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Patch 1.2.0a is BROKEN! Rerolled to pre-1.2

STAR WARS: The Old Republic > English > General Discussion
Patch 1.2.0a is BROKEN! Rerolled to pre-1.2
First BioWare Post First BioWare Post

MordredXIII's Avatar


MordredXIII
04.13.2012 , 12:05 PM | #1271
Quote: Originally Posted by netslayer View Post
guess now would be a good time to go through my 16gb of music on my mp3 player and clean house.
Guess I picked the wrong day to stop sniffing glue. - Airplane
█Ξ█[||||||||]███Ξ█|████████Gitane/Bathory SWTOR: Po5████████████████

MadProfStein's Avatar


MadProfStein
04.13.2012 , 12:06 PM | #1272
Quote: Originally Posted by JediJoeK View Post
Unlike most people here, I'm quite patient. If they need a few hours to fix something they can have it. I'd rather wait a few hours and have a smooth game than play a broken mess.

You obviously know what it takes to patch an MMO and test to make sure it works. You should apply for a job at BioWare! Pretty sure they're hiring.

Nowhere in the definition of the word "few" is anything higher then four mentioned. Let alone twelve.
Wait! Before you hit that "Post" button, think. Does what you are about to say really need to be said? Or is it more inane whining/complaining/raging that is constructive in absolutely no way and no one really wants to read?

Scraileximo's Avatar


Scraileximo
04.13.2012 , 12:06 PM | #1273
So much qq'ng over a stupid maintenance day... srsly... now i see people screaming remove your credit card before it's too late... if that's how you feel keep it to yourself don't go spreading your slander as if you hope for it to be viral and cause the doom of this game all because you can't log in to play... YOUR OBVIOUSLY UPSET BECAUSE YOU LIKE THE GAME AND WANT TO PLAY IT... so stop being a moron and telling others to stop playing just because you didn't get to play during your day off... or because you only get a few hrs a day to play... nobody cares about your schedule... nobody cares that your under the oppression of a female that demands your attention... and nobody cares what you say... so suck it up and drive on.

cropchrisbloke's Avatar


cropchrisbloke
04.13.2012 , 12:07 PM | #1274
Quote: Originally Posted by Mykey View Post
L2 read patch notes.
Yes, thanks for the advice

All I'm asking for is a big neon sign on the launcher saying 'if you don't make these changes [...], you will lose out big time'.

On their link from the launcher all I got was Legancy this and Legancy that. Not, 'don't spend any cash for a few days or get any mercenary cmds'.

Greenthy's Avatar


Greenthy
04.13.2012 , 12:07 PM | #1275
Quote: Originally Posted by Warvet View Post
Except...

This game has story from 1-50. Then what? You grind for gear so you can do Operations with no point other than kill time.

So, you roll alts for their story. Still, nothing after 50 except a gear grind and pointless operations.

After you've exhausted the story, there is nothing but gear grind.

Too many have orphaned lvl 50's on dead servers that have been left there INTENTIONALLY by BW because to merge servers is to admit they have fewer players than they expected.
aside from the MC fact that I've mentioned, it's the same

pre-MC one would grind instances for their class set, or mats for crafting.
remember that MC required 40 ppl online, in semi-decent gear (said class gear).
I remember the game came out in Feb. and our guild started MC in june, and was still one of the earlier guilds of one of the busiest EU servers.

WZs came out like 6months after release (1 WZ) and that was an even duller grind for gear than the previous pvp grind in swtor (centurion-champ-bm)

You don't seem to be giving them a fair chance to start their first MMO. But I agree, that PvE endgame needs a step-up
I'm Rock, Nerf Paper, Scissors is fine

Kellan's Avatar


Kellan
04.13.2012 , 12:08 PM | #1276
Quote: Originally Posted by Tyranoc View Post
I would love to see MMO players RAGE against their government. A bunch of fat, nerdy, video game players rioting, flipping car, and burning ****...

Would be rather amusing.

However me being military they'd probably have us have to clean up, o rbeat the ragers with riot gear and what not, when in fact its the BW clowns who need the beating!
Meh, it wouldn't get that far. Think how many people would run away crying, literally, when they got hit with tear gas. Calling in the military would be overkill, beat cops can handle it.

AislingKerrigan's Avatar


AislingKerrigan
04.13.2012 , 12:08 PM | #1277
Ooops...

I'm going to laugh if everything put into guild banks is lost.

Warvet's Avatar


Warvet
04.13.2012 , 12:10 PM | #1278
Quote: Originally Posted by Greenthy View Post
aside from the MC fact that I've mentioned, it's the same

pre-MC one would grind instances for their class set, or mats for crafting.
remember that MC required 40 ppl online, in semi-decent gear (said class gear).
I remember the game came out in Feb. and our guild started MC in june, and was still one of the earlier guilds of one of the busiest EU servers.

WZs came out like 6months after release (1 WZ) and that was an even duller grind for gear than the previous pvp grind in swtor (centurion-champ-bm)

You don't seem to be giving them a fair chance to start their first MMO. But I agree, that PvE endgame needs a step-up
EVERYTHING BW is doing is for pvp... from nerfing classes, to new wz's... with ZERO work in fixing known bugs to class quests, etc.

That tells you right there that they already see that the story player will quit and they are working desperately to keep the pvp crowd.

That also tells you there is very little future for the game as 90% of the game at the moment IS pve.

Klax's Avatar


Klax
04.13.2012 , 12:10 PM | #1279
Quote: Originally Posted by afloridaboy View Post
That's a pretty complicated plan, when it'd be much simpler to just delete the item ID off the database, thus removing the item.

You seem to be of the impression that items in your inventory are actually "in your inventory" as physical items.
I realize they are simply "placeholders" in a database. The problem is that the overwhelming plethora of entries in the database can slow things down.

btw... I posted the original comment as a joke.
That which doesn't kill you... only postpones the inevitable.

savagepotato's Avatar


savagepotato
04.13.2012 , 12:10 PM | #1280
Quote: Originally Posted by Greenthy View Post
aside from the MC fact that I've mentioned, it's the same

pre-MC one would grind instances for their class set, or mats for crafting.
remember that MC required 40 ppl online, in semi-decent gear (said class gear).
I remember the game came out in Feb. and our guild started MC in june, and was still one of the earlier guilds of one of the busiest EU servers.

WZs came out like 6months after release (1 WZ) and that was an even duller grind for gear than the previous pvp grind in swtor (centurion-champ-bm)

You don't seem to be giving them a fair chance to start their first MMO. But I agree, that PvE endgame needs a step-up
People were far less skilled in those days at playing MMO's. Years of the raid treadmill have changed the face of the mmo population. And it is the same population hopping from game to game for the most part.

There is a big disparity. You literally can not create a game challenging enough to hold back the experienced raiders for 4 months while still making it accessible to regular players. At least I simply don't believe it's possible.