:44 PM | #8
Quote: Originally Posted by Teabaker View Post
Na, it can't really be. Before 1.2 the damage wasn't that high. Also the little expertise-change can't make this kind of difference. It's only 3% in the end.
If it was not as intended you would have thought the developers would have come with a statement. A lot of people left because of these issues, and a lot are cheering.

So people who don't like it as it is now left => it was not as intended Bioware tweak it => The remaining ppl who liked the big numbers on dmg gets angry ...

Noctournys's Avatar


Noctournys
04.13.2012 , 06:57 PM | #9
Quote: Originally Posted by Teabaker View Post
Na, it can't really be. Before 1.2 the damage wasn't that high. Also the little expertise-change can't make this kind of difference. It's only 3% in the end.
Yeah.. there's got to be something broken behind the scenes.

THe 3% relative damage gain in damage from the expertise change does not equate to kill times that are HALF or even shorter of what they once were.

SOMETHING is screwed up.

This is worse than Vanilla WoW instagibs.. and some classes are immune to it.

As a sniper i pumped a full rotation (with 108/118%% accuracy, because its slathered all over my Battlemaster gear) into a tankasin - and did 4k damage, because 3/4 of my shots got deflected.

He twirls his little light baton for 4k swings and im dead in 4 globals.

I really wanted to like this game, and i really enjoyed PvP pre 1.2

The current PvP -- i wont renew for. Its terrible.

Its like they took two steps forward then got in a car and drove a few thousand miles backwards.
entia non sunt multiplicanda praeter necessitatem
Also, 'cause im tired of talking about it:
http://www.swtor.com/community/showt...222960&page=11

Teabaker's Avatar


Teabaker
04.13.2012 , 07:18 PM | #10
Quote: Originally Posted by DasHillBilly View Post
If it was not as intended you would have thought the developers would have come with a statement. A lot of people left because of these issues, and a lot are cheering.

So people who don't like it as it is now left => it was not as intended Bioware tweak it => The remaining ppl who liked the big numbers on dmg gets angry ...
Well, guess that soon a player less with this retarded damage.
Thexy/Vusken/Fusken